Player Matchup

Tyr
Tyr
TTVImmChaos
Tyr
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 42L
1,617 Elo+
Party 1
Achilles
Achilles
Trash-this
Achilles
Level 8
God Stats
6W - 6L
1,214 SR
Queue Stats
148W - 135L
1,379 Elo+
Solo
Scylla
Scylla
douginglis16
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,416 Elo+
Solo
Fenrir
Fenrir
kplayon
Fenrir
Level 28
God Stats
3W - 3L
1,495 SR
Queue Stats
88W - 90L
1,444 Elo+
Solo
Freya
Freya
mðcha
Freya
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 168L
1,451 Elo+
Party 1
Team Averages
Level 21
1,442 SR
1,461 Elo+

VS

Team Averages
Level 12
1,556 SR
1,337 Elo+
Loki
Loki
DriftXAway
Loki
Level 28
God Stats
22W - 21L
1,869 SR
Queue Stats
201W - 189L
1,565 Elo+
Solo
Xing Tian
Xing Tian
StyloFml
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,176 Elo+
Party 2
Ymir
Ymir
TROX_luisf429
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,411 Elo+
Solo
Athena
Athena
babygonzo557
Athena
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 16L
1,359 Elo+
Solo
Ra
Ra
rextheomega2003
Ra
Level 5
God Stats
0W - 3L
1,196 SR
Queue Stats
0W - 9L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 9
9,394
553
9,006
12,831
8,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Trash-this
Achilles
14
7 / 1 / 5
8,695
511
6,739
7,804
5,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
13
4 / 4 / 14
8,162
480
12,240
7,509
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
kplayon
Fenrir
14
10 / 0 / 8
9,138
538
8,072
8,250
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Freya
mðcha
Freya
15
4 / 0 / 5
8,798
518
6,333
5,595
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 0
7,857
462
7,195
8,313
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
StyloFml
Xing Tian
8
0 / 10 / 2
5,922
348
3,487
17,059
10,684
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 5 / 0
6,427
378
2,474
9,029
4,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
10
0 / 6 / 3
6,982
411
2,634
14,993
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 11 / 1
6,482
381
6,137
11,151
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
32
Kills
7
7
Deaths
35
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
L
Xing Tian
StyloFml
Xing Tian
0
10
2
0.1
L
0
5
0
0
W
7
2
9
5.75
W
Achilles
Trash-this
Achilles
7
1
5
9.5
L
Athena
0
6
3
0.25
W
Scylla
4
4
14
2.75
W
Fenrir
kplayon
Fenrir
10
0
8
14
W
Freya
mðcha
Freya
4
0
5
6.5
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,390
Damage
21,927
41,989
Taken
60,545
21,824
Mitigated
30,453
13,156
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,195
1,592
0
1,058
8,313
2,763
0
918
7,349
0
37,366
L
Xing Tian
StyloFml
Xing Tian
3,487
604
0
316
17,059
10,684
288
6,824
10,135
11,944
0
L
2,474
453
0
0
9,029
4,855
0
2,496
6,466
28,974
0
W
9,006
1,964
0
1,753
12,831
8,769
592
3,648
9,083
0
45,807
W
Achilles
Trash-this
Achilles
6,739
2,365
0
2,676
7,804
5,469
670
3,015
4,789
0
34,688
L
Athena
2,634
870
0
1,677
14,993
9,336
0
4,851
9,842
11,555
0
W
Scylla
12,240
1,555
0
804
7,509
2,387
1,378
4,039
3,345
34,362
0
W
Fenrir
kplayon
Fenrir
8,072
2,651
0
4,572
8,250
3,247
279
1,941
6,184
0
53,854
W
Freya
mðcha
Freya
6,333
2,595
0
3,351
5,595
1,952
883
1,714
3,856
46,989
0
L
6,137
591
1,047
1,595
11,151
2,815
201
3,484
7,642
32,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,187
Gold Earned
33,670
361
Minions Killed
207
0
Camps Cleared
0
1,599,948
Distance Traveled
1,463,881
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,857
462
60
4
0
355,172
0
L
Xing Tian
5,922
348
23
1
0
298,768
0
L
Ymir
6,427
378
48
3
0
232,980
2
W
Tyr
9,394
553
55
3
0
337,867
1
W
Achilles
8,695
511
60
4
0
323,644
0
L
Athena
6,982
411
21
1
0
275,472
2
W
Scylla
8,162
480
54
3
0
294,219
5
W
Fenrir
9,138
538
94
6
0
350,468
0
W
Freya
8,798
518
98
6
0
293,750
3
L
Ra
6,482
381
55
3
0
301,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role