Player Matchup

Ra
Ra
Gesuslpz
Ra
Level 24
God Stats
13W - 13L
1,685 SR
Queue Stats
26W - 32L
1,476 Elo+
Party 1
Cerberus
Cerberus
LuciusBlueMusic
Cerberus
Level 107
God Stats
1W - 4L
1,170 SR
Queue Stats
274W - 294L
1,423 Elo+
Party 1
Cupid
Cupid
rallostarky
Cupid
Level 107
God Stats
9W - 4L
1,846 SR
Queue Stats
339W - 377L
1,385 Elo+
Party 1
Team Averages
Level 79
1,567 SR
1,428 Elo+

VS

Team Averages
Level 5
1,444 SR
1,350 Elo+
Zeus
Zeus
CGrice91
Zeus
Level 4
God Stats
0W - 2L
1,331 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Medusa
Medusa
Jungleman Lloyd
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Cthulhu
Cthulhu
NomadicGhost888
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 21
10,139
845
6,591
7,085
2,509
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
15
15 / 0 / 21
11,297
941
15,517
16,066
6,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
16 / 0 / 16
12,157
1,013
14,305
6,900
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 12 / 1
8,266
689
9,489
11,551
3,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 13 / 1
7,458
622
3,894
13,154
3,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 14 / 2
7,038
587
4,851
22,027
12,889
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
7
38
Kills
3
3
Deaths
39
58
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
12
1
0.21
W
7
3
21
5.83
L
1
13
1
0.12
W
Cerberus
15
0
21
25.5
L
0
14
2
0.07
W
16
0
16
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,413
Damage
18,234
30,051
Taken
46,732
11,724
Mitigated
19,813
11,977
Healing
1,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,489
2,223
0
807
11,551
3,435
0
4,555
6,996
25,969
0
W
6,591
1,926
377
900
7,085
2,509
1,252
5,193
1,892
22,923
0
L
3,894
2,406
0
162
13,154
3,489
0
6,830
6,324
0
9,204
W
Cerberus
15,517
564
924
5,856
16,066
6,716
440
5,844
10,222
37,794
0
L
4,851
343
0
216
22,027
12,889
0
10,831
11,196
14,848
0
W
14,305
8,656
1,483
2,437
6,900
2,499
1,312
3,327
3,573
0
60,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,593
Gold Earned
22,762
174
Minions Killed
66
0
Camps Cleared
0
679,769
Distance Traveled
540,319
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,266
689
33
3
0
165,084
3
W
Ra
10,139
845
43
4
0
205,117
0
L
Medusa
7,458
622
11
1
0
181,843
0
W
Cerberus
11,297
941
44
4
0
251,584
0
L
Cthulhu
7,038
587
22
2
0
193,392
3
W
Cupid
12,157
1,013
87
7
0
223,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role