Player Matchup

Tiamat
Tiamat
ARCANJOFINAL
Tiamat
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,277 Elo+
Solo
Baron Samedi
Baron Samedi
Lots17
Baron Samedi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,200 Elo+
Solo
Cerberus
Cerberus
NextGenToast161
Cerberus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 73L
1,497 Elo+
Solo
Fenrir
Fenrir
euskal_kali
Fenrir
Level 85
God Stats
10W - 12L
1,458 SR
Queue Stats
162W - 157L
1,657 Elo+
Solo
Heimdallr
Heimdallr
rir85
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 101
1,492 SR
1,426 Elo+

VS

Team Averages
Level 101
1,534 SR
1,428 Elo+
Bellona
Bellona
JmoneygtzR1
Bellona
Level 90
God Stats
2W - 0L
1,353 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Joey_Wheeler7
Hou Yi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MommyTingle
Nu Wa
Level 101
God Stats
3W - 1L
1,509 SR
Queue Stats
4W - 1L
1,457 Elo+
Solo
Bacchus
Bacchus
ScrapXkilla89
Bacchus
Level 127
God Stats
1W - 3L
1,675 SR
Queue Stats
26W - 37L
1,340 Elo+
Solo
Tiamat
Tiamat
wildboy9205
Tiamat
Level 89
God Stats
10W - 10L
1,631 SR
Queue Stats
59W - 83L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 4 / 2
6,358
636
2,772
7,746
3,197
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Lots17
Baron Samedi
13
2 / 3 / 3
7,008
701
5,057
6,517
2,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
12
2 / 3 / 1
6,548
655
5,002
9,756
4,201
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
11
0 / 4 / 4
6,143
614
2,647
6,263
2,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
rir85
Heimdallr
14
2 / 2 / 1
7,003
700
5,644
7,858
3,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JmoneygtzR1
Bellona
13
0 / 2 / 8
7,145
715
3,616
6,975
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 4
7,572
757
5,251
3,990
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 2 / 7
8,317
832
7,656
6,135
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
12
0 / 2 / 8
6,892
689
3,836
5,626
4,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
17
9 / 0 / 3
10,512
1,051
8,781
5,840
4,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
6
Kills
16
16
Deaths
6
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
2
0.25
W
Bellona
JmoneygtzR1
Bellona
0
2
8
2
W
3
0
4
5
L
Baron Samedi
Lots17
Baron Samedi
2
3
3
1.17
W
4
2
7
3.75
L
Cerberus
2
3
1
0.83
W
Bacchus
0
2
8
2
L
Fenrir
0
4
4
0.5
L
Heimdallr
rir85
Heimdallr
2
2
1
1.25
W
Tiamat
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,122
Damage
29,140
38,140
Taken
28,566
15,042
Mitigated
18,481
5,804
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,772
96
0
618
7,746
3,197
2
5,276
2,470
22,618
0
W
Bellona
JmoneygtzR1
Bellona
3,616
907
0
629
6,975
5,441
358
2,578
4,397
0
17,719
W
5,251
2,137
0
740
3,990
1,484
1,012
2,867
1,123
0
16,717
L
Baron Samedi
Lots17
Baron Samedi
5,057
490
642
1,014
6,517
2,140
36
4,136
2,381
17,433
0
W
7,656
2,926
0
250
6,135
1,932
522
3,224
2,908
24,013
0
L
Cerberus
5,002
170
285
2,023
9,756
4,201
0
3,372
6,384
18,191
0
W
Bacchus
3,836
120
464
530
5,626
4,993
241
1,933
3,693
12,621
0
L
Fenrir
2,647
489
0
358
6,263
2,381
0
4,217
2,046
0
9,533
L
Heimdallr
rir85
Heimdallr
5,644
934
0
864
7,858
3,123
40
3,600
4,258
0
24,276
W
Tiamat
8,781
173
0
2,500
5,840
4,631
648
2,647
3,193
36,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,060
Gold Earned
40,438
182
Minions Killed
215
6
Camps Cleared
8
784,020
Distance Traveled
962,977
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,358
636
48
5
0
157,433
2
W
Bellona
7,145
715
41
4
1
194,650
2
W
Hou Yi
7,572
757
37
4
1
173,029
0
L
Baron Samedi
7,008
701
23
2
1
173,765
1
W
Nu Wa
8,317
832
37
4
0
178,651
1
L
Cerberus
6,548
655
43
4
2
128,115
0
W
Bacchus
6,892
689
20
2
0
217,370
1
L
Fenrir
6,143
614
21
2
2
137,151
2
L
Heimdallr
7,003
700
47
5
1
187,556
2
W
Tiamat
10,512
1,051
80
8
6
199,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role