Player Matchup

Bastet
Bastet
A Future Hokage
Bastet
Level 7
God Stats
6W - 4L
1,544 SR
Queue Stats
13W - 15L
1,369 Elo+
Party 1
Merlin
Merlin
FrankieSama
Merlin
Level 69
God Stats
6W - 3L
1,243 SR
Queue Stats
55W - 57L
1,456 Elo+
Party 1
Kuzenbo
Kuzenbo
KINGDUCKCAT
Kuzenbo
Level 7
God Stats
12W - 10L
1,619 SR
Queue Stats
18W - 16L
1,485 Elo+
Solo
Chang'e
Chang'e
NicGabana
Chang'e
Level 7
God Stats
4W - 0L
1,468 SR
Queue Stats
10W - 9L
1,315 Elo+
Party 1
Hercules
Hercules
bad_tech_support
Hercules
Level 16
God Stats
8W - 10L
1,466 SR
Queue Stats
128W - 147L
1,359 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,397 Elo+

VS

Team Averages
Level 18
1,515 SR
1,422 Elo+
Thoth
Thoth
COCOPWNS
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 277L
1,476 Elo+
Solo
Izanami
Izanami
CandyCthulhu
Izanami
Level 4
God Stats
3W - 7L
1,513 SR
Queue Stats
19W - 19L
1,328 Elo+
Party 2
Xbalanque
Xbalanque
SrRubbrDuckY
Xbalanque
Level 25
God Stats
53W - 39L
1,569 SR
Queue Stats
98W - 114L
1,439 Elo+
Party 2
Kali
Kali
UnspokenNest526
Kali
Level 18
God Stats
6W - 8L
1,491 SR
Queue Stats
76W - 73L
1,432 Elo+
Solo
Tiamat
Tiamat
yoSBwhatTFsGOOD
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
8,989
999
6,349
7,756
2,992
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
15
3 / 0 / 6
9,216
1,024
13,849
3,719
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
KINGDUCKCAT
Kuzenbo
14
1 / 0 / 6
9,047
1,005
6,067
9,875
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
NicGabana
Chang'e
15
1 / 0 / 8
8,621
958
6,732
7,623
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 0 / 4
9,213
1,024
8,000
9,045
9,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

317

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
COCOPWNS
Thoth
14
1 / 1 / 1
8,388
932
10,667
5,308
1,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
CandyCthulhu
Izanami
14
0 / 5 / 1
8,100
900
8,258
16,113
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
SrRubbrDuckY
Xbalanque
14
0 / 1 / 1
8,182
909
8,513
9,744
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 1
8,678
964
5,146
13,817
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 0
7,229
803
389
730
306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
11
Kills
2
2
Deaths
11
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Thoth
COCOPWNS
Thoth
1
1
1
1.5
L
Izanami
CandyCthulhu
Izanami
0
5
1
0.1
W
Merlin
3
0
6
6
W
Kuzenbo
KINGDUCKCAT
Kuzenbo
1
0
6
4
W
Chang'e
NicGabana
Chang'e
1
0
8
5
L
Xbalanque
SrRubbrDuckY
Xbalanque
0
1
1
0.5
L
1
3
1
0.5
W
3
0
4
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,997
Damage
32,973
38,018
Taken
45,712
29,525
Mitigated
15,434
14,479
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,349
1,840
912
1,518
7,756
2,992
0
1,789
5,967
0
12,504
L
Thoth
COCOPWNS
Thoth
10,667
404
124
300
5,308
1,452
0
3,518
1,435
20,951
0
L
Izanami
CandyCthulhu
Izanami
8,258
4,930
0
2,521
16,113
5,174
0
8,615
6,866
0
25,034
W
Merlin
13,849
252
0
0
3,719
1,576
0
1,544
2,175
36,232
0
W
Kuzenbo
KINGDUCKCAT
Kuzenbo
6,067
1,921
0
923
9,875
12,424
0
1,685
8,190
16,962
0
W
Chang'e
NicGabana
Chang'e
6,732
899
4,529
3,248
7,623
3,036
0
3,630
3,993
19,509
0
L
Xbalanque
SrRubbrDuckY
Xbalanque
8,513
5,803
0
2,750
9,744
3,446
0
5,517
3,908
0
35,803
L
5,146
2,115
0
2,044
13,817
5,056
0
7,390
5,971
0
20,660
W
8,000
283
0
3,349
9,045
9,497
0
2,408
6,637
0
16,162
L
389
83
0
3
730
306
0
342
307
899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,086
Gold Earned
40,577
160
Minions Killed
184
5
Camps Cleared
4
922,225
Distance Traveled
675,136
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,989
999
18
2
1
161,236
3
L
Thoth
8,388
932
15
2
0
176,626
0
L
Izanami
8,100
900
51
6
1
148,822
0
W
Merlin
9,216
1,024
65
7
1
182,968
0
W
Kuzenbo
9,047
1,005
14
2
1
204,439
0
W
Chang'e
8,621
958
41
5
2
186,875
0
L
Xbalanque
8,182
909
81
9
0
160,090
1
L
Kali
8,678
964
37
4
3
180,486
0
W
Hercules
9,213
1,024
22
2
0
186,707
0
L
Tiamat
7,229
803
0
0
0
9,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role