Player Matchup

Sobek
Sobek
SolracR2D2
Sobek
Level 128
God Stats
5W - 5L
1,703 SR
Queue Stats
223W - 222L
1,578 Elo+
Solo
Vulcan
Vulcan
WZRICKY
Vulcan
Level 142
God Stats
0W - 1L
1,497 SR
Queue Stats
8W - 11L
1,429 Elo+
Party 2
Xbalanque
Xbalanque
Øzzi
Xbalanque
Level 152
God Stats
0W - 1L
1,841 SR
Queue Stats
164W - 91L
1,464 Elo+
Party 2
Team Averages
Level 141
1,680 SR
1,490 Elo+

VS

Team Averages
Level 54
1,752 SR
1,789 Elo+
Cthulhu
Cthulhu
AirSavage
Cthulhu
Level 56
God Stats
7W - 1L
1,836 SR
Queue Stats
29W - 13L
1,731 Elo+
Party 1
Bellona
Bellona
ExyExy
Bellona
Level 29
God Stats
4W - 0L
1,920 SR
Queue Stats
60W - 19L
1,816 Elo+
Party 1
Freya
Freya
YungVek
Freya
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 21L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 3 / 3
11,240
624
6,348
16,036
19,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
WZRICKY
Vulcan
15
4 / 3 / 0
11,345
630
17,483
9,201
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Øzzi
Xbalanque
14
0 / 6 / 3
10,736
596
13,966
14,538
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AirSavage
Cthulhu
15
4 / 1 / 8
11,945
664
8,543
16,001
16,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
ExyExy
Bellona
16
7 / 1 / 5
13,409
745
12,661
16,776
15,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
YungVek
Freya
14
1 / 2 / 7
10,914
606
7,595
13,343
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AirSavage
Cthulhu
4
1
8
8
W
Bellona
ExyExy
Bellona
7
1
5
9.5
L
Sobek
0
3
3
0.5
L
Vulcan
WZRICKY
Vulcan
4
3
0
1.33
W
Freya
YungVek
Freya
1
2
7
2.25
L
Xbalanque
Øzzi
Xbalanque
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,797
Damage
28,799
39,775
Taken
46,120
30,419
Mitigated
37,475
12,356
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AirSavage
Cthulhu
8,543
332
1,847
1,341
16,001
16,901
445
8,808
7,193
46,329
0
W
Bellona
ExyExy
Bellona
12,661
3,979
0
5,452
16,776
15,168
2,277
7,209
9,567
0
48,405
L
Sobek
6,348
150
0
6,371
16,036
19,789
198
7,887
8,149
24,864
0
L
Vulcan
WZRICKY
Vulcan
17,483
6,073
0
1,673
9,201
4,236
384
4,123
5,078
75,755
0
W
Freya
YungVek
Freya
7,595
2,351
0
5,986
13,343
5,406
700
8,002
5,341
44,730
0
L
Xbalanque
Øzzi
Xbalanque
13,966
6,941
0
4,312
14,538
6,394
721
4,845
9,693
0
80,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,321
Gold Earned
36,268
226
Minions Killed
209
0
Camps Cleared
0
952,364
Distance Traveled
1,079,590
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,945
664
48
3
0
369,386
1
W
Bellona
13,409
745
76
4
0
367,846
2
L
Sobek
11,240
624
26
1
0
317,033
1
L
Vulcan
11,345
630
96
5
0
339,532
6
W
Freya
10,914
606
85
5
0
342,358
3
L
Xbalanque
10,736
596
104
6
0
295,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role