Player Matchup

Anubis
Anubis
CRAIDONPLUS
Anubis
Level 3
God Stats
8W - 27L
1,500 SR
Queue Stats
60W - 65L
1,496 Elo+
Party 3
Cthulhu
Cthulhu
HORUS790
Cthulhu
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
229W - 260L
1,492 Elo+
Party 3
Khepri
Khepri
NaDe iLLuSioNs
Khepri
Level 6
God Stats
5W - 2L
1,787 SR
Queue Stats
12W - 11L
1,414 Elo+
Party 1
King Arthur
King Arthur
ZinkeDinkle
King Arthur
Level 29
God Stats
26W - 24L
1,574 SR
Queue Stats
96W - 108L
1,523 Elo+
Party 1
Artemis
Artemis
stefi88
Artemis
Level 26
God Stats
65W - 75L
1,825 SR
Queue Stats
162W - 170L
1,496 Elo+
Party 3
Team Averages
Level 32
1,637 SR
1,484 Elo+

VS

Team Averages
Level 12
1,405 SR
1,205 Elo+
Freya
Freya
DARKMII
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 2
Tiamat
Tiamat
Julianevolu1
Tiamat
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,177 Elo+
Party 2
Cupid
Cupid
Yefonse
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,169 Elo+
Party 4
Kali
Kali
Zideia
Kali
Level 18
God Stats
2W - 4L
1,295 SR
Queue Stats
75W - 82L
1,336 Elo+
Solo
Neith
Neith
zhady21
Neith
Level 3
God Stats
37W - 45L
1,229 SR
Queue Stats
39W - 56L
1,169 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
15 / 0 / 19
12,487
1,249
31,847
9,852
5,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
HORUS790
Cthulhu
16
1 / 4 / 15
10,249
1,025
7,884
13,544
10,761
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 0 / 22
11,097
1,110
6,692
4,675
5,330
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
ZinkeDinkle
King Arthur
18
16 / 1 / 10
12,707
1,271
16,666
11,391
10,499
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
stefi88
Artemis
17
4 / 1 / 18
10,564
1,056
10,183
3,663
1,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DARKMII
Freya
15
3 / 9 / 3
9,576
958
8,295
22,679
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
14
0 / 7 / 5
8,596
860
2,952
10,872
5,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Yefonse
Cupid
15
3 / 6 / 3
10,141
1,014
14,192
14,534
4,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
Zideia
Kali
14
0 / 13 / 4
8,536
854
4,131
20,311
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
zhady21
Neith
14
0 / 3 / 5
8,699
870
5,048
10,303
4,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
26
38
Kills
6
6
Deaths
38
84
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
15
0
19
24.5
L
Freya
DARKMII
Freya
3
9
3
0.5
W
Cthulhu
HORUS790
Cthulhu
1
4
15
2.13
L
Tiamat
0
7
5
0.36
W
2
0
22
13
L
Cupid
Yefonse
Cupid
3
6
3
0.75
L
Kali
Zideia
Kali
0
13
4
0.15
W
King Arthur
ZinkeDinkle
King Arthur
16
1
10
21
W
Artemis
stefi88
Artemis
4
1
18
13
L
Neith
zhady21
Neith
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,272
Damage
34,618
43,125
Taken
78,699
33,928
Mitigated
28,507
12,281
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
31,847
1,645
0
6,638
9,852
5,647
0
1,751
8,101
52,393
0
L
Freya
DARKMII
Freya
8,295
3,417
0
3,546
22,679
7,259
0
13,345
9,154
21,796
0
W
Cthulhu
HORUS790
Cthulhu
7,884
430
0
456
13,544
10,761
0
4,193
8,354
21,683
0
L
Tiamat
2,952
193
0
864
10,872
5,630
0
5,394
5,478
10,865
0
W
6,692
680
0
751
4,675
5,330
0
1,300
3,375
11,229
0
L
Cupid
Yefonse
Cupid
14,192
6,195
274
1,775
14,534
4,862
0
7,740
6,626
0
50,581
L
Kali
Zideia
Kali
4,131
2,105
0
769
20,311
6,504
0
12,543
7,768
0
7,658
W
King Arthur
ZinkeDinkle
King Arthur
16,666
937
0
4,037
11,391
10,499
0
3,649
7,742
0
38,874
W
Artemis
stefi88
Artemis
10,183
3,740
0
399
3,663
1,691
0
354
3,309
0
26,792
L
Neith
zhady21
Neith
5,048
1,731
0
189
10,303
4,252
0
7,401
2,902
0
13,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,104
Gold Earned
45,548
199
Minions Killed
158
2
Camps Cleared
2
941,307
Distance Traveled
848,903
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,487
1,249
52
5
1
167,657
0
L
Freya
9,576
958
20
2
0
189,665
0
W
Cthulhu
10,249
1,025
26
3
0
193,852
1
L
Tiamat
8,596
860
14
1
0
191,185
0
W
Khepri
11,097
1,110
12
1
0
218,955
0
L
Cupid
10,141
1,014
94
9
1
176,782
0
L
Kali
8,536
854
7
1
0
161,057
0
W
King Arthur
12,707
1,271
61
6
1
209,819
0
W
Artemis
10,564
1,056
48
5
0
151,024
0
L
Neith
8,699
870
23
2
1
130,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role