Player Matchup

Guan Yu
Guan Yu
Cadis_Deschain
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Lucio_D15
Kumbhakarna
Level 22
God Stats
5W - 7L
1,481 SR
Queue Stats
78W - 85L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
PipeCurry
Tsukuyomi
Level 30
God Stats
24W - 22L
1,471 SR
Queue Stats
58W - 50L
1,432 Elo+
Solo
Fenrir
Fenrir
RHFLARJ
Fenrir
Level 22
God Stats
30W - 45L
1,431 SR
Queue Stats
183W - 279L
1,396 Elo+
Solo
Hou Yi
Hou Yi
josumadem8934
Hou Yi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,158 Elo+
Party 3
Team Averages
Level 27
1,476 SR
1,375 Elo+

VS

Team Averages
Level 13
1,453 SR
1,141 Elo+
Baron Samedi
Baron Samedi
BarbaFPS
Baron Samedi
Level 10
God Stats
0W - 3L
1,294 SR
Queue Stats
5W - 16L
1,124 Elo+
Party 1
Chaac
Chaac
MaGo0 TZ
Chaac
Level 17
God Stats
0W - 8L
1,500 SR
Queue Stats
516W - 774L
1,194 Elo+
Party 1
Kukulkan
Kukulkan
SOLL3D_BYMOCHILA
Kukulkan
Level 15
God Stats
0W - 2L
1,299 SR
Queue Stats
5W - 10L
1,066 Elo+
Party 2
Susano
Susano
TL_JoaoMarcello
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,066 Elo+
Party 2
Loki
Loki
ZinhoSPvidaloka
Loki
Level 18
God Stats
15W - 25L
1,675 SR
Queue Stats
748W - 1,087L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 13
15,289
510
18,975
26,532
33,740
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Lucio_D15
Kumbhakarna
4
0 / 2 / 0
8,673
289
281
1,777
432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
PipeCurry
Tsukuyomi
20
22 / 1 / 8
17,623
587
23,954
12,391
5,541
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
RHFLARJ
Fenrir
20
7 / 3 / 6
14,561
485
11,515
21,969
14,812
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
14 / 3 / 11
15,947
532
31,989
29,328
12,769
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BarbaFPS
Baron Samedi
19
7 / 12 / 1
13,790
460
18,465
20,945
17,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MaGo0 TZ
Chaac
17
1 / 13 / 3
11,001
367
14,078
39,337
47,470
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
2 / 7 / 3
11,087
370
8,854
14,724
5,527
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
1 / 16 / 1
8,658
289
3,006
18,407
5,138
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

18
2 / 9 / 3
12,480
416
6,606
25,183
15,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
54
Kills
13
16
Deaths
57
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BarbaFPS
Baron Samedi
7
12
1
0.63
W
11
7
13
2.5
W
Kumbhakarna
Lucio_D15
Kumbhakarna
0
2
0
0
L
Chaac
MaGo0 TZ
Chaac
1
13
3
0.19
W
Tsukuyomi
PipeCurry
Tsukuyomi
22
1
8
26
W
Fenrir
RHFLARJ
Fenrir
7
3
6
3.33
L
2
7
3
0.5
L
1
16
1
0.09
L
2
9
3
0.39
W
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,714
Damage
51,009
91,997
Taken
118,596
67,294
Mitigated
91,483
41,850
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BarbaFPS
Baron Samedi
18,465
4,167
1,340
2,917
20,945
17,558
1,433
281
20,448
69,983
0
W
18,975
5,535
1,773
9,621
26,532
33,740
3,335
8,646
17,836
0
79,855
W
Kumbhakarna
Lucio_D15
Kumbhakarna
281
130
0
144
1,777
432
0
349
1,428
2,144
0
L
Chaac
MaGo0 TZ
Chaac
14,078
3,729
0
6,191
39,337
47,470
128
0
38,515
0
63,743
W
Tsukuyomi
PipeCurry
Tsukuyomi
23,954
4,930
0
4,386
12,391
5,541
1,772
2,654
9,737
0
122,281
W
Fenrir
RHFLARJ
Fenrir
11,515
3,427
532
9,210
21,969
14,812
4,467
6,404
15,565
0
80,042
L
8,854
1,705
0
650
14,724
5,527
228
0
14,551
48,194
0
L
3,006
1,209
0
940
18,407
5,138
32
0
18,157
0
13,867
L
6,606
2,272
0
9,470
25,183
15,790
0
0
25,037
1,020
71,952
W
31,989
16,771
0
16,184
29,328
12,769
6,608
9,450
19,803
0
127,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,093
Gold Earned
57,016
573
Minions Killed
402
0
Camps Cleared
0
2,277,664
Distance Traveled
2,305,211
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,790
460
108
4
0
442,835
8
W
Guan Yu
15,289
510
106
4
0
566,627
1
W
Kumbhakarna
8,673
289
3
0
0
53,540
0
L
Chaac
11,001
367
80
3
0
445,695
6
W
Tsukuyomi
17,623
587
178
6
0
665,210
0
W
Fenrir
14,561
485
132
4
0
472,695
0
L
Kukulkan
11,087
370
80
3
0
483,698
0
L
Susano
8,658
289
17
1
0
413,870
0
L
Loki
12,480
416
117
4
0
519,113
0
W
Hou Yi
15,947
532
154
5
0
519,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role