Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
AkiraBlack
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BrianFizzle
Kuzenbo
Level 126
God Stats
2W - 1L
1,625 SR
Queue Stats
72W - 93L
1,358 Elo+
Party 3
He Bo
He Bo
fatalmistakes
He Bo
Level 147
God Stats
0W - 1L
1,748 SR
Queue Stats
3W - 4L
1,596 Elo+
Solo
Hou Yi
Hou Yi
nvargas99
Hou Yi
Level 107
God Stats
0W - 2L
1,298 SR
Queue Stats
70W - 81L
1,433 Elo+
Solo
Team Averages
Level 126
1,534 SR
1,477 Elo+

VS

Team Averages
Level 114
1,533 SR
1,507 Elo+
Bastet
Bastet
DARKKNIGHTDAVE
Bastet
Level 119
God Stats
3W - 6L
1,215 SR
Queue Stats
398W - 446L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
Goblin4Gold
Sun Wukong
Level 106
God Stats
5W - 2L
1,633 SR
Queue Stats
56W - 34L
1,495 Elo+
Party 1
Artemis
Artemis
MightyLip412
Artemis
Level 150
God Stats
1W - 0L
1,724 SR
Queue Stats
118W - 114L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
da_demented1
Cthulhu
Level 89
God Stats
12W - 2L
1,594 SR
Queue Stats
358W - 390L
1,480 Elo+
Party 2
Hachiman
Hachiman
zethkieten
Hachiman
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 3 / 11
8,380
645
5,960
14,219
14,264
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
AkiraBlack
Chernobog
13
0 / 6 / 3
7,681
591
5,726
10,017
3,687
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
BrianFizzle
Kuzenbo
16
5 / 4 / 5
9,927
764
8,254
16,299
25,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 7 / 6
8,259
635
7,188
11,553
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
nvargas99
Hou Yi
18
6 / 3 / 4
10,998
846
12,537
11,279
4,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 10
9,151
704
8,737
9,763
4,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Goblin4Gold
Sun Wukong
18
5 / 3 / 15
10,420
802
11,584
13,560
12,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
MightyLip412
Artemis
19
10 / 1 / 9
11,330
872
16,418
8,851
3,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
da_demented1
Cthulhu
19
2 / 2 / 17
10,762
828
15,415
10,663
8,801
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
zethkieten
Hachiman
17
5 / 3 / 7
10,715
824
7,619
8,907
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
12
Kills
23
23
Deaths
13
29
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
11
1.83
L
Chernobog
AkiraBlack
Chernobog
0
6
3
0.25
L
Kuzenbo
BrianFizzle
Kuzenbo
5
4
5
1.88
W
1
4
10
1.5
W
Sun Wukong
Goblin4Gold
Sun Wukong
5
3
15
4.17
W
Artemis
MightyLip412
Artemis
10
1
9
14.5
W
Cthulhu
da_demented1
Cthulhu
2
2
17
5.25
L
1
7
6
0.57
L
Hou Yi
nvargas99
Hou Yi
6
3
4
2.67
W
Hachiman
zethkieten
Hachiman
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,665
Damage
59,773
63,367
Taken
51,744
52,190
Mitigated
31,941
22,238
Healing
23,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,960
674
2,027
3,271
14,219
14,264
0
4,645
9,574
14,563
0
L
Chernobog
AkiraBlack
Chernobog
5,726
3,316
2,792
906
10,017
3,687
0
2,682
7,335
0
15,502
L
Kuzenbo
BrianFizzle
Kuzenbo
8,254
1,850
2,048
3,441
16,299
25,565
0
3,256
13,043
17,533
0
W
8,737
2,911
3,099
1,385
9,763
4,073
912
3,780
5,774
0
15,578
W
Sun Wukong
Goblin4Gold
Sun Wukong
11,584
1,949
1,864
3,174
13,560
12,249
801
3,940
9,324
0
36,023
W
Artemis
MightyLip412
Artemis
16,418
7,358
0
1,207
8,851
3,428
1,861
4,036
4,654
0
26,528
W
Cthulhu
da_demented1
Cthulhu
15,415
187
5,733
2,247
10,663
8,801
891
3,883
6,622
34,537
0
L
7,188
0
1,858
1,953
11,553
3,863
0
1,399
10,154
13,350
0
L
Hou Yi
nvargas99
Hou Yi
12,537
3,166
1,506
2,436
11,279
4,811
996
3,433
7,846
0
34,305
W
Hachiman
zethkieten
Hachiman
7,619
5,414
3,483
1,211
8,907
3,390
1,072
4,790
3,968
0
13,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,245
Gold Earned
52,378
133
Minions Killed
153
0
Camps Cleared
0
1,112,169
Distance Traveled
1,309,169
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,380
645
3
0
0
221,408
1
L
Chernobog
7,681
591
26
2
0
182,071
5
L
Kuzenbo
9,927
764
29
2
0
244,890
0
W
Bastet
9,151
704
19
1
0
268,891
0
W
Sun Wukong
10,420
802
33
3
0
283,504
0
W
Artemis
11,330
872
31
2
0
252,914
1
W
Cthulhu
10,762
828
52
4
0
260,824
0
L
He Bo
8,259
635
33
3
0
237,184
0
L
Hou Yi
10,998
846
42
3
0
226,616
0
W
Hachiman
10,715
824
18
1
0
243,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role