Player Matchup

Bastet
Bastet
Platinum V
BryceLikesMeat
Bastet
Platinum V
Level 157
God Stats
1W - 4L
1,376 SR
Queue Stats
359W - 343L
1,649 MMR
Solo
Bellona
Bellona
Gold III
EkizTrueni
Bellona
Gold III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,647 MMR
Solo
Janus
Janus
Gold III
diegopro234
Janus
Gold III
Level 132
God Stats
19W - 17L
1,812 SR
Queue Stats
96W - 93L
1,656 MMR
Solo
Medusa
Medusa
Gold IV
hiimjayce
Medusa
Gold IV
Level 135
God Stats
1W - 2L
1,633 SR
Queue Stats
87W - 81L
1,649 MMR
Solo
Khepri
Khepri
Gold II
panchito15
Khepri
Gold II
Level 149
God Stats
7W - 9L
1,568 SR
Queue Stats
119W - 122L
1,654 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,578 SR
1,651 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,821 SR
1,651 MMR
Ganesha
Ganesha
Gold V
Barbal058
Ganesha
Gold V
Level 143
God Stats
5W - 7L
1,576 SR
Queue Stats
108W - 89L
1,542 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
BestSWK
Sun Wukong
Gold I
Level 149
God Stats
41W - 31L
1,741 SR
Queue Stats
253W - 247L
1,634 MMR
Solo
Anhur
Anhur
Silver I
Conditioning
Anhur
Silver I
Level 155
God Stats
3W - 3L
1,855 SR
Queue Stats
330W - 302L
1,650 MMR
Solo
Raijin
Raijin
Gold I
GlacialEagle
Raijin
Gold I
Level 147
God Stats
43W - 36L
1,907 SR
Queue Stats
464W - 465L
1,771 MMR
Party 1
Skadi
Skadi
Gold V
LilUziVerts
Skadi
Gold V
Level 55
God Stats
13W - 3L
2,025 SR
Queue Stats
13W - 3L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,364
465
8,849
12,896
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
EkizTrueni
Bellona
14
0 / 5 / 0
8,260
459
6,264
18,269
14,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 4 / 4
8,165
454
5,079
10,671
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
hiimjayce
Medusa
15
2 / 4 / 0
9,193
511
5,930
11,111
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
panchito15
Khepri
8
0 / 4 / 2
6,479
360
2,608
9,021
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Cu ChulainnSetCthulhuDanzaburouNu Wa

VS

Bans
ApolloHeimdallrSobekCupidTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Barbal058
Ganesha
15
0 / 1 / 8
9,880
549
4,752
11,930
12,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
BestSWK
Sun Wukong
18
10 / 1 / 5
11,322
629
15,168
12,556
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
4 / 0 / 0
12,163
676
7,138
9,305
3,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
16
2 / 2 / 4
10,087
560
6,791
8,577
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 1 / 4
11,778
654
11,850
10,791
6,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
20
20
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Barbal058
Ganesha
0
1
8
4
W
Sun Wukong
BestSWK
Sun Wukong
10
1
5
12.5
L
2
3
2
1
W
4
0
0
4
L
Bellona
EkizTrueni
Bellona
0
5
0
0
W
Raijin
2
2
4
2
W
4
1
4
6
L
1
4
4
0.75
L
Medusa
hiimjayce
Medusa
2
4
0
0.5
L
Khepri
panchito15
Khepri
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,730
Damage
45,699
61,968
Taken
53,159
30,382
Mitigated
33,516
17,482
Healing
18,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Barbal058
Ganesha
4,752
534
0
3,581
11,930
12,710
982
2,458
9,266
24,137
0
W
Sun Wukong
BestSWK
Sun Wukong
15,168
5,245
0
5,446
12,556
6,500
1,611
2,456
9,952
0
67,157
L
8,849
2,210
0
5,028
12,896
4,419
0
1,341
11,484
0
51,630
W
7,138
4,253
0
5,102
9,305
3,894
2,939
712
8,593
0
92,636
L
Bellona
EkizTrueni
Bellona
6,264
2,498
0
7,463
18,269
14,985
0
370
17,821
0
59,522
W
Raijin
6,791
459
0
1,959
8,577
3,629
2,427
877
7,616
72,726
0
W
11,850
5,398
0
2,423
10,791
6,783
684
726
10,045
0
90,961
L
5,079
389
0
2,594
10,671
3,149
0
4,029
6,386
48,754
0
L
Medusa
hiimjayce
Medusa
5,930
3,408
0
750
11,111
3,289
0
2,587
8,452
0
66,472
L
Khepri
panchito15
Khepri
2,608
583
0
1,647
9,021
4,540
0
2,631
6,282
10,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,461
Gold Earned
55,230
465
Minions Killed
628
0
Camps Cleared
0
1,612,235
Distance Traveled
1,755,714
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,880
549
4
0
0
365,973
5
W
Sun Wukong
11,322
629
93
5
0
400,414
3
L
Bastet
8,364
465
91
5
0
384,658
4
W
Anhur
12,163
676
189
11
0
329,518
4
L
Bellona
8,260
459
122
7
0
341,744
5
W
Raijin
10,087
560
179
10
0
326,428
9
W
Skadi
11,778
654
163
9
0
333,381
4
L
Janus
8,165
454
112
6
0
347,619
8
L
Medusa
9,193
511
117
7
0
304,533
5
L
Khepri
6,479
360
23
1
0
233,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role