Player Matchup

Nemesis
Nemesis
Hamons
Nemesis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
Jorginho_sjc_br
Apollo
Level 28
God Stats
11W - 13L
1,844 SR
Queue Stats
83W - 115L
1,422 Elo+
Solo
Danzaburou
Danzaburou
Tividas
Danzaburou
Level 8
God Stats
4W - 2L
1,802 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Vicentola
Fenrir
Level 15
God Stats
8W - 2L
1,500 SR
Queue Stats
113W - 104L
1,518 Elo+
Solo
Ares
Ares
zPoisonGAMER
Ares
Level 7
God Stats
1W - 2L
1,838 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 17
1,697 SR
1,488 Elo+

VS

Team Averages
Level 15
1,386 SR
1,466 Elo+
Fenrir
Fenrir
HGK_HARDKILLER
Fenrir
Level 27
God Stats
4W - 10L
1,263 SR
Queue Stats
47W - 80L
1,376 Elo+
Solo
Heimdallr
Heimdallr
Pbellwether
Heimdallr
Level 29
God Stats
0W - 2L
1,321 SR
Queue Stats
35W - 40L
1,639 Elo+
Solo
Aphrodite
Aphrodite
SpaceLove156788
Aphrodite
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Artemis
Artemis
igortoom
Artemis
Level 12
God Stats
1W - 3L
1,347 SR
Queue Stats
1W - 7L
1,312 Elo+
Solo
Bellona
Bellona
xCurseBlood
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hamons
Nemesis
17
14 / 1 / 10
11,008
688
15,985
11,122
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 6
8,307
519
4,286
12,639
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Tividas
Danzaburou
16
14 / 3 / 9
11,036
690
13,356
14,536
6,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Vicentola
Fenrir
13
3 / 3 / 8
8,211
513
3,912
7,683
3,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 4 / 11
8,623
539
5,031
12,498
10,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 2
8,489
531
7,460
12,496
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Pbellwether
Heimdallr
15
4 / 5 / 5
9,490
593
14,154
11,262
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
SpaceLove156788
Aphrodite
9
0 / 11 / 0
6,395
400
2,442
10,622
6,886
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
igortoom
Artemis
10
2 / 8 / 1
7,263
454
5,671
9,152
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
xCurseBlood
Bellona
13
4 / 6 / 2
8,636
540
7,872
13,145
12,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
36
Kills
15
15
Deaths
36
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
Nemesis
Hamons
Nemesis
14
1
10
19
W
2
4
6
1.25
L
Heimdallr
Pbellwether
Heimdallr
4
5
5
1.3
L
Aphrodite
SpaceLove156788
Aphrodite
0
11
0
0
W
Danzaburou
Tividas
Danzaburou
14
3
9
6.17
W
Fenrir
Vicentola
Fenrir
3
3
8
2.33
L
Artemis
igortoom
Artemis
2
8
1
0.31
L
Bellona
xCurseBlood
Bellona
4
6
2
0.83
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,570
Damage
37,599
58,478
Taken
56,677
30,364
Mitigated
32,353
20,611
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,460
1,395
0
2,781
12,496
4,728
0
1,692
10,804
0
42,527
W
Nemesis
Hamons
Nemesis
15,985
7,963
0
4,351
11,122
5,285
0
615
10,407
0
78,587
W
4,286
2,377
248
5,153
12,639
4,085
1,493
145
12,227
0
50,323
L
Heimdallr
Pbellwether
Heimdallr
14,154
7,163
0
538
11,262
5,912
1,456
673
10,589
0
58,723
L
Aphrodite
SpaceLove156788
Aphrodite
2,442
531
0
2,442
10,622
6,886
259
1,269
9,353
27,100
0
W
Danzaburou
Tividas
Danzaburou
13,356
7,602
0
8,641
14,536
6,380
0
2,105
12,381
0
77,478
W
Fenrir
Vicentola
Fenrir
3,912
1,324
0
1,298
7,683
3,903
866
570
6,913
0
18,336
L
Artemis
igortoom
Artemis
5,671
3,347
0
265
9,152
2,415
1,047
440
8,712
0
17,564
L
Bellona
xCurseBlood
Bellona
7,872
1,537
0
1,250
13,145
12,412
379
957
12,188
7,823
31,104
W
5,031
719
0
920
12,498
10,711
0
736
11,687
9,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,185
Gold Earned
40,273
402
Minions Killed
314
0
Camps Cleared
0
1,571,032
Distance Traveled
1,363,257
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,489
531
61
4
0
317,188
1
W
Nemesis
11,008
688
136
9
0
386,978
0
W
Apollo
8,307
519
95
6
0
315,244
0
L
Heimdallr
9,490
593
101
6
0
310,898
6
L
Aphrodite
6,395
400
44
3
0
223,815
2
W
Danzaburou
11,036
690
120
8
0
270,737
1
W
Fenrir
8,211
513
41
3
0
249,873
0
L
Artemis
7,263
454
28
2
0
248,379
0
L
Bellona
8,636
540
80
5
0
262,977
4
W
Ares
8,623
539
10
1
0
348,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role