Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Chef Spooks
Cupid
Level 3
God Stats
2W - 1L
1,699 SR
Queue Stats
4W - 6L
1,634 Elo+
Party 2
Tiamat
Tiamat
Henrita88
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 82L
1,514 Elo+
Solo
Jormungandr
Jormungandr
Mecha00900
Jormungandr
Level 18
God Stats
2W - 1L
1,370 SR
Queue Stats
3W - 6L
1,448 Elo+
Solo
Hercules
Hercules
VOLHATER4LIFE
Hercules
Level 94
God Stats
2W - 2L
1,696 SR
Queue Stats
150W - 142L
1,574 Elo+
Party 2
Team Averages
Level 31
1,553 SR
1,534 Elo+

VS

Team Averages
Level 27
1,619 SR
1,509 Elo+
Set
Set
Chawton
Set
Level 28
God Stats
7W - 6L
1,594 SR
Queue Stats
286W - 271L
1,508 Elo+
Solo
Medusa
Medusa
Light001
Medusa
Level 25
God Stats
132W - 143L
1,526 SR
Queue Stats
133W - 158L
1,507 Elo+
Solo
Scylla
Scylla
Lucasriveramora
Scylla
Level 26
God Stats
2W - 2L
1,410 SR
Queue Stats
95W - 102L
1,510 Elo+
Party 1
Cerberus
Cerberus
Tato_RS
Cerberus
Level 28
God Stats
10W - 11L
1,758 SR
Queue Stats
95W - 105L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
The12thGalaxy
Cu Chulainn
Level 29
God Stats
31W - 21L
1,805 SR
Queue Stats
378W - 407L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
9 / 8 / 1
10,919
575
18,489
19,704
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 7 / 5
7,269
383
7,218
13,368
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Henrita88
Tiamat
13
0 / 7 / 3
8,191
431
3,929
11,051
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Mecha00900
Jormungandr
15
0 / 5 / 2
8,780
462
5,173
13,861
17,890
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
VOLHATER4LIFE
Hercules
11
2 / 9 / 2
7,175
378
4,108
18,366
8,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
12 / 4 / 9
11,464
603
12,510
14,306
9,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Light001
Medusa
16
7 / 1 / 10
9,968
525
10,456
9,236
3,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 3 / 9
9,661
508
13,089
8,589
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Tato_RS
Cerberus
14
1 / 2 / 13
9,291
489
5,589
13,832
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
The12thGalaxy
Cu Chulainn
20
12 / 1 / 3
13,372
704
20,143
17,686
9,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
11
Kills
36
36
Deaths
11
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
9
8
1
1.19
W
Set
12
4
9
4.13
L
0
7
5
0.36
L
Tiamat
Henrita88
Tiamat
0
7
3
0.21
W
Medusa
Light001
Medusa
7
1
10
12
W
4
3
9
2.83
L
Jormungandr
Mecha00900
Jormungandr
0
5
2
0.2
W
Cerberus
Tato_RS
Cerberus
1
2
13
3.75
W
Cu Chulainn
The12thGalaxy
Cu Chulainn
12
1
3
13.5
L
Hercules
VOLHATER4LIFE
Hercules
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,917
Damage
61,787
76,350
Taken
63,649
40,702
Mitigated
35,725
14,924
Healing
22,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
18,489
4,222
0
7,768
19,704
6,553
0
2,035
17,669
43,176
0
W
Set
12,510
6,618
0
2,914
14,306
9,588
719
6,241
8,028
0
72,472
L
7,218
4,109
109
3,582
13,368
3,437
692
4,187
9,181
0
34,605
L
Tiamat
Henrita88
Tiamat
3,929
602
0
1,520
11,051
4,444
0
5,124
5,927
30,837
0
W
Medusa
Light001
Medusa
10,456
2,535
1,025
1,225
9,236
3,420
2,564
2,752
6,438
0
65,044
W
13,089
1,245
0
1,545
8,589
2,921
390
5,226
2,947
51,198
0
L
Jormungandr
Mecha00900
Jormungandr
5,173
1,535
0
0
13,861
17,890
458
877
12,984
36,822
0
W
Cerberus
Tato_RS
Cerberus
5,589
157
0
4,096
13,832
10,573
1,220
3,084
10,704
32,846
0
W
Cu Chulainn
The12thGalaxy
Cu Chulainn
20,143
10,484
279
10,919
17,686
9,223
1,826
9,745
7,941
0
101,742
L
Hercules
VOLHATER4LIFE
Hercules
4,108
1,178
0
1,945
18,366
8,378
442
6,455
11,911
0
17,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,334
Gold Earned
53,756
281
Minions Killed
565
0
Camps Cleared
0
1,561,784
Distance Traveled
1,787,712
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,919
575
63
3
0
333,627
1
W
Set
11,464
603
112
6
0
339,613
0
L
Cupid
7,269
383
56
3
0
308,772
1
L
Tiamat
8,191
431
71
4
0
279,676
2
W
Medusa
9,968
525
113
6
0
303,434
5
W
Scylla
9,661
508
77
4
0
348,736
2
L
Jormungandr
8,780
462
59
3
0
309,762
0
W
Cerberus
9,291
489
80
4
0
396,669
1
W
Cu Chulainn
13,372
704
183
10
0
399,260
1
L
Hercules
7,175
378
32
2
0
329,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role