Player Matchup

Raijin
Raijin
BeeInDaCut
Raijin
Level 127
God Stats
2W - 0L
1,464 SR
Queue Stats
5W - 11L
1,299 Elo+
Party 1
Ymir
Ymir
Xdanil_tentX
Ymir
Level 62
God Stats
7W - 5L
1,897 SR
Queue Stats
14W - 16L
1,282 Elo+
Party 1
Tiamat
Tiamat
ZekiMenkeki
Tiamat
Level 117
God Stats
21W - 17L
1,423 SR
Queue Stats
160W - 195L
1,389 Elo+
Party 1
Team Averages
Level 102
1,595 SR
1,323 Elo+

VS

Team Averages
Level 70
1,507 SR
1,365 Elo+
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Marco_Enak_Iye
Bastet
Level 23
God Stats
10W - 11L
1,522 SR
Queue Stats
29W - 52L
1,295 Elo+
Solo
King Arthur
King Arthur
mr_iskold3
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BeeInDaCut
Raijin
11
7 / 1 / 4
8,050
805
7,213
4,581
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 2 / 4
7,255
726
3,037
7,230
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
10
2 / 1 / 6
7,360
736
4,030
6,161
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 4 / 2
5,908
591
3,431
5,492
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 2 / 1
6,894
689
6,053
5,345
1,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
mr_iskold3
King Arthur
8
1 / 6 / 1
6,429
643
2,604
9,125
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
4
4
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
2
0.25
W
Raijin
BeeInDaCut
Raijin
7
1
4
9
L
3
2
1
1.75
W
3
2
4
2.5
W
Tiamat
2
1
6
5
L
King Arthur
mr_iskold3
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,280
Damage
12,088
17,972
Taken
19,962
9,295
Mitigated
8,995
3,780
Healing
2,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,431
47
0
996
5,492
2,720
0
4,021
1,255
18,852
0
W
Raijin
BeeInDaCut
Raijin
7,213
466
0
640
4,581
1,355
921
893
3,555
26,170
0
L
6,053
1,032
97
600
5,345
1,651
0
3,420
1,705
0
11,444
W
3,037
485
0
912
7,230
4,569
185
1,544
5,425
12,540
0
W
Tiamat
4,030
480
0
2,228
6,161
3,371
505
735
5,302
23,019
0
L
King Arthur
mr_iskold3
King Arthur
2,604
107
0
376
9,125
4,624
0
6,256
2,644
316
13,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,665
Gold Earned
19,231
119
Minions Killed
64
0
Camps Cleared
0
508,154
Distance Traveled
469,701
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,908
591
29
3
0
139,265
3
W
Raijin
8,050
805
54
5
0
174,167
1
L
Bastet
6,894
689
12
1
0
192,913
0
W
Ymir
7,255
726
15
2
0
175,209
3
W
Tiamat
7,360
736
50
5
0
158,778
3
L
King Arthur
6,429
643
23
2
0
137,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role