Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
S1V4K3
Cernunnos
Level 129
God Stats
8W - 4L
1,883 SR
Queue Stats
459W - 473L
1,481 Elo+
Party 1
Izanami
Izanami
bestia417
Izanami
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 81L
1,451 Elo+
Solo
Raijin
Raijin
h9thehooligan
Raijin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
stiffmyster1988
Tiamat
Level 105
God Stats
3W - 4L
1,549 SR
Queue Stats
114W - 101L
1,455 Elo+
Party 1
Team Averages
Level 117
1,586 SR
1,477 Elo+

VS

Team Averages
Level 106
1,431 SR
1,455 Elo+
Heimdallr
Heimdallr
Bongwwater
Heimdallr
Level 135
God Stats
2W - 1L
1,295 SR
Queue Stats
545W - 561L
1,505 Elo+
Solo
Danzaburou
Danzaburou
DrBaIlSack
Danzaburou
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,327 Elo+
Solo
Ares
Ares
Ninja_Biscuit__
Ares
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,555 Elo+
Solo
Hercules
Hercules
Puddellz
Hercules
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 76L
1,442 Elo+
Solo
Hera
Hera
UXPsyk
Hera
Level 129
God Stats
5W - 3L
1,362 SR
Queue Stats
244W - 236L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 7 / 8
7,765
597
4,904
13,228
5,549
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
S1V4K3
Cernunnos
16
5 / 6 / 7
9,243
711
10,105
14,817
6,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
bestia417
Izanami
15
0 / 6 / 9
8,152
627
5,973
13,644
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 7 / 6
11,338
872
17,191
15,674
6,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 7 / 6
9,738
749
8,699
12,395
8,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bongwwater
Heimdallr
16
4 / 5 / 11
10,500
808
9,180
10,811
4,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
DrBaIlSack
Danzaburou
20
11 / 3 / 16
12,384
953
15,730
10,814
4,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 6 / 16
10,193
784
10,577
15,325
17,186
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Puddellz
Hercules
18
5 / 1 / 14
10,487
807
10,634
12,548
12,841
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
UXPsyk
Hera
19
9 / 3 / 13
11,735
903
18,493
11,591
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
103
18
Kills
33
33
Deaths
18
36
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
7
8
0.71
W
Heimdallr
Bongwwater
Heimdallr
4
5
11
1.9
W
Danzaburou
DrBaIlSack
Danzaburou
11
3
16
6.33
W
4
6
16
2
W
Hercules
Puddellz
Hercules
5
1
14
12
L
Cernunnos
S1V4K3
Cernunnos
5
6
7
1.42
W
Hera
UXPsyk
Hera
9
3
13
5.17
L
Izanami
bestia417
Izanami
0
6
9
0.75
L
8
7
6
1.57
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,872
Damage
64,614
69,758
Taken
61,089
32,927
Mitigated
44,603
22,022
Healing
19,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,904
1,132
1,602
2,990
13,228
5,549
0
4,184
8,858
0
10,157
W
Heimdallr
Bongwwater
Heimdallr
9,180
3,728
549
1,482
10,811
4,572
990
4,685
6,126
0
15,032
W
Danzaburou
DrBaIlSack
Danzaburou
15,730
5,904
1,587
2,819
10,814
4,982
3,091
5,485
5,329
117
33,573
W
10,577
1,116
208
231
15,325
17,186
30
6,315
9,010
15,950
0
W
Hercules
Puddellz
Hercules
10,634
1,447
1,702
4,609
12,548
12,841
122
5,360
7,188
0
21,211
L
Cernunnos
S1V4K3
Cernunnos
10,105
4,290
294
3,492
14,817
6,323
0
5,388
9,247
0
24,762
W
Hera
UXPsyk
Hera
18,493
3,776
2,674
3,743
11,591
5,022
911
4,045
7,546
41,640
0
L
Izanami
bestia417
Izanami
5,973
3,825
986
2,783
13,644
5,579
0
6,523
6,873
0
17,838
L
17,191
2,145
2,360
5,248
15,674
6,638
0
7,322
8,182
33,687
0
L
8,699
609
613
1,654
12,395
8,838
0
4,816
7,411
17,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,236
Gold Earned
55,299
117
Minions Killed
135
0
Camps Cleared
0
1,088,169
Distance Traveled
1,034,276
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,765
597
7
1
0
237,271
0
W
Heimdallr
10,500
808
9
1
0
156,974
0
W
Danzaburou
12,384
953
44
3
0
228,831
1
W
Ares
10,193
784
13
1
0
189,039
1
W
Hercules
10,487
807
23
2
0
227,865
0
L
Cernunnos
9,243
711
31
2
0
237,523
0
W
Hera
11,735
903
46
4
0
231,567
0
L
Izanami
8,152
627
29
2
0
216,320
1
L
Raijin
11,338
872
39
3
0
187,557
4
L
Tiamat
9,738
749
11
1
0
209,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role