Player Matchup

Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
EdN_-SHADOW-
Cernunnos
Level 141
God Stats
4W - 3L
1,500 SR
Queue Stats
432W - 420L
1,477 Elo+
Solo
Sobek
Sobek
Monkey_D_Beyt
Sobek
Level 64
God Stats
50W - 42L
1,500 SR
Queue Stats
507W - 494L
1,369 Elo+
Solo
Thanatos
Thanatos
apenamichael
Thanatos
Level 88
God Stats
9W - 4L
1,500 SR
Queue Stats
172W - 153L
1,684 Elo+
Party 2
Merlin
Merlin
cvxkl
Merlin
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,668 Elo+
Party 2
Team Averages
Level 81
1,500 SR
1,540 Elo+

VS

Team Averages
Level 101
1,529 SR
1,483 Elo+
Ra
Ra
Arcangel160182
Ra
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 117L
1,380 Elo+
Party 1
Neith
Neith
Dauron
Neith
Level 24
God Stats
24W - 33L
1,423 SR
Queue Stats
36W - 50L
1,365 Elo+
Party 1
Anubis
Anubis
Revenge1981
Anubis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,682 Elo+
Solo
Sobek
Sobek
giovanni 654
Sobek
Level 116
God Stats
4W - 2L
1,722 SR
Queue Stats
173W - 167L
1,502 Elo+
Solo
Thor
Thor
iTzD4NNN
Thor
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
301W - 263L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 1
7,712
593
5,108
4,971
2,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
EdN_-SHADOW-
Cernunnos
12
7 / 0 / 2
7,683
591
7,177
5,129
1,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 4
6,495
500
2,899
9,445
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
apenamichael
Thanatos
12
4 / 2 / 3
7,304
562
5,104
11,184
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
cvxkl
Merlin
13
1 / 1 / 3
7,370
567
1,798
4,009
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,932
533
2,011
1,572
370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Dauron
Neith
7
0 / 5 / 1
4,926
379
2,590
5,488
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
0 / 3 / 0
6,335
487
2,626
7,347
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,921
455
3,894
9,495
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
14
3 / 3 / 0
7,584
583
6,364
10,548
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
5
5
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
1
2.5
L
1
1
1
1.5
L
Neith
Dauron
Neith
0
5
1
0.1
W
Cernunnos
EdN_-SHADOW-
Cernunnos
7
0
2
8
W
0
1
4
2
L
Anubis
0
3
0
0
W
Thanatos
apenamichael
Thanatos
4
2
3
2.75
W
Merlin
cvxkl
Merlin
1
1
3
2.5
L
1
2
0
0.5
L
Thor
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,086
Damage
17,485
34,738
Taken
34,450
14,924
Mitigated
12,277
18,978
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,108
603
114
1,888
4,971
2,429
584
2,574
2,397
43,619
0
L
2,011
47
52
40
1,572
370
0
54
1,478
41,438
0
L
Neith
Dauron
Neith
2,590
1,893
0
1,065
5,488
941
110
659
4,829
0
13,189
W
Cernunnos
EdN_-SHADOW-
Cernunnos
7,177
4,179
0
3,619
5,129
1,603
1,063
759
4,370
0
50,922
W
2,899
401
0
3,967
9,445
5,786
245
2,955
6,490
18,245
0
L
Anubis
2,626
440
0
1,780
7,347
2,929
346
4,904
2,443
30,697
0
W
Thanatos
apenamichael
Thanatos
5,104
2,171
0
7,747
11,184
3,806
0
1,028
10,156
0
40,874
W
Merlin
cvxkl
Merlin
1,798
198
0
1,643
4,009
1,300
0
1,215
2,794
39,187
0
L
3,894
179
0
2,902
9,495
4,415
0
2,408
7,087
20,482
0
L
Thor
6,364
2,326
0
520
10,548
3,622
0
1,598
8,808
0
60,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,564
Gold Earned
31,698
372
Minions Killed
297
0
Camps Cleared
0
1,211,740
Distance Traveled
1,127,987
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,712
593
87
7
0
187,993
3
L
Ra
6,932
533
74
6
0
236,962
0
L
Neith
4,926
379
25
2
0
166,061
1
W
Cernunnos
7,683
591
79
6
0
221,131
2
W
Sobek
6,495
500
27
2
0
267,681
0
L
Anubis
6,335
487
73
6
0
198,863
0
W
Thanatos
7,304
562
90
7
0
272,791
3
W
Merlin
7,370
567
89
7
0
262,144
3
L
Sobek
5,921
455
22
2
0
270,848
3
L
Thor
7,584
583
103
8
0
255,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role