Player Matchup

Tiamat
Tiamat
DarioKarre
Tiamat
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 15L
1,620 Elo+
Party 1
Cerberus
Cerberus
WackyChan69
Cerberus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 206L
1,571 Elo+
Solo
Rama
Rama
XxPablosky02xX
Rama
Level 96
God Stats
2W - 1L
1,916 SR
Queue Stats
51W - 49L
1,609 Elo+
Party 1
Loki
Loki
bacalaoapestoso
Loki
Level 127
God Stats
4W - 5L
1,334 SR
Queue Stats
90W - 91L
1,609 Elo+
Party 1
Yemoja
Yemoja
indiosalvaje
Yemoja
Level 119
God Stats
4W - 3L
1,612 SR
Queue Stats
293W - 290L
1,553 Elo+
Party 1
Team Averages
Level 121
1,572 SR
1,592 Elo+

VS

Team Averages
Level 126
1,527 SR
1,590 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FinesseV4
Apollo
Level 115
God Stats
2W - 4L
1,503 SR
Queue Stats
108W - 85L
1,603 Elo+
Party 2
He Bo
He Bo
LAW9RED
He Bo
Level 141
God Stats
2W - 4L
1,317 SR
Queue Stats
529W - 448L
1,679 Elo+
Party 2
Nemesis
Nemesis
Marquichu
Nemesis
Level 66
God Stats
2W - 2L
1,528 SR
Queue Stats
54W - 61L
1,606 Elo+
Solo
Geb
Geb
jpoyser
Geb
Level 152
God Stats
7W - 4L
1,787 SR
Queue Stats
70W - 60L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarioKarre
Tiamat
11
1 / 7 / 0
7,084
472
4,267
9,273
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
WackyChan69
Cerberus
13
2 / 3 / 0
7,933
529
6,099
11,932
9,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 3 / 0
7,454
497
3,535
9,921
3,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 5 / 2
7,309
487
3,538
10,655
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
10
0 / 5 / 1
6,507
434
3,005
11,217
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
0 / 2 / 1
8,416
561
4,763
10,157
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
FinesseV4
Apollo
14
2 / 0 / 4
7,832
522
4,575
7,496
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
LAW9RED
He Bo
16
10 / 0 / 7
9,832
655
14,551
8,476
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Marquichu
Nemesis
17
9 / 0 / 10
10,020
668
8,442
9,093
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Geb
13
2 / 1 / 12
8,093
540
4,854
8,022
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
23
23
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
2
1
0.25
L
Tiamat
DarioKarre
Tiamat
1
7
0
0.14
W
Apollo
FinesseV4
Apollo
2
0
4
4
W
He Bo
LAW9RED
He Bo
10
0
7
13.5
W
Nemesis
Marquichu
Nemesis
9
0
10
14
L
Cerberus
WackyChan69
Cerberus
2
3
0
0.67
L
0
3
0
0
L
0
5
2
0.2
L
Yemoja
0
5
1
0.1
W
Geb
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,444
Damage
37,185
52,998
Taken
43,244
26,650
Mitigated
19,316
15,002
Healing
16,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,763
2,654
0
5,835
10,157
4,672
918
3,805
6,352
0
51,541
L
Tiamat
DarioKarre
Tiamat
4,267
137
0
1,361
9,273
4,749
0
4,977
4,019
38,752
0
W
Apollo
FinesseV4
Apollo
4,575
2,256
0
4,221
7,496
2,554
405
1,067
6,425
0
48,361
W
He Bo
LAW9RED
He Bo
14,551
457
85
3,392
8,476
2,938
913
2,872
5,252
65,487
0
W
Nemesis
Marquichu
Nemesis
8,442
4,406
0
891
9,093
3,535
1,255
1,835
7,212
0
70,922
L
Cerberus
WackyChan69
Cerberus
6,099
741
0
5,641
11,932
9,961
0
1,297
10,617
51,132
0
L
3,535
2,550
0
2,096
9,921
3,001
32
2,000
7,921
0
58,500
L
3,538
1,042
0
3,564
10,655
3,295
0
4,827
5,678
0
44,619
L
Yemoja
3,005
680
499
1,841
11,217
5,644
212
5,761
5,358
14,434
0
W
Geb
4,854
655
0
1,878
8,022
5,617
403
3,260
4,632
17,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
44,193
449
Minions Killed
459
0
Camps Cleared
0
1,276,461
Distance Traveled
1,473,737
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,416
561
115
8
0
247,909
0
L
Tiamat
7,084
472
92
6
0
247,896
1
W
Apollo
7,832
522
87
6
0
272,264
3
W
He Bo
9,832
655
122
8
0
296,626
7
W
Nemesis
10,020
668
126
8
0
360,324
3
L
Cerberus
7,933
529
128
9
0
266,703
1
L
Rama
7,454
497
116
8
0
267,961
2
L
Loki
7,309
487
95
6
0
268,652
0
L
Yemoja
6,507
434
18
1
0
225,249
2
W
Geb
8,093
540
9
1
0
296,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role