Player Matchup

Chronos
Chronos
BalthazarB
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,088 Elo+
Party 1
Neith
Neith
SLiPKN0T
Neith
Level 8
God Stats
4W - 6L
1,447 SR
Queue Stats
4W - 11L
1,115 Elo+
Party 1
Bellona
Bellona
SzeregowyKaktus
Bellona
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,171 Elo+
Solo
Izanami
Izanami
alfaserhat
Izanami
Level 27
God Stats
3W - 4L
1,335 SR
Queue Stats
3W - 12L
1,130 Elo+
Party 1
Anubis
Anubis
centralera07
Anubis
Level 10
God Stats
10W - 17L
1,242 SR
Queue Stats
11W - 17L
1,273 Elo+
Solo
Team Averages
Level 14
1,405 SR
1,156 Elo+

VS

Team Averages
Level 22
1,427 SR
1,314 Elo+
Guan Yu
Guan Yu
Aleandro_barca
Guan Yu
Level 6
God Stats
34W - 48L
1,493 SR
Queue Stats
460W - 495L
1,311 Elo+
Party 2
Yemoja
Yemoja
Ghost-Lautii
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,217 Elo+
Solo
Kukulkan
Kukulkan
Hyfael
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,271 Elo+
Party 3
Cthulhu
Cthulhu
NeckCraker
Cthulhu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
kikidu50
Medusa
Level 27
God Stats
31W - 29L
1,142 SR
Queue Stats
138W - 130L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BalthazarB
Chronos
16
2 / 9 / 1
10,416
947
15,126
24,937
8,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
SLiPKN0T
Neith
16
1 / 7 / 3
10,069
915
10,731
14,492
5,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 5 / 3
10,274
934
11,947
24,244
19,695
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
alfaserhat
Izanami
16
1 / 7 / 3
10,276
934
13,448
17,953
6,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
14
0 / 13 / 2
9,216
838
10,514
16,569
6,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 17
11,066
1,006
5,284
12,812
7,504
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
18
2 / 0 / 21
12,204
1,109
4,075
7,760
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Hyfael
Kukulkan
18
6 / 4 / 15
11,509
1,046
20,618
10,905
4,874
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NeckCraker
Cthulhu
18
1 / 2 / 21
11,179
1,016
12,424
18,418
12,241
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
kikidu50
Medusa
20
30 / 0 / 9
15,941
1,449
49,092
18,206
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
124
6
Kills
41
41
Deaths
6
12
Assists
83
Player
Kills
Deaths
Assists
KDA
W
2
0
17
10.5
L
Chronos
BalthazarB
Chronos
2
9
1
0.28
W
Yemoja
2
0
21
12.5
W
Kukulkan
Hyfael
Kukulkan
6
4
15
3.38
W
Cthulhu
NeckCraker
Cthulhu
1
2
21
5.75
L
Neith
SLiPKN0T
Neith
1
7
3
0.36
L
2
5
3
0.7
L
Izanami
alfaserhat
Izanami
1
7
3
0.36
L
Anubis
0
13
2
0.08
W
Medusa
kikidu50
Medusa
30
0
9
34.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,766
Damage
91,493
98,195
Taken
68,101
46,843
Mitigated
38,709
10,334
Healing
33,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,284
907
5,418
2,937
12,812
7,504
0
5,462
7,350
0
20,227
L
Chronos
BalthazarB
Chronos
15,126
4,199
0
3,707
24,937
8,758
0
9,813
15,124
35,942
0
W
Yemoja
4,075
2,260
3,214
1,480
7,760
5,426
0
4,952
2,808
8,801
0
W
Kukulkan
Hyfael
Kukulkan
20,618
3,805
0
233
10,905
4,874
0
4,185
6,720
36,334
0
W
Cthulhu
NeckCraker
Cthulhu
12,424
899
2,493
6,374
18,418
12,241
0
5,170
13,248
30,943
0
L
Neith
SLiPKN0T
Neith
10,731
3,246
0
848
14,492
5,232
0
5,949
8,543
0
31,761
L
11,947
2,899
693
2,076
24,244
19,695
0
7,627
16,617
0
20,264
L
Izanami
alfaserhat
Izanami
13,448
6,204
693
975
17,953
6,449
0
7,622
10,331
0
43,771
L
Anubis
10,514
1,260
0
1,342
16,569
6,709
0
6,106
10,463
19,594
0
W
Medusa
kikidu50
Medusa
49,092
33,898
0
11,058
18,206
8,664
0
5,871
12,065
0
73,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,251
Gold Earned
61,899
179
Minions Killed
197
4
Camps Cleared
5
770,394
Distance Traveled
1,112,802
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,066
1,006
36
3
1
282,694
0
L
Chronos
10,416
947
52
5
3
197,749
0
W
Yemoja
12,204
1,109
19
2
1
187,199
1
W
Kukulkan
11,509
1,046
38
3
1
179,448
1
W
Cthulhu
11,179
1,016
41
4
0
236,318
0
L
Neith
10,069
915
34
3
1
148,131
0
L
Bellona
10,274
934
15
1
0
176,557
0
L
Izanami
10,276
934
57
5
0
175,515
0
L
Anubis
9,216
838
21
2
0
72,442
22
W
Medusa
15,941
1,449
63
6
2
227,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role