Player Matchup

Tiamat
Tiamat
Lurker7w
Tiamat
Level 88
God Stats
3W - 4L
1,570 SR
Queue Stats
224W - 218L
1,539 Elo+
Solo
Poseidon
Poseidon
MlNAMlNO
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tchokonofolis
Kumbhakarna
Level 145
God Stats
5W - 3L
1,912 SR
Queue Stats
47W - 46L
1,522 Elo+
Solo
Hun Batz
Hun Batz
ZZKill
Hun Batz
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
251W - 221L
1,540 Elo+
Solo
Medusa
Medusa
leobissi
Medusa
Level 160
God Stats
68W - 58L
1,443 SR
Queue Stats
987W - 979L
1,514 Elo+
Solo
Team Averages
Level 133
1,585 SR
1,523 Elo+

VS

Team Averages
Level 138
1,417 SR
1,530 Elo+
Tiamat
Tiamat
CabritoLaughing
Tiamat
Level 118
God Stats
2W - 3L
1,307 SR
Queue Stats
11W - 14L
1,455 Elo+
Solo
Janus
Janus
HaythamFoX
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SargentWood
Athena
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Sonsine
Chiron
Level 109
God Stats
19W - 22L
1,027 SR
Queue Stats
392W - 376L
1,498 Elo+
Party 1
Fenrir
Fenrir
xRyuzak
Fenrir
Level 153
God Stats
3W - 1L
1,750 SR
Queue Stats
139W - 84L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lurker7w
Tiamat
11
1 / 0 / 0
6,470
647
3,283
4,962
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
MlNAMlNO
Poseidon
9
0 / 3 / 1
5,409
541
3,060
4,660
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
Tchokonofolis
Kumbhakarna
7
0 / 4 / 1
4,706
471
2,022
7,199
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
ZZKill
Hun Batz
9
2 / 1 / 0
5,397
540
3,202
5,619
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
leobissi
Medusa
8
0 / 3 / 1
4,943
494
3,507
4,773
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,012
601
3,442
6,102
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Janus
11
3 / 1 / 3
6,235
624
4,371
5,295
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
8
1 / 1 / 2
4,945
495
682
4,426
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Sonsine
Chiron
10
4 / 0 / 1
5,578
558
4,454
3,169
824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
xRyuzak
Fenrir
9
3 / 0 / 4
5,803
580
4,360
7,153
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Janus
3
1
3
4.5
L
Tiamat
Lurker7w
Tiamat
1
0
0
1
L
Poseidon
MlNAMlNO
Poseidon
0
3
1
0.17
W
Athena
1
1
2
2
W
Chiron
Sonsine
Chiron
4
0
1
4.5
L
Kumbhakarna
Tchokonofolis
Kumbhakarna
0
4
1
0.13
L
Hun Batz
ZZKill
Hun Batz
2
1
0
2
L
Medusa
leobissi
Medusa
0
3
1
0.17
W
Fenrir
xRyuzak
Fenrir
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,074
Damage
17,309
27,213
Taken
26,145
11,900
Mitigated
12,393
8,500
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,442
538
0
2,262
6,102
6,033
0
3,045
2,819
36,231
0
W
Janus
4,371
443
0
1,578
5,295
1,508
0
2,541
2,338
38,111
0
L
Tiamat
Lurker7w
Tiamat
3,283
307
0
2,879
4,962
3,783
18
3,222
1,520
33,682
0
L
Poseidon
MlNAMlNO
Poseidon
3,060
267
0
750
4,660
1,352
0
2,033
2,393
34,644
0
W
Athena
682
202
0
2,180
4,426
1,610
0
858
3,512
21,154
0
W
Chiron
Sonsine
Chiron
4,454
2,123
709
899
3,169
824
300
76
3,093
0
30,291
L
Kumbhakarna
Tchokonofolis
Kumbhakarna
2,022
216
0
1,326
7,199
3,079
0
2,027
5,100
13,519
0
L
Hun Batz
ZZKill
Hun Batz
3,202
983
0
2,375
5,619
1,741
0
667
4,932
0
27,805
L
Medusa
leobissi
Medusa
3,507
1,659
87
1,083
4,773
1,945
0
0
4,773
0
26,080
W
Fenrir
xRyuzak
Fenrir
4,360
1,368
0
1,753
7,153
2,418
0
1,135
6,018
0
15,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,925
Gold Earned
28,573
313
Minions Killed
307
0
Camps Cleared
0
958,520
Distance Traveled
908,337
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,012
601
117
12
0
166,725
1
W
Janus
6,235
624
85
9
0
192,328
2
L
Tiamat
6,470
647
111
11
0
189,314
2
L
Poseidon
5,409
541
67
7
0
189,709
3
W
Athena
4,945
495
38
4
0
150,283
1
W
Chiron
5,578
558
48
5
0
183,670
0
L
Kumbhakarna
4,706
471
22
2
0
193,941
4
L
Hun Batz
5,397
540
60
6
0
228,265
1
L
Medusa
4,943
494
53
5
0
157,291
2
W
Fenrir
5,803
580
19
2
0
215,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role