Player Matchup

Medusa
Medusa
BUNBUSTER
Medusa
Level 76
God Stats
107W - 105L
1,466 SR
Queue Stats
247W - 257L
1,420 Elo+
Solo
Kuzenbo
Kuzenbo
FrankZilla707
Kuzenbo
Level 80
God Stats
167W - 179L
1,497 SR
Queue Stats
344W - 362L
1,430 Elo+
Party 1
Zhong Kui
Zhong Kui
GTDave1
Zhong Kui
Level 80
God Stats
3W - 6L
1,347 SR
Queue Stats
60W - 51L
1,454 Elo+
Party 1
Ganesha
Ganesha
Randheim
Ganesha
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,189 Elo+
Solo
Fenrir
Fenrir
mike16148
Fenrir
Level 64
God Stats
1W - 2L
1,236 SR
Queue Stats
18W - 24L
1,302 Elo+
Solo
Team Averages
Level 84
1,409 SR
1,359 Elo+

VS

Team Averages
Level 69
1,561 SR
1,387 Elo+
Nox
Nox
NECROKAMO
Nox
Level 89
God Stats
289W - 289L
1,425 SR
Queue Stats
439W - 473L
1,427 Elo+
Solo
Nike
Nike
Watashiwakuri
Nike
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,363 Elo+
Solo
Geb
Geb
hmSlim
Geb
Level 51
God Stats
16W - 14L
1,567 SR
Queue Stats
344W - 338L
1,238 Elo+
Solo
Discordia
Discordia
x M4yhem
Discordia
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 68L
1,528 Elo+
Solo
Neith
Neith
xXxSHANN0NxXx
Neith
Level 63
God Stats
5W - 4L
1,811 SR
Queue Stats
158W - 141L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BUNBUSTER
Medusa
15
1 / 3 / 1
9,379
938
8,636
12,665
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
14
0 / 6 / 0
8,928
893
5,448
25,239
29,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
GTDave1
Zhong Kui
14
0 / 11 / 2
8,807
881
10,349
16,677
8,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Randheim
Ganesha
14
0 / 0 / 1
8,395
840
1,811
3,546
1,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
mike16148
Fenrir
14
1 / 6 / 0
8,817
882
5,705
11,810
4,975
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

147

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
9,502
950
8,930
4,487
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 1 / 17
10,061
1,006
12,165
9,038
6,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Geb
hmSlim
Geb
17
8 / 0 / 14
10,460
1,046
9,476
8,748
7,150
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
x M4yhem
Discordia
16
1 / 0 / 18
9,749
975
10,434
5,651
2,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 0 / 12
11,275
1,128
20,321
7,551
3,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
98
2
Kills
26
26
Deaths
2
4
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Medusa
BUNBUSTER
Medusa
1
3
1
0.5
L
Kuzenbo
0
6
0
0
L
Zhong Kui
GTDave1
Zhong Kui
0
11
2
0.09
W
4
1
11
9.5
L
Ganesha
Randheim
Ganesha
0
0
1
0.5
W
5
1
17
13.5
W
Geb
hmSlim
Geb
8
0
14
15
L
Fenrir
mike16148
Fenrir
1
6
0
0.17
W
Discordia
x M4yhem
Discordia
1
0
18
10
W
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,949
Damage
61,326
69,937
Taken
35,475
48,281
Mitigated
20,934
7,385
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BUNBUSTER
Medusa
8,636
3,727
0
2,767
12,665
4,299
0
5,002
7,498
0
34,967
L
Kuzenbo
5,448
1,443
0
684
25,239
29,477
0
8,906
15,686
21,532
0
L
Zhong Kui
GTDave1
Zhong Kui
10,349
751
518
2,509
16,677
8,162
0
7,607
8,831
25,018
0
W
8,930
736
0
250
4,487
2,033
0
2,395
2,092
14,959
0
L
Ganesha
Randheim
Ganesha
1,811
0
0
0
3,546
1,368
0
1,649
1,872
11,117
0
W
12,165
2,460
402
1,358
9,038
6,355
0
4,747
4,291
0
28,078
W
Geb
hmSlim
Geb
9,476
2,407
1,421
597
8,748
7,150
0
4,245
4,503
24,077
0
L
Fenrir
mike16148
Fenrir
5,705
1,994
438
469
11,810
4,975
0
4,983
6,627
0
11,258
W
Discordia
x M4yhem
Discordia
10,434
3,255
0
475
5,651
2,219
0
2,584
3,067
25,035
0
W
20,321
14,061
1,736
4,311
7,551
3,177
0
3,637
3,914
0
37,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,326
Gold Earned
51,047
147
Minions Killed
174
7
Camps Cleared
4
833,930
Distance Traveled
927,300
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,379
938
65
7
4
177,976
0
L
Kuzenbo
8,928
893
18
2
0
212,063
0
L
Zhong Kui
8,807
881
47
5
1
135,271
0
W
Nox
9,502
950
16
2
0
170,671
1
L
Ganesha
8,395
840
5
1
0
147,911
0
W
Nike
10,061
1,006
43
4
1
189,829
0
W
Geb
10,460
1,046
27
3
0
210,147
0
L
Fenrir
8,817
882
12
1
2
160,709
0
W
Discordia
9,749
975
45
5
0
182,537
0
W
Neith
11,275
1,128
43
4
3
174,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role