Player Matchup

Yemoja
Yemoja
H_hellsing
Yemoja
Level 24
God Stats
45W - 43L
1,428 SR
Queue Stats
604W - 682L
1,414 Elo+
Solo
Nemesis
Nemesis
Nico77635
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Rame963
Merlin
Level 43
God Stats
21W - 12L
1,704 SR
Queue Stats
274W - 300L
1,381 Elo+
Party 2
Artemis
Artemis
XJohnX017
Artemis
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 93L
1,359 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kaminari1228
Cu Chulainn
Level 28
God Stats
21W - 30L
1,454 SR
Queue Stats
120W - 137L
1,431 Elo+
Solo
Team Averages
Level 24
1,517 SR
1,417 Elo+

VS

Team Averages
Level 21
1,608 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
Bel C Bro
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ClaymoreDom
Cabrakan
Level 7
God Stats
5W - 0L
1,714 SR
Queue Stats
45W - 43L
1,428 Elo+
Solo
Anhur
Anhur
Got da milk7265
Anhur
Level 25
God Stats
1W - 2L
1,274 SR
Queue Stats
52W - 45L
1,477 Elo+
Party 1
Terra
Terra
Kaiwaka
Terra
Level 22
God Stats
28W - 16L
1,788 SR
Queue Stats
86W - 72L
1,447 Elo+
Party 1
Tiamat
Tiamat
W_dada_W
Tiamat
Level 28
God Stats
4W - 2L
1,765 SR
Queue Stats
265W - 304L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
H_hellsing
Yemoja
12
0 / 1 / 2
7,321
349
3,504
6,703
5,183
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Nico77635
Nemesis
11
0 / 4 / 3
7,784
371
4,892
13,876
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Rame963
Merlin
16
4 / 3 / 0
10,182
485
22,574
11,021
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
XJohnX017
Artemis
11
1 / 9 / 0
7,279
347
9,566
17,205
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
kaminari1228
Cu Chulainn
13
3 / 7 / 0
9,314
444
13,174
13,980
13,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bel C Bro
Cu Chulainn
19
11 / 3 / 2
12,034
573
19,210
26,874
21,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
ClaymoreDom
Cabrakan
17
3 / 2 / 5
11,163
532
4,513
14,615
9,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
7 / 0 / 3
10,590
504
11,311
13,776
5,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Kaiwaka
Terra
15
2 / 1 / 10
10,598
505
6,565
15,006
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
W_dada_W
Tiamat
15
1 / 2 / 4
10,051
479
6,317
11,974
6,126
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
8
Kills
24
24
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Bel C Bro
Cu Chulainn
11
3
2
4
W
Cabrakan
ClaymoreDom
Cabrakan
3
2
5
2.75
W
7
0
3
8.5
L
Yemoja
H_hellsing
Yemoja
0
1
2
1
W
Terra
Kaiwaka
Terra
2
1
10
7
L
Nemesis
Nico77635
Nemesis
0
4
3
0.38
L
Merlin
Rame963
Merlin
4
3
0
1.33
W
Tiamat
W_dada_W
Tiamat
1
2
4
1.5
L
Artemis
XJohnX017
Artemis
1
9
0
0.11
L
Cu Chulainn
kaminari1228
Cu Chulainn
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,710
Damage
47,916
62,785
Taken
82,245
33,197
Mitigated
54,822
20,363
Healing
37,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Bel C Bro
Cu Chulainn
19,210
6,096
0
11,567
26,874
21,120
1,369
4,904
21,970
4,592
74,213
W
Cabrakan
ClaymoreDom
Cabrakan
4,513
653
0
5,521
14,615
9,117
2,148
4,359
10,256
74,246
0
W
11,311
4,976
0
4,909
13,776
5,878
2,247
5,477
8,299
0
65,642
L
Yemoja
H_hellsing
Yemoja
3,504
1,005
6,466
1,920
6,703
5,183
0
2,825
3,853
19,033
0
W
Terra
Kaiwaka
Terra
6,565
1,089
4,854
7,037
15,006
12,581
1,203
4,994
10,012
20,710
0
L
Nemesis
Nico77635
Nemesis
4,892
1,877
0
4,504
13,876
4,475
0
2,549
11,227
0
40,752
L
Merlin
Rame963
Merlin
22,574
1,452
0
1,118
11,021
4,981
599
7,976
2,970
82,712
0
W
Tiamat
W_dada_W
Tiamat
6,317
278
142
3,192
11,974
6,126
2,296
7,796
4,178
52,843
0
L
Artemis
XJohnX017
Artemis
9,566
4,895
0
3,347
17,205
5,423
477
4,712
12,467
0
37,583
L
Cu Chulainn
kaminari1228
Cu Chulainn
13,174
3,283
0
3,008
13,980
13,135
0
262
13,234
6,402
46,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,880
Gold Earned
54,436
400
Minions Killed
497
0
Camps Cleared
0
1,670,018
Distance Traveled
1,666,828
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,034
573
137
7
0
305,195
1
W
Cabrakan
11,163
532
127
6
0
319,681
0
W
Anhur
10,590
504
121
6
0
335,527
0
L
Yemoja
7,321
349
32
2
0
340,357
0
W
Terra
10,598
505
23
1
0
376,094
0
L
Nemesis
7,784
371
58
3
0
424,041
0
L
Merlin
10,182
485
138
7
0
351,823
3
W
Tiamat
10,051
479
89
4
0
330,331
2
L
Artemis
7,279
347
65
3
0
285,826
1
L
Cu Chulainn
9,314
444
107
5
0
267,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role