Player Matchup

Discordia
Discordia
Herstia
Discordia
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 115L
1,422 Elo+
Party 2
Arachne
Arachne
defoiled
Arachne
Level 56
God Stats
1W - 1L
1,304 SR
Queue Stats
19W - 22L
1,390 Elo+
Party 2
Chaac
Chaac
koolaicl
Chaac
Level 106
God Stats
11W - 8L
1,636 SR
Queue Stats
56W - 48L
1,352 Elo+
Party 2
Team Averages
Level 89
1,480 SR
1,388 Elo+

VS

Team Averages
Level 45
1,446 SR
1,341 Elo+
Danzaburou
Danzaburou
EveryDamnDayxx
Danzaburou
Level 19
God Stats
0W - 1L
1,186 SR
Queue Stats
1W - 2L
1,351 Elo+
Party 1
Ah Puch
Ah Puch
LNMS DaTroof
Ah Puch
Level 88
God Stats
0W - 1L
1,387 SR
Queue Stats
12W - 18L
1,351 Elo+
Party 1
Cernunnos
Cernunnos
ShootingFlame26
Cernunnos
Level 29
God Stats
25W - 35L
1,766 SR
Queue Stats
496W - 648L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Herstia
Discordia
18
10 / 4 / 7
14,590
695
17,377
14,114
5,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
defoiled
Arachne
18
13 / 1 / 10
15,234
725
14,328
16,845
7,366
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
koolaicl
Chaac
18
4 / 1 / 17
13,616
648
12,772
24,896
32,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EveryDamnDayxx
Danzaburou
15
3 / 10 / 3
13,756
655
8,178
15,818
7,999
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
LNMS DaTroof
Ah Puch
13
1 / 12 / 2
11,957
569
12,010
15,142
5,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cernunnos
ShootingFlame26
Cernunnos
17
2 / 5 / 3
13,000
619
16,513
21,842
9,240
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
27
Kills
6
6
Deaths
27
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EveryDamnDayxx
Danzaburou
3
10
3
0.45
W
Discordia
Herstia
Discordia
10
4
7
3.38
L
Ah Puch
LNMS DaTroof
Ah Puch
1
12
2
0.17
L
Cernunnos
ShootingFlame26
Cernunnos
2
5
3
0.7
W
Arachne
defoiled
Arachne
13
1
10
18
W
Chaac
koolaicl
Chaac
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,477
Damage
36,701
55,855
Taken
52,802
45,104
Mitigated
23,138
22,020
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EveryDamnDayxx
Danzaburou
8,178
4,627
0
1,234
15,818
7,999
575
4,954
10,664
0
34,104
W
Discordia
Herstia
Discordia
17,377
1,693
0
6,293
14,114
5,459
1,966
2,314
11,800
84,996
0
L
Ah Puch
LNMS DaTroof
Ah Puch
12,010
324
405
961
15,142
5,899
182
4,087
10,830
45,135
0
L
Cernunnos
ShootingFlame26
Cernunnos
16,513
8,178
0
6,184
21,842
9,240
1,477
8,376
13,141
0
80,762
W
Arachne
defoiled
Arachne
14,328
9,776
0
6,656
16,845
7,366
783
5,151
11,694
0
56,238
W
Chaac
koolaicl
Chaac
12,772
1,854
0
9,071
24,896
32,279
1,380
4,707
20,189
0
50,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,440
Gold Earned
38,713
221
Minions Killed
236
0
Camps Cleared
0
1,181,489
Distance Traveled
792,688
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,756
655
52
2
0
246,043
0
W
Discordia
14,590
695
110
5
0
349,078
1
L
Ah Puch
11,957
569
70
3
0
238,265
0
L
Cernunnos
13,000
619
114
5
0
308,380
3
W
Arachne
15,234
725
54
3
0
423,560
0
W
Chaac
13,616
648
57
3
0
408,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role