Player Matchup

Discordia
Discordia
Lemme Get Smoke
Discordia
Level 125
God Stats
2W - 1L
1,289 SR
Queue Stats
308W - 265L
1,530 Elo+
Party 3
Osiris
Osiris
MajorityFob3431
Osiris
Level 102
God Stats
8W - 7L
1,611 SR
Queue Stats
203W - 191L
1,540 Elo+
Party 1
Ganesha
Ganesha
ObiWanPain
Ganesha
Level 67
God Stats
14W - 10L
1,587 SR
Queue Stats
121W - 115L
1,522 Elo+
Party 3
Set
Set
TheHammer420
Set
Level 95
God Stats
7W - 7L
1,292 SR
Queue Stats
64W - 71L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
purple bear865
Heimdallr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 120L
1,505 Elo+
Party 1
Team Averages
Level 107
1,456 SR
1,513 Elo+

VS

Team Averages
Level 124
1,409 SR
1,622 Elo+
Cthulhu
Cthulhu
CurveDGang
Cthulhu
Level 63
God Stats
12W - 9L
1,326 SR
Queue Stats
178W - 157L
1,503 Elo+
Party 2
Hachiman
Hachiman
FORCEOFMONKS
Hachiman
Level 123
God Stats
1W - 6L
1,315 SR
Queue Stats
86W - 107L
1,538 Elo+
Solo
Merlin
Merlin
Gooogster
Merlin
Level 157
God Stats
4W - 7L
1,353 SR
Queue Stats
287W - 252L
1,605 Elo+
Party 2
Arachne
Arachne
NicoErza
Arachne
Level 124
God Stats
0W - 1L
1,472 SR
Queue Stats
11W - 6L
1,917 Elo+
Party 2
Artio
Artio
devilspider619
Artio
Level 155
God Stats
143W - 139L
1,577 SR
Queue Stats
965W - 932L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lemme Get Smoke
Discordia
7
1 / 1 / 0
3,697
739
1,462
1,935
445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 0 / 0
3,683
737
2,220
4,299
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
ObiWanPain
Ganesha
5
0 / 0 / 1
3,586
717
929
1,892
842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 1 / 0
3,159
632
474
2,122
1,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
purple bear865
Heimdallr
5
1 / 1 / 0
3,590
718
1,496
1,841
490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CurveDGang
Cthulhu
4
0 / 1 / 0
2,860
572
1,054
2,327
750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
FORCEOFMONKS
Hachiman
1
0 / 0 / 0
957
191
0
0
0
Merlin
Gooogster
Merlin
6
1 / 1 / 0
3,568
714
1,128
1,932
490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
NicoErza
Arachne
6
2 / 0 / 1
3,827
765
1,853
3,486
820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,620
724
2,716
3,369
1,656
Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CurveDGang
Cthulhu
0
1
0
0
L
Hachiman
FORCEOFMONKS
Hachiman
0
0
0
0
L
Merlin
Gooogster
Merlin
1
1
0
1
W
Discordia
Lemme Get Smoke
Discordia
1
1
0
1
W
0
0
0
0
L
Arachne
NicoErza
Arachne
2
0
1
2.5
W
Ganesha
ObiWanPain
Ganesha
0
0
1
0.5
W
0
1
0
0
L
0
0
0
0
W
Heimdallr
purple bear865
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,581
Damage
6,751
12,089
Taken
11,114
4,651
Mitigated
3,716
5,973
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CurveDGang
Cthulhu
1,054
141
0
608
2,327
750
0
237
2,090
5,455
0
L
Hachiman
FORCEOFMONKS
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Gooogster
Merlin
1,128
119
0
500
1,932
490
31
1,082
554
13,627
0
W
Discordia
Lemme Get Smoke
Discordia
1,462
86
0
836
1,935
445
0
920
807
13,839
0
W
2,220
1,282
0
3,219
4,299
1,675
0
2,716
1,583
0
16,911
L
Arachne
NicoErza
Arachne
1,853
1,389
0
1,271
3,486
820
0
758
2,710
0
15,163
W
Ganesha
ObiWanPain
Ganesha
929
433
123
1,045
1,892
842
0
435
1,457
5,369
0
W
474
169
0
250
2,122
1,199
0
146
1,976
0
11,687
L
2,716
574
0
2,408
3,369
1,656
0
0
3,369
17,523
0
W
Heimdallr
purple bear865
Heimdallr
1,496
900
0
500
1,841
490
244
473
1,368
0
12,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,715
Gold Earned
14,832
150
Minions Killed
104
0
Camps Cleared
0
444,255
Distance Traveled
389,378
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,860
572
3
1
0
104,974
2
L
Hachiman
957
191
0
0
0
0
0
L
Merlin
3,568
714
29
6
0
94,232
2
W
Discordia
3,697
739
38
8
0
82,952
0
W
Osiris
3,683
737
44
9
0
83,728
1
L
Arachne
3,827
765
36
7
0
107,746
1
W
Ganesha
3,586
717
3
1
0
93,092
2
W
Set
3,159
632
30
6
0
99,868
0
L
Artio
3,620
724
36
7
0
82,426
0
W
Heimdallr
3,590
718
35
7
0
84,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role