Player Matchup

Set
Set
Animehnikk
Set
Level 105
God Stats
1W - 1L
1,251 SR
Queue Stats
25W - 28L
1,389 Elo+
Party 1
Sobek
Sobek
Deathcorez
Sobek
Level 116
God Stats
4W - 1L
1,618 SR
Queue Stats
37W - 26L
1,700 Elo+
Solo
Nu Wa
Nu Wa
Karton18
Nu Wa
Level 46
God Stats
4W - 1L
1,589 SR
Queue Stats
17W - 25L
1,302 Elo+
Party 1
Team Averages
Level 89
1,486 SR
1,464 Elo+

VS

Team Averages
Level 71
1,428 SR
1,509 Elo+
Tiamat
Tiamat
Capone2pac
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,774 Elo+
Solo
Hercules
Hercules
KRAGA6
Hercules
Level 109
God Stats
11W - 16L
1,435 SR
Queue Stats
64W - 95L
1,301 Elo+
Party 2
Thor
Thor
Mpampaas
Thor
Level 84
God Stats
10W - 28L
1,349 SR
Queue Stats
87W - 114L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
15 / 3 / 2
9,582
958
12,346
9,716
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
10
2 / 2 / 16
8,272
827
5,358
9,273
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Karton18
Nu Wa
11
3 / 0 / 11
7,698
770
8,426
2,551
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Capone2pac
Tiamat
9
2 / 8 / 1
7,032
703
3,716
9,239
4,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
KRAGA6
Hercules
8
0 / 8 / 4
6,187
619
3,215
12,118
5,594
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
10
3 / 4 / 2
7,332
733
3,569
9,570
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
20
Kills
5
5
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
15
3
2
5.33
L
Tiamat
Capone2pac
Tiamat
2
8
1
0.31
W
Sobek
2
2
16
5
L
Hercules
KRAGA6
Hercules
0
8
4
0.25
W
Nu Wa
Karton18
Nu Wa
3
0
11
8.5
L
Thor
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,130
Damage
10,500
21,540
Taken
30,927
15,033
Mitigated
13,640
6,254
Healing
2,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,346
6,992
0
2,091
9,716
4,500
347
1,402
8,314
0
37,576
L
Tiamat
Capone2pac
Tiamat
3,716
899
0
706
9,239
4,195
0
5,420
3,376
13,599
0
W
Sobek
5,358
526
0
2,757
9,273
9,847
58
1,428
7,845
14,372
0
L
Hercules
KRAGA6
Hercules
3,215
1,147
0
838
12,118
5,594
0
4,636
7,094
0
15,090
W
Nu Wa
Karton18
Nu Wa
8,426
1,753
375
1,031
2,551
686
594
958
1,593
24,784
0
L
Thor
3,569
711
159
1,212
9,570
3,851
0
2,713
6,607
0
13,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,552
Gold Earned
20,551
110
Minions Killed
57
0
Camps Cleared
0
569,373
Distance Traveled
474,302
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,582
958
53
5
0
193,840
0
L
Tiamat
7,032
703
15
2
0
149,432
2
W
Sobek
8,272
827
15
2
0
194,941
4
L
Hercules
6,187
619
18
2
0
156,240
1
W
Nu Wa
7,698
770
42
4
0
180,592
3
L
Thor
7,332
733
24
2
0
168,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role