Player Matchup

Thor
Thor
Gabinassz_Pro_
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 150L
1,271 Elo+
Solo
Scylla
Scylla
Rarzrr
Scylla
Level 24
God Stats
6W - 4L
1,500 SR
Queue Stats
46W - 40L
1,848 Elo+
Solo
Cernunnos
Cernunnos
XuruzinhoBr
Cernunnos
Level 29
God Stats
5W - 7L
1,280 SR
Queue Stats
170W - 236L
1,503 Elo+
Solo
Cerberus
Cerberus
viniciuswolf999
Cerberus
Level 29
God Stats
5W - 4L
1,521 SR
Queue Stats
17W - 13L
1,524 Elo+
Solo
Bellona
Bellona
xCurseBlood
Bellona
Level 4
God Stats
1W - 1L
1,350 SR
Queue Stats
4W - 3L
1,270 Elo+
Solo
Team Averages
Level 18
1,430 SR
1,483 Elo+

VS

Team Averages
Level 14
1,633 SR
1,561 Elo+
Guan Yu
Guan Yu
Aion Hiryu
Guan Yu
Level 7
God Stats
1W - 1L
1,667 SR
Queue Stats
2W - 1L
1,763 Elo+
Solo
Ao Kuang
Ao Kuang
EvileyeSama
Ao Kuang
Level 10
God Stats
9W - 10L
1,696 SR
Queue Stats
223W - 215L
1,571 Elo+
Solo
Bellona
Bellona
Jorginho_sjc_br
Bellona
Level 28
God Stats
3W - 5L
1,609 SR
Queue Stats
83W - 115L
1,432 Elo+
Solo
Cupid
Cupid
LGdRACA09
Cupid
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,382 Elo+
Solo
Geb
Geb
SevenDeep
Geb
Level 7
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 3L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 9 / 3
6,612
441
3,882
9,241
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Rarzrr
Scylla
14
8 / 1 / 5
9,408
627
8,392
5,082
1,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
XuruzinhoBr
Cernunnos
13
4 / 4 / 6
8,385
559
11,400
10,689
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
11
5 / 1 / 7
8,369
558
8,501
9,916
7,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
xCurseBlood
Bellona
13
3 / 3 / 7
8,282
552
7,658
9,380
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aion Hiryu
Guan Yu
6
0 / 12 / 0
5,456
364
2,484
12,157
8,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
EvileyeSama
Ao Kuang
13
12 / 5 / 2
8,726
582
13,104
17,704
5,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
3 / 2 / 2
7,713
514
4,412
7,668
5,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
LGdRACA09
Cupid
10
3 / 2 / 2
7,092
473
4,244
9,253
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
5,776
385
1,906
9,270
3,834
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
23
Kills
18
18
Deaths
25
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aion Hiryu
Guan Yu
0
12
0
0
L
Ao Kuang
EvileyeSama
Ao Kuang
12
5
2
2.6
W
3
9
3
0.5
L
3
2
2
2
L
Cupid
LGdRACA09
Cupid
3
2
2
2
W
Scylla
Rarzrr
Scylla
8
1
5
10.5
L
0
4
1
0.13
W
Cernunnos
XuruzinhoBr
Cernunnos
4
4
6
1.75
W
Cerberus
5
1
7
8.5
W
Bellona
xCurseBlood
Bellona
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,833
Damage
26,150
44,308
Taken
56,052
23,636
Mitigated
24,743
11,235
Healing
10,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aion Hiryu
Guan Yu
2,484
442
70
986
12,157
8,117
16
5,204
6,803
0
15,378
L
Ao Kuang
EvileyeSama
Ao Kuang
13,104
3,705
0
3,763
17,704
5,519
0
5,581
11,948
44,927
0
W
3,882
1,091
0
413
9,241
3,087
118
3,267
5,949
0
11,113
L
4,412
960
0
782
7,668
5,065
1,097
79
7,289
0
31,747
L
Cupid
LGdRACA09
Cupid
4,244
2,713
171
4,007
9,253
2,208
0
2,502
6,751
0
25,928
W
Scylla
Rarzrr
Scylla
8,392
2,355
0
1,363
5,082
1,393
1,712
695
4,262
55,471
0
L
1,906
183
0
292
9,270
3,834
0
4,694
4,551
7,701
0
W
Cernunnos
XuruzinhoBr
Cernunnos
11,400
6,473
0
3,968
10,689
3,770
1,619
5,234
5,405
0
43,883
W
Cerberus
8,501
1,229
0
3,473
9,916
7,902
1,004
3,383
6,483
27,093
0
W
Bellona
xCurseBlood
Bellona
7,658
2,019
0
2,018
9,380
7,484
675
2,431
6,674
3,408
34,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,056
Gold Earned
34,763
345
Minions Killed
223
0
Camps Cleared
0
1,384,276
Distance Traveled
1,255,151
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,456
364
20
1
0
198,562
0
L
Ao Kuang
8,726
582
68
5
0
266,294
1
W
Thor
6,612
441
19
1
0
306,794
0
L
Bellona
7,713
514
69
5
0
293,406
0
L
Cupid
7,092
473
56
4
0
232,729
2
W
Scylla
9,408
627
97
6
0
270,241
7
L
Geb
5,776
385
10
1
0
264,160
1
W
Cernunnos
8,385
559
80
5
0
245,916
2
W
Cerberus
8,369
558
70
5
0
284,327
4
W
Bellona
8,282
552
79
5
0
276,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role