Player Matchup

Nox
Nox
FourBasilisk623
Nox
Level 44
God Stats
1W - 6L
1,383 SR
Queue Stats
255W - 262L
1,490 Elo+
Party 2
Anhur
Anhur
KalMojo
Anhur
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 51L
1,496 Elo+
Party 2
Tiamat
Tiamat
SortingNewt8262
Tiamat
Level 48
God Stats
5W - 4L
1,405 SR
Queue Stats
236W - 228L
1,529 Elo+
Party 2
Team Averages
Level 42
1,429 SR
1,505 Elo+

VS

Team Averages
Level 92
1,478 SR
1,316 Elo+
Chiron
Chiron
Adaptable_Medic
Chiron
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 1
Mulan
Mulan
SadaBabyy-
Mulan
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 149L
1,459 Elo+
Solo
Tiamat
Tiamat
ghostamy1001
Tiamat
Level 142
God Stats
3W - 2L
1,435 SR
Queue Stats
7W - 7L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,925
566
5,803
10,146
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
KalMojo
Anhur
10
2 / 6 / 0
8,322
594
6,002
12,395
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 2
7,830
559
6,620
10,585
5,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
10,585
756
10,661
7,374
2,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
13
5 / 1 / 6
10,077
720
9,058
13,486
8,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
14
2 / 0 / 9
9,588
685
8,247
8,218
6,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
14
14
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
0
7
2
0.14
L
Anhur
KalMojo
Anhur
2
6
0
0.33
W
Mulan
5
1
6
8
L
0
1
2
1
W
Tiamat
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,425
Damage
27,966
33,126
Taken
29,078
13,620
Mitigated
17,334
8,317
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,661
2,152
1,406
3,370
7,374
2,301
2,045
3,659
3,481
0
43,538
L
5,803
409
1,150
1,515
10,146
3,781
114
2,473
7,673
26,671
0
L
Anhur
KalMojo
Anhur
6,002
2,922
512
1,754
12,395
4,044
0
3,746
8,649
0
23,631
W
Mulan
9,058
946
0
707
13,486
8,048
551
4,130
8,870
0
30,425
L
6,620
250
624
2,762
10,585
5,795
112
2,154
8,431
29,190
0
W
Tiamat
8,247
514
768
3,432
8,218
6,985
486
3,777
4,241
40,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,077
Gold Earned
30,250
134
Minions Killed
164
0
Camps Cleared
0
656,537
Distance Traveled
786,463
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,585
756
57
4
0
263,345
2
L
Nox
7,925
566
46
3
0
204,984
0
L
Anhur
8,322
594
31
2
0
194,592
2
W
Mulan
10,077
720
43
3
0
254,038
3
L
Tiamat
7,830
559
57
4
0
256,961
2
W
Tiamat
9,588
685
64
5
0
269,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role