Player Matchup

King Arthur
King Arthur
FrugalAnimal68
King Arthur
Level 5
God Stats
5W - 3L
1,484 SR
Queue Stats
21W - 23L
1,119 Elo+
Solo
Sol
Sol
TheSexyWaffles
Sol
Level 28
God Stats
64W - 64L
1,285 SR
Queue Stats
65W - 70L
1,236 Elo+
Solo
Bacchus
Bacchus
ZanesterAce
Bacchus
Level 28
God Stats
7W - 11L
1,419 SR
Queue Stats
37W - 50L
1,306 Elo+
Solo
Tiamat
Tiamat
fuegxrax
Tiamat
Level 28
God Stats
50W - 62L
1,398 SR
Queue Stats
244W - 264L
1,334 Elo+
Solo
Bellona
Bellona
wolfredkiller
Bellona
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,269 Elo+
Solo
Team Averages
Level 24
1,417 SR
1,253 Elo+

VS

Team Averages
Level 13
1,439 SR
1,284 Elo+
Cerberus
Cerberus
BeanChan2124
Cerberus
Level 4
God Stats
0W - 3L
1,148 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1
Janus
Janus
LowToner
Janus
Level 28
God Stats
2W - 4L
1,360 SR
Queue Stats
45W - 59L
1,304 Elo+
Solo
Apollo
Apollo
PlantedHyperion
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Party 1
Erlang Shen
Erlang Shen
Unit Eighty8
Erlang Shen
Level 25
God Stats
17W - 11L
1,688 SR
Queue Stats
56W - 51L
1,683 Elo+
Solo
Bakasura
Bakasura
zebrazachary04
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrugalAnimal68
King Arthur
19
5 / 4 / 21
12,068
1,097
12,658
17,350
16,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
10 / 2 / 27
14,291
1,299
31,775
12,201
9,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
ZanesterAce
Bacchus
18
1 / 1 / 24
11,858
1,078
14,018
12,961
17,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
fuegxrax
Tiamat
20
22 / 2 / 12
15,267
1,388
26,026
14,470
13,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
19
8 / 6 / 20
12,324
1,120
16,038
14,964
9,715
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeanChan2124
Cerberus
17
1 / 12 / 9
11,446
1,041
9,898
28,934
30,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
LowToner
Janus
17
3 / 9 / 5
11,287
1,026
14,111
16,610
7,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 11 / 11
10,916
992
14,091
15,694
7,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Erlang Shen
Unit Eighty8
Erlang Shen
17
4 / 6 / 6
11,480
1,044
12,133
25,575
12,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bakasura
17
6 / 8 / 6
12,243
1,113
14,933
24,291
11,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
52
46
Kills
15
15
Deaths
46
104
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BeanChan2124
Cerberus
1
12
9
0.46
W
King Arthur
FrugalAnimal68
King Arthur
5
4
21
3.88
L
Janus
LowToner
Janus
3
9
5
0.61
L
1
11
11
0.59
W
10
2
27
11.75
L
Erlang Shen
Unit Eighty8
Erlang Shen
4
6
6
1.17
W
Bacchus
ZanesterAce
Bacchus
1
1
24
13
W
Tiamat
fuegxrax
Tiamat
22
2
12
14
W
Bellona
8
6
20
3
L
Bakasura
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,515
Damage
65,166
71,946
Taken
111,104
66,563
Mitigated
69,399
13,134
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BeanChan2124
Cerberus
9,898
1,845
0
3,259
28,934
30,397
0
17,050
11,192
21,710
0
W
King Arthur
FrugalAnimal68
King Arthur
12,658
1,627
0
2,295
17,350
16,655
0
6,896
10,189
190
27,762
L
Janus
LowToner
Janus
14,111
1,764
486
2,019
16,610
7,011
0
11,665
4,845
42,224
0
L
14,091
7,654
0
0
15,694
7,580
0
9,695
5,949
0
31,259
W
31,775
10,989
0
4,157
12,201
9,563
0
4,618
7,093
74,089
0
L
Erlang Shen
Unit Eighty8
Erlang Shen
12,133
7,346
0
4,527
25,575
12,698
0
16,230
9,147
0
30,927
W
Bacchus
ZanesterAce
Bacchus
14,018
2,032
0
1,481
12,961
17,100
0
4,123
8,586
23,294
0
W
Tiamat
fuegxrax
Tiamat
26,026
1,138
293
4,779
14,470
13,530
0
3,515
10,381
36,164
0
W
Bellona
16,038
7,334
0
129
14,964
9,715
0
4,857
9,597
0
27,044
L
Bakasura
14,933
9,955
0
4,168
24,291
11,713
0
17,276
6,840
0
24,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,808
Gold Earned
57,372
196
Minions Killed
214
6
Camps Cleared
5
1,016,316
Distance Traveled
1,035,478
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,446
1,041
34
3
0
197,073
1
W
King Arthur
12,068
1,097
36
3
1
227,328
7
L
Janus
11,287
1,026
66
6
1
191,309
0
L
Apollo
10,916
992
38
3
2
173,335
0
W
Sol
14,291
1,299
108
10
0
174,824
2
L
Erlang Shen
11,480
1,044
33
3
0
220,536
0
W
Bacchus
11,858
1,078
23
2
1
200,079
0
W
Tiamat
15,267
1,388
13
1
1
245,562
0
W
Bellona
12,324
1,120
16
1
3
168,523
1
L
Bakasura
12,243
1,113
43
4
2
253,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role