Player Matchup

Guan Yu
Guan Yu
Archy14
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 92L
1,689 Elo+
Party 2
Tiamat
Tiamat
Azurle13
Tiamat
Level 108
God Stats
25W - 23L
1,428 SR
Queue Stats
127W - 126L
1,527 Elo+
Party 2
Cerberus
Cerberus
VolticFFA
Cerberus
Level 59
God Stats
19W - 9L
1,504 SR
Queue Stats
94W - 79L
1,488 Elo+
Party 2
Amaterasu
Amaterasu
no more tags60
Amaterasu
Level 20
God Stats
14W - 2L
1,710 SR
Queue Stats
67W - 53L
1,525 Elo+
Party 2
Olorun
Olorun
splitmuffin28
Olorun
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 103L
1,591 Elo+
Party 2
Team Averages
Level 79
1,528 SR
1,564 Elo+

VS

Team Averages
Level 64
1,591 SR
1,611 Elo+
Achilles
Achilles
BigBlack737
Achilles
Level 152
God Stats
36W - 32L
1,594 SR
Queue Stats
757W - 664L
1,629 Elo+
Party 1
Heimdallr
Heimdallr
DeadChong
Heimdallr
Level 17
God Stats
33W - 25L
1,594 SR
Queue Stats
127W - 118L
1,508 Elo+
Party 3
Cerberus
Cerberus
GUSTAVODHX
Cerberus
Level 85
God Stats
44W - 31L
1,567 SR
Queue Stats
504W - 469L
1,455 Elo+
Party 3
Scylla
Scylla
MASTERGAYDER
Scylla
Level 29
God Stats
3W - 1L
1,703 SR
Queue Stats
9W - 3L
1,845 Elo+
Party 3
Ravana
Ravana
jpugs24
Ravana
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
702W - 612L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Archy14
Guan Yu
14
6 / 1 / 7
8,412
561
7,419
11,347
4,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Azurle13
Tiamat
16
10 / 0 / 6
9,644
643
12,291
6,114
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
VolticFFA
Cerberus
14
5 / 2 / 10
8,401
560
7,055
10,653
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
no more tags60
Amaterasu
13
1 / 2 / 2
7,048
470
4,503
10,405
5,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

13
2 / 2 / 6
7,576
505
6,752
6,961
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigBlack737
Achilles
13
2 / 3 / 0
7,689
513
7,985
12,309
5,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
DeadChong
Heimdallr
10
0 / 6 / 1
6,101
407
2,425
10,066
2,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
GUSTAVODHX
Cerberus
11
1 / 4 / 3
7,193
480
8,316
14,103
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
13
3 / 7 / 0
7,859
524
2,839
9,006
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
jpugs24
Ravana
13
1 / 4 / 2
7,553
504
3,474
8,328
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
24
Kills
7
7
Deaths
24
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Archy14
Guan Yu
6
1
7
9.5
W
Tiamat
Azurle13
Tiamat
10
0
6
13
L
Achilles
BigBlack737
Achilles
2
3
0
0.67
L
Heimdallr
DeadChong
Heimdallr
0
6
1
0.08
L
Cerberus
GUSTAVODHX
Cerberus
1
4
3
0.63
L
Scylla
3
7
0
0.43
W
Cerberus
VolticFFA
Cerberus
5
2
10
5
L
Ravana
jpugs24
Ravana
1
4
2
0.5
W
Amaterasu
no more tags60
Amaterasu
1
2
2
1
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,020
Damage
25,039
45,480
Taken
53,812
20,309
Mitigated
22,889
17,166
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Archy14
Guan Yu
7,419
1,602
806
1,374
11,347
4,506
144
2,699
8,552
0
53,546
W
Tiamat
Azurle13
Tiamat
12,291
1,738
0
3,669
6,114
4,171
367
875
5,143
56,304
0
L
Achilles
BigBlack737
Achilles
7,985
2,404
0
3,536
12,309
5,858
0
2,708
9,254
0
46,237
L
Heimdallr
DeadChong
Heimdallr
2,425
1,235
0
1,734
10,066
2,328
197
6,207
3,793
0
24,136
L
Cerberus
GUSTAVODHX
Cerberus
8,316
432
0
6,188
14,103
8,289
222
7,816
6,217
43,143
0
L
Scylla
2,839
532
0
1,867
9,006
2,334
73
4,724
4,010
44,969
0
W
Cerberus
VolticFFA
Cerberus
7,055
650
0
4,137
10,653
4,117
301
4,811
5,762
32,451
0
L
Ravana
jpugs24
Ravana
3,474
1,041
0
1,206
8,328
4,080
0
3,991
4,190
0
51,116
W
Amaterasu
no more tags60
Amaterasu
4,503
1,955
0
3,507
10,405
5,608
362
212
10,193
0
31,003
W
6,752
2,930
227
3,446
6,961
1,907
665
2,246
4,675
46,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,081
Gold Earned
36,395
432
Minions Killed
458
0
Camps Cleared
0
1,477,775
Distance Traveled
1,282,388
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,412
561
96
6
0
331,445
2
W
Tiamat
9,644
643
102
7
0
303,022
4
L
Achilles
7,689
513
90
6
0
243,449
3
L
Heimdallr
6,101
407
57
4
0
245,095
0
L
Cerberus
7,193
480
89
6
0
259,181
2
L
Scylla
7,859
524
116
8
0
271,846
3
W
Cerberus
8,401
560
66
4
0
306,344
3
L
Ravana
7,553
504
106
7
0
262,817
2
W
Amaterasu
7,048
470
79
5
0
273,690
3
W
Olorun
7,576
505
89
6
0
263,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role