Player Matchup

Sol
Sol
Oceiros
Sol
Level 113
God Stats
6W - 9L
1,706 SR
Queue Stats
28W - 19L
1,480 Elo+
Party 1
Bakasura
Bakasura
PontiffSulyvahn
Bakasura
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 18L
1,480 Elo+
Party 1
Chaac
Chaac
Vordt
Chaac
Level 89
God Stats
8W - 5L
1,428 SR
Queue Stats
31W - 19L
1,480 Elo+
Party 1
Neith
Neith
aveloux
Neith
Level 17
God Stats
5W - 5L
1,452 SR
Queue Stats
20W - 13L
1,473 Elo+
Party 1
Khepri
Khepri
tolu4u
Khepri
Level 69
God Stats
2W - 2L
1,297 SR
Queue Stats
19W - 16L
1,468 Elo+
Party 1
Team Averages
Level 71
1,477 SR
1,476 Elo+

VS

Team Averages
Level 91
1,650 SR
1,412 Elo+
Danzaburou
Danzaburou
Ayguasbiba
Danzaburou
Level 129
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
ChunkyManLover
Sobek
Level 122
God Stats
0W - 2L
1,725 SR
Queue Stats
2W - 4L
1,353 Elo+
Party 2
Pele
Pele
Shadsty
Pele
Level 32
God Stats
0W - 2L
1,646 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
Tayzerbelle
Chang'e
Level 67
God Stats
0W - 1L
1,830 SR
Queue Stats
0W - 3L
1,353 Elo+
Party 2
Fenrir
Fenrir
WBYCEIYDBO35
Fenrir
Level 105
God Stats
0W - 1L
1,531 SR
Queue Stats
1W - 4L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
6 / 2 / 3
9,543
868
11,435
6,804
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
12
3 / 0 / 4
8,035
730
4,513
3,526
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Vordt
Chaac
15
4 / 0 / 4
8,493
772
9,638
8,860
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
aveloux
Neith
13
0 / 2 / 5
6,920
629
3,971
4,763
2,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
tolu4u
Khepri
12
0 / 4 / 7
7,204
655
3,379
11,404
7,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ayguasbiba
Danzaburou
16
0 / 2 / 5
8,542
777
7,739
6,452
2,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 5
8,142
740
4,646
11,228
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Shadsty
Pele
14
2 / 3 / 1
7,732
703
5,589
9,510
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Tayzerbelle
Chang'e
14
2 / 1 / 1
8,028
730
4,859
6,476
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
3 / 4 / 3
7,989
726
8,058
9,141
3,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
13
Kills
8
8
Deaths
13
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ayguasbiba
Danzaburou
0
2
5
1.25
L
1
3
5
1.17
W
Sol
6
2
3
3.75
W
Bakasura
3
0
4
5
L
Pele
Shadsty
Pele
2
3
1
0.83
L
Chang'e
Tayzerbelle
Chang'e
2
1
1
2.5
W
Chaac
Vordt
Chaac
4
0
4
6
L
Fenrir
3
4
3
1.13
W
Neith
aveloux
Neith
0
2
5
1.25
W
Khepri
tolu4u
Khepri
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,936
Damage
30,891
35,357
Taken
42,807
21,312
Mitigated
21,537
8,270
Healing
14,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ayguasbiba
Danzaburou
7,739
3,594
0
2,627
6,452
2,347
2,103
3,126
2,756
0
42,209
L
4,646
336
207
2,927
11,228
9,778
210
2,756
7,917
15,787
0
W
Sol
11,435
2,393
0
2,415
6,804
2,434
0
1,961
4,843
40,226
0
W
Bakasura
4,513
2,945
0
595
3,526
2,028
0
1,177
2,349
0
7,100
L
Pele
Shadsty
Pele
5,589
1,086
0
2,301
9,510
3,683
0
3,129
6,024
0
28,752
L
Chang'e
Tayzerbelle
Chang'e
4,859
71
3,106
2,998
6,476
2,106
625
1,237
4,595
22,909
0
W
Chaac
Vordt
Chaac
9,638
1,710
0
4,381
8,860
6,939
27
3,114
5,746
0
32,481
L
Fenrir
8,058
1,211
0
515
9,141
3,623
0
4,123
4,512
0
16,128
W
Neith
aveloux
Neith
3,971
2,877
0
579
4,763
2,022
0
1,033
3,730
0
17,124
W
Khepri
tolu4u
Khepri
3,379
569
0
300
11,404
7,889
16
2,336
9,068
9,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,195
Gold Earned
40,433
225
Minions Killed
257
5
Camps Cleared
10
895,512
Distance Traveled
975,500
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,542
777
110
10
0
172,927
0
L
Sobek
8,142
740
34
3
1
206,755
0
W
Sol
9,543
868
90
8
4
200,391
1
W
Bakasura
8,035
730
14
1
1
86,270
1
L
Pele
7,732
703
57
5
4
202,297
0
L
Chang'e
8,028
730
40
4
3
186,399
1
W
Chaac
8,493
772
65
6
0
239,037
2
L
Fenrir
7,989
726
16
1
2
207,122
0
W
Neith
6,920
629
43
4
0
184,825
2
W
Khepri
7,204
655
13
1
0
184,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role