Player Matchup

Chang'e
Chang'e
Eidrius
Chang'e
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ElKeTeF0LLO69
Cu Chulainn
Level 96
God Stats
0W - 1L
1,269 SR
Queue Stats
10W - 11L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
Tumama072
Baron Samedi
Level 60
God Stats
1W - 4L
1,535 SR
Queue Stats
5W - 9L
1,250 Elo+
Party 2
Team Averages
Level 64
1,435 SR
1,386 Elo+

VS

Team Averages
Level 126
1,391 SR
1,650 Elo+
Hou Yi
Hou Yi
DawcaOrgazmów
Hou Yi
Level 126
God Stats
10W - 10L
1,493 SR
Queue Stats
115W - 90L
1,606 Elo+
Party 1
Hercules
Hercules
DisarmoniaMundi
Hercules
Level 96
God Stats
9W - 16L
1,419 SR
Queue Stats
79W - 112L
1,525 Elo+
Solo
Scylla
Scylla
ShannPl
Scylla
Level 155
God Stats
3W - 1L
1,262 SR
Queue Stats
63W - 40L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eidrius
Chang'e
10
1 / 7 / 4
6,990
777
3,327
11,760
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
ElKeTeF0LLO69
Cu Chulainn
8
1 / 7 / 3
5,820
647
5,342
12,762
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Tumama072
Baron Samedi
8
3 / 7 / 1
6,163
685
5,482
8,702
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 11
8,537
949
10,646
6,734
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
11
4 / 3 / 17
8,301
922
5,557
12,811
11,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
ShannPl
Scylla
12
8 / 1 / 13
8,348
928
11,077
5,809
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
5
Kills
21
21
Deaths
5
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
W
Hercules
4
3
17
4.17
L
Chang'e
Eidrius
Chang'e
1
7
4
0.43
L
Cu Chulainn
ElKeTeF0LLO69
Cu Chulainn
1
7
3
0.36
W
Scylla
ShannPl
Scylla
8
1
13
14.5
L
Baron Samedi
Tumama072
Baron Samedi
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,151
Damage
27,280
33,224
Taken
25,354
16,153
Mitigated
17,390
9,218
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,646
5,621
0
1,582
6,734
3,636
1,963
2,851
3,729
0
31,496
W
Hercules
5,557
2,191
778
5,680
12,811
11,632
646
4,137
8,449
0
12,668
L
Chang'e
Eidrius
Chang'e
3,327
595
1,521
2,542
11,760
4,729
69
2,810
8,728
14,061
0
L
Cu Chulainn
ElKeTeF0LLO69
Cu Chulainn
5,342
1,601
0
1,916
12,762
8,414
0
3,659
8,867
0
15,272
W
Scylla
ShannPl
Scylla
11,077
981
0
1,079
5,809
2,122
364
1,895
3,889
34,066
0
L
Baron Samedi
Tumama072
Baron Samedi
5,482
589
1,670
1,569
8,702
3,010
0
3,979
4,525
12,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,973
Gold Earned
25,186
54
Minions Killed
93
0
Camps Cleared
0
416,544
Distance Traveled
507,146
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,537
949
30
3
0
167,383
0
W
Hercules
8,301
922
10
1
0
173,794
2
L
Chang'e
6,990
777
28
3
0
141,439
0
L
Cu Chulainn
5,820
647
13
1
0
150,402
2
W
Scylla
8,348
928
53
6
0
165,969
1
L
Baron Samedi
6,163
685
13
1
0
124,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role