Player Matchup

Mulan
Mulan
AhmedCr579
Mulan
Level 124
God Stats
6W - 3L
1,500 SR
Queue Stats
887W - 863L
1,617 Elo+
Party 1
Sobek
Sobek
DR-STALLION-95
Sobek
Level 29
God Stats
60W - 29L
1,859 SR
Queue Stats
245W - 164L
1,611 Elo+
Party 1
Apollo
Apollo
Psycho-Rexy
Apollo
Level 127
God Stats
11W - 7L
1,611 SR
Queue Stats
589W - 462L
1,632 Elo+
Party 1
Scylla
Scylla
Ranger_MJ99
Scylla
Level 136
God Stats
16W - 8L
1,659 SR
Queue Stats
714W - 565L
1,608 Elo+
Party 1
Mercury
Mercury
aswadd11
Mercury
Level 116
God Stats
17W - 13L
1,440 SR
Queue Stats
360W - 256L
1,691 Elo+
Party 1
Team Averages
Level 106
1,614 SR
1,632 Elo+

VS

Team Averages
Level 62
1,470 SR
1,551 Elo+
Tiamat
Tiamat
Darbo Kid
Tiamat
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 54L
1,765 Elo+
Solo
Athena
Athena
DylanKane98
Athena
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 8L
1,585 Elo+
Solo
Thanatos
Thanatos
JAVIER2rruiz
Thanatos
Level 102
God Stats
21W - 17L
1,545 SR
Queue Stats
244W - 215L
1,435 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
alexandros93221
Ah Muzen Cab
Level 87
God Stats
3W - 7L
1,305 SR
Queue Stats
422W - 580L
1,471 Elo+
Solo
Tyr
Tyr
xItzNemesis
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
0 / 3 / 2
7,732
515
7,282
11,597
9,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 8
7,736
516
5,237
10,541
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
13
0 / 1 / 4
7,461
497
6,580
8,119
3,372
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
15
13 / 1 / 6
9,409
627
13,390
6,976
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
aswadd11
Mercury
16
7 / 0 / 6
9,064
604
8,453
11,264
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darbo Kid
Tiamat
11
3 / 7 / 0
7,773
518
5,782
11,153
6,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Athena
9
0 / 3 / 1
5,876
392
2,997
11,591
5,838
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
JAVIER2rruiz
Thanatos
11
1 / 7 / 2
6,735
449
5,716
12,268
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
alexandros93221
Ah Muzen Cab
12
1 / 3 / 1
7,064
471
3,859
9,638
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 1
7,800
520
7,364
11,309
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
22
Kills
6
6
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
0
3
2
0.33
W
2
1
8
6
L
Tiamat
Darbo Kid
Tiamat
3
7
0
0.43
L
Athena
0
3
1
0.17
L
Thanatos
JAVIER2rruiz
Thanatos
1
7
2
0.29
W
Apollo
0
1
4
2
W
Scylla
13
1
6
16
L
Ah Muzen Cab
alexandros93221
Ah Muzen Cab
1
3
1
0.5
W
Mercury
aswadd11
Mercury
7
0
6
10
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,942
Damage
25,718
48,497
Taken
55,959
27,068
Mitigated
29,318
17,751
Healing
21,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
7,282
1,590
0
3,564
11,597
9,895
0
770
10,352
0
48,702
W
5,237
330
0
5,582
10,541
6,952
93
2,903
7,638
19,205
0
L
Tiamat
Darbo Kid
Tiamat
5,782
1,030
0
1,528
11,153
6,176
0
5,823
5,080
23,721
0
L
Athena
2,997
689
0
1,762
11,591
5,838
0
4,844
6,651
11,681
0
L
Thanatos
JAVIER2rruiz
Thanatos
5,716
1,387
0
7,660
12,268
4,100
0
2,841
9,224
0
34,106
W
Apollo
6,580
4,343
0
2,701
8,119
3,372
555
1,255
6,864
0
57,824
W
Scylla
13,390
1,589
0
750
6,976
2,485
284
2,767
4,184
47,294
0
L
Ah Muzen Cab
alexandros93221
Ah Muzen Cab
3,859
1,610
318
4,150
9,638
4,034
141
4,059
5,553
0
46,327
W
Mercury
aswadd11
Mercury
8,453
5,488
0
5,154
11,264
4,364
0
1,084
10,130
0
61,916
L
7,364
1,231
0
5,750
11,309
9,170
0
510
10,299
0
46,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,402
Gold Earned
35,248
450
Minions Killed
314
0
Camps Cleared
0
1,554,182
Distance Traveled
1,346,643
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,732
515
106
7
0
233,596
1
W
Sobek
7,736
516
20
1
0
328,026
0
L
Tiamat
7,773
518
46
3
0
236,982
1
L
Athena
5,876
392
14
1
0
292,958
5
L
Thanatos
6,735
449
68
5
0
256,136
1
W
Apollo
7,461
497
124
8
0
294,168
4
W
Scylla
9,409
627
90
6
0
315,840
1
L
Ah Muzen Cab
7,064
471
95
6
0
257,306
4
W
Mercury
9,064
604
110
7
0
382,552
1
L
Tyr
7,800
520
91
6
0
303,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role