Player Matchup

Scylla
Scylla
BlueWolfsGhost
Scylla
Level 48
God Stats
22W - 25L
1,466 SR
Queue Stats
78W - 91L
1,423 Elo+
Solo
Xbalanque
Xbalanque
MaikroThePro
Xbalanque
Level 64
God Stats
7W - 7L
1,500 SR
Queue Stats
290W - 271L
1,426 Elo+
Solo
Ymir
Ymir
RuckFobby
Ymir
Level 47
God Stats
2W - 2L
1,535 SR
Queue Stats
51W - 50L
1,453 Elo+
Party 1
Nemesis
Nemesis
eXplodinSeagull
Nemesis
Level 67
God Stats
48W - 29L
1,633 SR
Queue Stats
691W - 653L
1,481 Elo+
Party 1
Tyr
Tyr
tysdagr
Tyr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 53
1,527 SR
1,456 Elo+

VS

Team Averages
Level 85
1,661 SR
1,449 Elo+
Bakasura
Bakasura
De1tabadTTV
Bakasura
Level 45
God Stats
2W - 5L
1,714 SR
Queue Stats
618W - 602L
1,521 Elo+
Solo
Tiamat
Tiamat
RYBORGAMES
Tiamat
Level 135
God Stats
4W - 2L
1,507 SR
Queue Stats
18W - 22L
1,377 Elo+
Solo
Izanami
Izanami
astralfaerie
Izanami
Level 93
God Stats
11W - 7L
1,700 SR
Queue Stats
642W - 621L
1,412 Elo+
Solo
Chang'e
Chang'e
bluesumo
Chang'e
Level 99
God Stats
2W - 2L
1,819 SR
Queue Stats
45W - 38L
1,498 Elo+
Solo
Yemoja
Yemoja
mbcurly
Yemoja
Level 51
God Stats
17W - 18L
1,564 SR
Queue Stats
43W - 67L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,187
619
2,998
2,744
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
MaikroThePro
Xbalanque
11
3 / 0 / 2
6,043
604
4,080
3,990
998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
0 / 1 / 6
5,252
525
1,220
5,883
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 0 / 3
6,236
624
3,449
6,231
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tyr
11
1 / 0 / 1
6,047
605
2,082
4,617
2,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
De1tabadTTV
Bakasura
3
0 / 1 / 0
3,817
382
479
1,730
395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiamat
RYBORGAMES
Tiamat
11
0 / 1 / 0
5,729
573
2,547
4,187
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
astralfaerie
Izanami
8
1 / 3 / 0
4,778
478
3,208
6,488
1,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
bluesumo
Chang'e
6
0 / 3 / 0
4,385
439
1,554
4,453
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Yemoja
mbcurly
Yemoja
8
0 / 3 / 0
4,855
486
1,770
5,237
2,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
10
Kills
1
1
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Bakasura
De1tabadTTV
Bakasura
0
1
0
0
W
Xbalanque
MaikroThePro
Xbalanque
3
0
2
4
L
Tiamat
RYBORGAMES
Tiamat
0
1
0
0
W
Ymir
0
1
6
3
L
Izanami
astralfaerie
Izanami
1
3
0
0.33
L
Chang'e
bluesumo
Chang'e
0
3
0
0
W
3
0
3
4.5
L
Yemoja
mbcurly
Yemoja
0
3
0
0
W
Tyr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,829
Damage
9,558
23,465
Taken
22,095
8,827
Mitigated
7,848
11,054
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,998
368
0
747
2,744
754
1,089
951
1,676
27,185
0
L
Bakasura
De1tabadTTV
Bakasura
479
360
0
531
1,730
395
0
0
1,655
0
4,271
W
Xbalanque
MaikroThePro
Xbalanque
4,080
2,329
0
1,975
3,990
998
1,122
896
3,094
0
33,158
L
Tiamat
RYBORGAMES
Tiamat
2,547
372
0
1,369
4,187
2,743
532
311
3,740
32,787
0
W
Ymir
1,220
329
0
1,166
5,883
2,611
224
1,216
4,611
9,803
0
L
Izanami
astralfaerie
Izanami
3,208
2,421
0
1,262
6,488
1,344
56
727
5,721
0
24,869
L
Chang'e
bluesumo
Chang'e
1,554
0
0
1,960
4,453
1,283
0
2,359
1,962
13,137
0
W
3,449
1,536
166
4,003
6,231
1,931
1,021
618
5,551
0
28,396
L
Yemoja
mbcurly
Yemoja
1,770
517
341
678
5,237
2,083
340
609
4,628
17,062
0
W
Tyr
2,082
398
0
2,997
4,617
2,533
28
1,955
2,622
0
27,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,765
Gold Earned
23,564
272
Minions Killed
206
0
Camps Cleared
0
946,346
Distance Traveled
655,759
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,187
619
66
7
0
189,657
4
L
Bakasura
3,817
382
12
1
0
37,087
1
W
Xbalanque
6,043
604
53
5
0
159,027
1
L
Tiamat
5,729
573
76
8
0
177,582
1
W
Ymir
5,252
525
13
1
0
177,716
0
L
Izanami
4,778
478
50
5
0
154,812
2
L
Chang'e
4,385
439
29
3
0
87,466
1
W
Nemesis
6,236
624
59
6
0
215,439
1
L
Yemoja
4,855
486
39
4
0
198,812
3
W
Tyr
6,047
605
81
8
0
204,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role