Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CHUKY10001
Cthulhu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,640 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Meldraga
Ah Muzen Cab
Level 110
God Stats
1W - 3L
1,295 SR
Queue Stats
182W - 153L
1,601 Elo+
Party 2
Achilles
Achilles
Zaye K 47
Achilles
Level 145
God Stats
10W - 3L
1,874 SR
Queue Stats
282W - 246L
1,533 Elo+
Party 2
Tiamat
Tiamat
dedrickkaena
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 115
1,534 SR
1,555 Elo+

VS

Team Averages
Level 132
1,278 SR
1,473 Elo+
Heimdallr
Heimdallr
DrFiLLgOOdPHD
Heimdallr
Level 155
God Stats
9W - 8L
1,605 SR
Queue Stats
303W - 307L
1,475 Elo+
Party 1
Ares
Ares
LORD x CYDONIA
Ares
Level 141
God Stats
10W - 6L
1,200 SR
Queue Stats
148W - 133L
1,533 Elo+
Solo
Mulan
Mulan
Mattrickxx
Mulan
Level 85
God Stats
4W - 6L
1,231 SR
Queue Stats
48W - 45L
1,520 Elo+
Party 1
Agni
Agni
Rathier
Agni
Level 123
God Stats
2W - 6L
1,146 SR
Queue Stats
270W - 277L
1,450 Elo+
Party 1
Serqet
Serqet
Ronny-Tekilla
Serqet
Level 157
God Stats
3W - 2L
1,210 SR
Queue Stats
132W - 145L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 0 / 3
8,103
675
6,743
3,982
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
CHUKY10001
Cthulhu
13
0 / 6 / 3
6,952
579
7,300
15,154
7,212
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Meldraga
Ah Muzen Cab
16
3 / 1 / 3
8,988
749
6,497
7,180
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Zaye K 47
Achilles
14
3 / 4 / 4
8,024
669
9,161
12,155
10,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
13
1 / 6 / 6
7,391
616
5,319
11,034
7,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrFiLLgOOdPHD
Heimdallr
16
2 / 1 / 6
8,640
720
7,112
7,366
3,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 11
8,926
744
5,890
11,955
9,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
16
3 / 2 / 8
8,991
749
6,624
12,731
9,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Rathier
Agni
16
5 / 0 / 9
9,538
795
15,789
4,198
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 2 / 7
9,522
794
5,878
11,317
4,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
8
Kills
17
17
Deaths
8
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
0
3
2.5
L
Cthulhu
CHUKY10001
Cthulhu
0
6
3
0.25
W
Heimdallr
DrFiLLgOOdPHD
Heimdallr
2
1
6
5
W
2
3
11
2.5
W
Mulan
3
2
8
3.5
L
Ah Muzen Cab
Meldraga
Ah Muzen Cab
3
1
3
4.5
W
Agni
Rathier
Agni
5
0
9
9.5
W
5
2
7
4.25
L
Achilles
Zaye K 47
Achilles
3
4
4
1.25
L
Tiamat
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,020
Damage
41,293
49,505
Taken
47,567
30,053
Mitigated
28,976
11,156
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,743
1,949
0
500
3,982
2,116
446
2,400
1,582
0
37,661
L
Cthulhu
CHUKY10001
Cthulhu
7,300
371
1,104
696
15,154
7,212
2
4,768
10,002
20,112
0
W
Heimdallr
DrFiLLgOOdPHD
Heimdallr
7,112
3,882
0
2,789
7,366
3,465
1,104
1,918
5,448
0
38,181
W
5,890
44
0
0
11,955
9,416
0
3,119
8,836
14,100
0
W
Mulan
6,624
571
0
966
12,731
9,582
262
4,164
8,567
0
26,136
L
Ah Muzen Cab
Meldraga
Ah Muzen Cab
6,497
3,132
0
4,407
7,180
2,911
407
3,418
3,373
0
37,951
W
Agni
Rathier
Agni
15,789
398
0
0
4,198
1,719
0
906
3,292
38,792
0
W
5,878
1,061
0
2,691
11,317
4,794
576
3,179
8,138
0
21,269
L
Achilles
Zaye K 47
Achilles
9,161
2,685
0
2,418
12,155
10,135
301
5,161
6,784
0
17,568
L
Tiamat
5,319
441
304
1,727
11,034
7,679
0
6,308
4,372
13,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,458
Gold Earned
45,617
256
Minions Killed
279
8
Camps Cleared
8
1,112,949
Distance Traveled
1,242,853
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,103
675
88
7
5
198,276
3
L
Cthulhu
6,952
579
32
3
0
270,774
4
W
Heimdallr
8,640
720
81
7
1
206,694
1
W
Ares
8,926
744
26
2
0
239,319
2
W
Mulan
8,991
749
53
4
2
268,134
0
L
Ah Muzen Cab
8,988
749
85
7
2
228,741
0
W
Agni
9,538
795
75
6
0
253,637
0
W
Serqet
9,522
794
44
4
5
275,069
1
L
Achilles
8,024
669
24
2
1
205,502
1
L
Tiamat
7,391
616
27
2
0
209,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role