Player Matchup

Erlang Shen
Erlang Shen
Esp-_4-0V3RS
Erlang Shen
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,738 Elo+
Party 3
Arachne
Arachne
MagM3d3llin
Arachne
Level 48
God Stats
38W - 11L
1,825 SR
Queue Stats
78W - 69L
1,577 Elo+
Party 3
Danzaburou
Danzaburou
Weedo_bee
Danzaburou
Level 47
God Stats
39W - 85L
1,268 SR
Queue Stats
90W - 218L
1,209 Elo+
Party 1
Kuzenbo
Kuzenbo
baselaoude331105
Kuzenbo
Level 47
God Stats
8W - 16L
1,271 SR
Queue Stats
88W - 199L
1,192 Elo+
Party 1
Nu Wa
Nu Wa
g__a__i__a
Nu Wa
Level 56
God Stats
6W - 8L
1,502 SR
Queue Stats
84W - 188L
1,223 Elo+
Party 1
Team Averages
Level 53
1,473 SR
1,388 Elo+

VS

Team Averages
Level 75
1,505 SR
1,425 Elo+
Sobek
Sobek
CZCW_AnTi
Sobek
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
137W - 151L
1,385 Elo+
Party 2
Olorun
Olorun
CZCW_TheOne
Olorun
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 204L
1,409 Elo+
Party 2
King Arthur
King Arthur
CyaaM8
King Arthur
Level 67
God Stats
20W - 20L
1,578 SR
Queue Stats
104W - 92L
1,501 Elo+
Solo
Sylvanus
Sylvanus
KiNGtrIhX1
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
VSmile02
Ne Zha
Level 64
God Stats
13W - 10L
1,447 SR
Queue Stats
32W - 43L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Esp-_4-0V3RS
Erlang Shen
20
4 / 3 / 8
11,222
534
12,806
19,955
10,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
MagM3d3llin
Arachne
20
8 / 1 / 8
12,288
585
17,845
17,429
12,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Weedo_bee
Danzaburou
17
11 / 3 / 11
11,776
561
20,463
19,848
8,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 13
10,120
482
11,279
18,794
19,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
14
2 / 2 / 15
8,718
415
18,181
7,316
2,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CZCW_AnTi
Sobek
13
4 / 6 / 5
9,231
440
14,189
24,963
21,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
13
2 / 6 / 7
8,833
421
11,016
16,465
8,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
CyaaM8
King Arthur
17
5 / 4 / 1
10,873
518
16,376
25,487
17,613
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
KiNGtrIhX1
Sylvanus
13
1 / 6 / 3
8,453
403
9,700
18,298
10,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
VSmile02
Ne Zha
13
1 / 7 / 6
8,454
403
7,646
16,878
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
29
Kills
13
13
Deaths
29
55
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
CZCW_AnTi
Sobek
4
6
5
1.08
L
Olorun
2
6
7
0.92
L
King Arthur
CyaaM8
King Arthur
5
4
1
1.38
W
Erlang Shen
Esp-_4-0V3RS
Erlang Shen
4
3
8
2.67
L
Sylvanus
KiNGtrIhX1
Sylvanus
1
6
3
0.42
W
Arachne
MagM3d3llin
Arachne
8
1
8
12
L
Ne Zha
VSmile02
Ne Zha
1
7
6
0.57
W
Danzaburou
Weedo_bee
Danzaburou
11
3
11
5.5
W
4
4
13
2.63
W
Nu Wa
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,574
Damage
58,927
83,342
Taken
102,091
53,290
Mitigated
64,184
31,699
Healing
36,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CZCW_AnTi
Sobek
14,189
1,066
491
6,783
24,963
21,898
178
8,116
16,209
38,294
0
L
Olorun
11,016
4,457
4,352
7,062
16,465
8,615
711
5,606
10,503
46,796
3,266
L
King Arthur
CyaaM8
King Arthur
16,376
1,982
0
7,750
25,487
17,613
145
6,594
18,573
0
82,827
W
Erlang Shen
Esp-_4-0V3RS
Erlang Shen
12,806
4,455
0
9,514
19,955
10,258
0
4,292
15,521
0
83,492
L
Sylvanus
KiNGtrIhX1
Sylvanus
9,700
2,671
1,674
3,445
18,298
10,621
0
4,609
13,431
43,724
9,178
W
Arachne
MagM3d3llin
Arachne
17,845
11,262
183
8,220
17,429
12,097
894
7,196
10,080
0
118,870
L
Ne Zha
VSmile02
Ne Zha
7,646
2,015
583
4,464
16,878
5,437
1,862
2,825
13,915
0
36,264
W
Danzaburou
Weedo_bee
Danzaburou
20,463
7,073
0
9,049
19,848
8,953
1,260
9,017
10,577
0
58,027
W
11,279
3,703
0
2,936
18,794
19,357
848
10,193
7,529
30,704
0
W
Nu Wa
18,181
4,101
0
1,797
7,316
2,625
1,036
2,196
5,034
37,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,124
Gold Earned
45,844
490
Minions Killed
468
0
Camps Cleared
0
2,052,691
Distance Traveled
1,839,207
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,231
440
51
2
0
374,849
2
L
Olorun
8,833
421
113
5
0
315,646
2
L
King Arthur
10,873
518
150
7
0
381,196
4
W
Erlang Shen
11,222
534
142
7
0
444,768
0
L
Sylvanus
8,453
403
83
4
0
378,015
1
W
Arachne
12,288
585
162
8
0
464,689
2
L
Ne Zha
8,454
403
71
3
0
389,501
2
W
Danzaburou
11,776
561
86
4
0
366,525
0
W
Kuzenbo
10,120
482
46
2
0
427,102
0
W
Nu Wa
8,718
415
54
3
0
349,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role