Player Matchup

Chaac
Chaac
AmiroF
Chaac
Level 27
God Stats
15W - 15L
1,272 SR
Queue Stats
714W - 789L
1,405 Elo+
Party 1
Ymir
Ymir
Farhad1829
Ymir
Level 30
God Stats
37W - 36L
1,517 SR
Queue Stats
508W - 550L
1,428 Elo+
Party 1
Ra
Ra
MatejaN14
Ra
Level 29
God Stats
0W - 1L
1,717 SR
Queue Stats
5W - 8L
1,504 Elo+
Solo
Medusa
Medusa
mohamadzamani
Medusa
Level 28
God Stats
11W - 15L
1,439 SR
Queue Stats
537W - 602L
1,378 Elo+
Party 1
Da Ji
Da Ji
pepe360
Da Ji
Level 27
God Stats
5W - 9L
1,502 SR
Queue Stats
387W - 463L
1,405 Elo+
Solo
Team Averages
Level 28
1,489 SR
1,424 Elo+

VS

Team Averages
Level 28
1,455 SR
1,555 Elo+
Set
Set
Bell0naSimp
Set
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
25W - 21L
1,612 Elo+
Party 2
Danzaburou
Danzaburou
ItsMePogChamp
Danzaburou
Level 76
God Stats
23W - 14L
1,354 SR
Queue Stats
290W - 333L
1,620 Elo+
Party 2
Yemoja
Yemoja
Oc34ndvst
Yemoja
Level 13
God Stats
59W - 62L
1,502 SR
Queue Stats
297W - 359L
1,596 Elo+
Party 2
The Morrigan
The Morrigan
Xero_Tix_7
The Morrigan
Level 27
God Stats
19W - 23L
1,418 SR
Queue Stats
172W - 163L
1,429 Elo+
Solo
King Arthur
King Arthur
ZeddXSmurff
King Arthur
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AmiroF
Chaac
12
2 / 1 / 0
7,039
587
7,236
10,469
5,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 4 / 1
5,535
461
1,674
8,509
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
2 / 4 / 1
5,937
495
2,579
6,430
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 5 / 2
4,832
403
3,534
7,510
1,619
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
pepe360
Da Ji
9
3 / 5 / 1
5,954
496
2,473
7,183
2,173
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 2
7,759
647
6,474
6,938
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ItsMePogChamp
Danzaburou
10
4 / 1 / 3
6,850
571
6,953
8,031
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Oc34ndvst
Yemoja
10
0 / 1 / 8
6,699
558
3,932
4,126
2,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
Xero_Tix_7
The Morrigan
10
2 / 4 / 2
6,297
525
3,164
5,255
1,690
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ZeddXSmurff
King Arthur
12
1 / 1 / 0
6,947
579
6,351
10,203
5,171
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
9
Kills
18
19
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
AmiroF
Chaac
2
1
0
2
W
11
2
2
6
L
2
4
1
0.63
W
Danzaburou
ItsMePogChamp
Danzaburou
4
1
3
5.5
L
2
4
1
0.63
W
Yemoja
Oc34ndvst
Yemoja
0
1
8
4
W
The Morrigan
Xero_Tix_7
The Morrigan
2
4
2
0.75
W
King Arthur
ZeddXSmurff
King Arthur
1
1
0
1
L
0
5
2
0.2
L
Da Ji
pepe360
Da Ji
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,496
Damage
26,874
40,101
Taken
34,553
13,626
Mitigated
15,537
7,663
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AmiroF
Chaac
7,236
2,147
0
2,920
10,469
5,101
0
0
10,469
0
34,558
W
6,474
2,522
0
2,064
6,938
3,149
1,834
543
6,395
0
39,995
L
1,674
472
0
1,945
8,509
2,844
0
2,459
6,050
13,084
0
W
Danzaburou
ItsMePogChamp
Danzaburou
6,953
2,770
0
3,235
8,031
2,724
308
730
7,301
0
37,867
L
2,579
419
89
821
6,430
1,889
553
2,160
4,270
27,276
0
W
Yemoja
Oc34ndvst
Yemoja
3,932
627
439
958
4,126
2,803
34
632
3,494
18,013
0
W
The Morrigan
Xero_Tix_7
The Morrigan
3,164
443
0
478
5,255
1,690
743
2,348
2,907
28,032
0
W
King Arthur
ZeddXSmurff
King Arthur
6,351
988
0
2,147
10,203
5,171
261
0
10,203
0
40,399
L
3,534
2,037
0
729
7,510
1,619
0
1,340
6,170
0
14,049
L
Da Ji
pepe360
Da Ji
2,473
429
6
1,153
7,183
2,173
0
1,137
6,046
0
25,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,297
Gold Earned
34,552
207
Minions Killed
291
0
Camps Cleared
0
1,082,367
Distance Traveled
1,174,693
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,039
587
66
6
0
227,327
0
W
Set
7,759
647
75
6
0
250,770
2
L
Ymir
5,535
461
22
2
0
217,517
5
W
Danzaburou
6,850
571
70
6
0
226,329
2
L
Ra
5,937
495
49
4
0
215,092
0
W
Yemoja
6,699
558
21
2
0
245,896
0
W
The Morrigan
6,297
525
50
4
0
206,249
4
W
King Arthur
6,947
579
75
6
0
245,449
2
L
Medusa
4,832
403
24
2
0
216,620
1
L
Da Ji
5,954
496
46
4
0
205,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role