Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
LilGlooStik
Tiamat
Level 100
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 60L
1,500 Elo+
Party 2
Arachne
Arachne
Sinister02-_-
Arachne
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 38L
1,502 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,501 Elo+

VS

Team Averages
Level 58
1,615 SR
1,551 Elo+
Odin
Odin
DeceptivePower
Odin
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 66L
1,686 Elo+
Party 1
Chiron
Chiron
Sqwunty
Chiron
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 19L
1,301 Elo+
Solo
Nox
Nox
SubAverageRandy
Nox
Level 71
God Stats
3W - 3L
1,845 SR
Queue Stats
164W - 105L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 2 / 5
9,240
660
8,982
11,620
7,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
12
3 / 4 / 3
9,241
660
10,222
10,645
6,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
13
6 / 6 / 3
10,601
757
10,413
13,658
7,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
8,977
641
8,179
12,359
10,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Sqwunty
Chiron
13
8 / 3 / 3
10,043
717
11,305
10,077
2,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
1 / 6 / 8
9,140
653
4,923
13,040
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
12
12
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
2
5
1.75
L
3
2
6
3
W
Tiamat
3
4
3
1.13
W
Arachne
6
6
3
1.25
L
Chiron
Sqwunty
Chiron
8
3
3
3.17
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,617
Damage
24,407
35,923
Taken
35,476
21,666
Mitigated
21,354
11,643
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,982
4,254
0
4,202
11,620
7,566
0
962
10,535
0
45,127
L
8,179
2,397
0
587
12,359
10,848
0
2,127
9,760
0
26,270
W
Tiamat
10,222
865
0
4,000
10,645
6,166
0
2,631
7,794
28,592
0
W
Arachne
10,413
6,738
0
3,441
13,658
7,934
0
1,543
11,851
0
26,810
L
Chiron
Sqwunty
Chiron
11,305
6,341
937
2,849
10,077
2,894
245
1,725
8,048
0
35,939
L
4,923
766
0
2,674
13,040
7,612
0
5,476
6,806
22,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
28,160
142
Minions Killed
143
0
Camps Cleared
0
688,917
Distance Traveled
684,012
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,240
660
57
4
0
247,640
0
L
Odin
8,977
641
42
3
0
243,359
0
W
Tiamat
9,241
660
43
3
0
210,373
1
W
Arachne
10,601
757
42
3
0
230,904
0
L
Chiron
10,043
717
66
5
0
236,927
1
L
Nox
9,140
653
35
3
0
203,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role