Player Matchup

Hera
Hera
Chacuano
Hera
Level 127
God Stats
2W - 4L
1,693 SR
Queue Stats
35W - 52L
1,546 Elo+
Solo
Hel
Hel
MacaroniAna
Hel
Level 103
God Stats
8W - 23L
992 SR
Queue Stats
48W - 47L
1,635 Elo+
Solo
Heimdallr
Heimdallr
Prexir
Heimdallr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 115L
1,682 Elo+
Solo
Odin
Odin
TheHungryRobit
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Toxicviper1
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 120
1,437 SR
1,572 Elo+

VS

Team Averages
Level 129
1,543 SR
1,582 Elo+
Amaterasu
Amaterasu
LuXunSon
Amaterasu
Level 129
God Stats
15W - 10L
1,260 SR
Queue Stats
179W - 186L
1,576 Elo+
Solo
Chang'e
Chang'e
Noteman21
Chang'e
Level 129
God Stats
10W - 3L
1,933 SR
Queue Stats
23W - 14L
1,735 Elo+
Solo
Artio
Artio
RimuruTempest259
Artio
Level 109
God Stats
3W - 4L
1,294 SR
Queue Stats
107W - 92L
1,535 Elo+
Solo
Kali
Kali
TurtleRock
Kali
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 88L
1,525 Elo+
Solo
Medusa
Medusa
illumi23
Medusa
Level 121
God Stats
13W - 8L
1,727 SR
Queue Stats
135W - 131L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 5 / 2
7,324
732
11,020
6,186
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 2
7,345
735
6,462
5,434
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Prexir
Heimdallr
14
0 / 3 / 1
6,902
690
4,985
8,841
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 5
6,536
654
6,566
8,689
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 5
5,929
593
2,421
6,135
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LuXunSon
Amaterasu
14
5 / 2 / 11
8,454
845
4,524
13,111
6,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Noteman21
Chang'e
15
4 / 0 / 14
8,912
891
9,635
9,605
4,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 0 / 13
8,011
801
4,738
10,817
8,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 0 / 5
9,091
909
4,428
6,680
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
illumi23
Medusa
13
4 / 3 / 8
8,370
837
7,770
6,811
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
5
Kills
19
19
Deaths
5
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hera
3
5
2
0.8
W
Amaterasu
LuXunSon
Amaterasu
5
2
11
5.25
L
2
3
2
1
W
Chang'e
Noteman21
Chang'e
4
0
14
11
L
Heimdallr
Prexir
Heimdallr
0
3
1
0.17
W
1
0
13
7.5
L
0
3
5
0.83
L
0
5
5
0.5
W
5
0
5
7.5
W
Medusa
illumi23
Medusa
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,454
Damage
31,095
35,285
Taken
47,024
13,506
Mitigated
25,941
7,754
Healing
20,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
11,020
2,618
0
282
6,186
1,887
0
2,696
3,490
22,976
0
W
Amaterasu
LuXunSon
Amaterasu
4,524
2,169
642
4,111
13,111
6,036
622
5,535
7,221
0
12,434
L
6,462
794
2,973
1,833
5,434
1,969
0
1,557
3,877
22,904
0
W
Chang'e
Noteman21
Chang'e
9,635
737
2,626
5,153
9,605
4,004
871
4,940
4,237
38,874
0
L
Heimdallr
Prexir
Heimdallr
4,985
1,140
0
1,407
8,841
3,341
234
3,140
5,701
0
32,803
W
4,738
586
2,305
2,714
10,817
8,225
98
4,410
6,065
15,538
0
L
6,566
1,825
0
823
8,689
4,299
0
3,777
4,912
0
11,799
L
2,421
201
0
436
6,135
2,010
0
3,644
2,491
4,953
0
W
4,428
1,913
0
2,447
6,680
4,511
2,033
831
5,770
0
21,746
W
Medusa
illumi23
Medusa
7,770
2,448
0
849
6,811
3,165
1,670
3,241
3,326
0
27,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
42,838
172
Minions Killed
218
7
Camps Cleared
10
819,242
Distance Traveled
1,046,207
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,324
732
27
3
2
149,045
1
W
Amaterasu
8,454
845
16
2
0
214,982
4
L
Hel
7,345
735
42
4
0
160,364
3
W
Chang'e
8,912
891
72
7
3
189,987
0
L
Heimdallr
6,902
690
74
7
5
167,843
0
W
Artio
8,011
801
25
3
0
207,665
3
L
Odin
6,536
654
14
1
0
192,410
3
L
Nox
5,929
593
15
2
0
149,580
0
W
Kali
9,091
909
50
5
4
236,922
0
W
Medusa
8,370
837
55
6
3
196,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role