Player Matchup

Set
Set
TheVigil
Set
Level 144
God Stats
7W - 7L
1,214 SR
Queue Stats
195W - 89L
1,939 Elo+
Party 2
Anhur
Anhur
amulder17
Anhur
Level 125
God Stats
5W - 1L
1,787 SR
Queue Stats
109W - 41L
1,988 Elo+
Party 2
Tiamat
Tiamat
ninjacrabz
Tiamat
Level 69
God Stats
2W - 1L
1,428 SR
Queue Stats
22W - 9L
1,755 Elo+
Party 2
Team Averages
Level 113
1,476 SR
1,894 Elo+

VS

Team Averages
Level 58
1,559 SR
1,583 Elo+
Kukulkan
Kukulkan
JoeyTheSandwich
Kukulkan
Level 128
God Stats
21W - 15L
1,544 SR
Queue Stats
287W - 192L
1,605 Elo+
Party 1
Guan Yu
Guan Yu
Simpy69
Guan Yu
Level 5
God Stats
2W - 2L
1,481 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
StrawberryJenny
Artemis
Level 41
God Stats
32W - 28L
1,652 SR
Queue Stats
91W - 87L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
7,385
739
5,884
4,933
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
amulder17
Anhur
9
1 / 2 / 4
6,902
690
2,866
5,796
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
ninjacrabz
Tiamat
10
1 / 0 / 4
6,662
666
3,145
3,851
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 1 / 1
7,070
707
3,552
3,000
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Simpy69
Guan Yu
8
0 / 4 / 1
5,843
584
1,156
5,648
3,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
2 / 3 / 1
6,873
687
3,903
6,405
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
3
3
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
1
1
1.5
L
Guan Yu
Simpy69
Guan Yu
0
4
1
0.13
L
2
3
1
0.83
W
5
1
2
6
W
Anhur
amulder17
Anhur
1
2
4
1.5
W
Tiamat
ninjacrabz
Tiamat
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,895
Damage
8,611
14,580
Taken
15,053
8,609
Mitigated
6,424
1,570
Healing
2,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,552
194
0
90
3,000
1,069
0
773
2,129
36,961
0
L
Guan Yu
Simpy69
Guan Yu
1,156
32
85
290
5,648
3,387
0
1,489
3,933
0
3,588
L
3,903
1,636
0
1,730
6,405
1,968
0
697
5,512
0
21,817
W
5,884
1,995
0
450
4,933
3,103
0
1,047
3,886
0
16,505
W
Anhur
amulder17
Anhur
2,866
1,344
0
319
5,796
1,603
0
982
4,446
0
30,931
W
Tiamat
ninjacrabz
Tiamat
3,145
157
0
801
3,851
3,903
270
1,586
2,095
16,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,949
Gold Earned
19,786
115
Minions Killed
117
0
Camps Cleared
0
528,622
Distance Traveled
437,321
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,070
707
75
8
0
168,887
0
L
Guan Yu
5,843
584
3
0
0
119,924
1
L
Artemis
6,873
687
39
4
0
148,510
0
W
Set
7,385
739
21
2
0
201,754
3
W
Anhur
6,902
690
63
6
0
160,380
0
W
Tiamat
6,662
666
31
3
0
166,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role