Player Matchup

Ra
Ra
Dactylionnn
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,362 Elo+
Solo
Bellona
Bellona
JMSH
Bellona
Level 12
God Stats
3W - 2L
1,678 SR
Queue Stats
18W - 20L
1,423 Elo+
Solo
Ares
Ares
RyuNKZ
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
corasaua
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
imjamieli
Artemis
Level 16
God Stats
9W - 11L
1,189 SR
Queue Stats
109W - 135L
1,259 Elo+
Solo
Team Averages
Level 13
1,473 SR
1,409 Elo+

VS

Team Averages
Level 13
1,545 SR
1,273 Elo+
Tyr
Tyr
Alex99xiri
Tyr
Level 5
God Stats
1W - 0L
1,810 SR
Queue Stats
1W - 1L
1,210 Elo+
Party 1
Nemesis
Nemesis
Bennet2402
Nemesis
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 123L
1,330 Elo+
Solo
Skadi
Skadi
JDGeeCDGee
Skadi
Level 17
God Stats
12W - 17L
1,412 SR
Queue Stats
19W - 24L
1,114 Elo+
Party 3
Thoth
Thoth
McGiver21
Thoth
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,210 Elo+
Party 1
Chang'e
Chang'e
Noxczi
Chang'e
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 0
6,779
424
2,891
10,490
3,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
JMSH
Bellona
12
5 / 6 / 3
7,841
490
13,519
16,277
15,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
RyuNKZ
Ares
10
0 / 8 / 2
6,312
395
3,403
13,577
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 7 / 1
7,040
440
1,987
9,869
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
imjamieli
Artemis
12
2 / 5 / 3
7,238
452
6,718
9,050
3,025
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 13
9,554
597
12,973
15,446
9,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Bennet2402
Nemesis
17
9 / 2 / 6
10,152
635
5,426
9,102
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
12
3 / 3 / 4
7,535
471
7,933
10,602
2,886
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
McGiver21
Thoth
17
13 / 0 / 8
10,110
632
11,503
6,589
3,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Noxczi
Chang'e
12
2 / 3 / 6
8,613
538
5,934
11,003
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
9
Kills
36
36
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
1
13
15.5
W
Nemesis
Bennet2402
Nemesis
9
2
6
6
L
1
10
0
0.1
W
Skadi
3
3
4
1.67
L
Bellona
JMSH
Bellona
5
6
3
1.08
W
Thoth
McGiver21
Thoth
13
0
8
17
W
Chang'e
Noxczi
Chang'e
2
3
6
1.67
L
Ares
RyuNKZ
Ares
0
8
2
0.13
L
1
7
1
0.21
L
Artemis
imjamieli
Artemis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,518
Damage
43,769
59,263
Taken
52,742
35,256
Mitigated
22,928
8,035
Healing
24,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,973
2,269
0
7,083
15,446
9,089
305
5,703
9,643
0
56,716
W
Nemesis
Bennet2402
Nemesis
5,426
2,991
0
3,950
9,102
3,702
1,640
874
8,203
0
70,435
L
2,891
606
97
888
10,490
3,169
72
3,192
7,298
31,543
0
W
Skadi
7,933
4,892
0
1,423
10,602
2,886
1,205
580
9,772
0
30,659
L
Bellona
JMSH
Bellona
13,519
2,499
0
734
16,277
15,097
9
5,241
11,036
4,678
35,764
W
Thoth
McGiver21
Thoth
11,503
1,051
0
3,786
6,589
3,118
510
2,011
4,578
56,874
0
W
Chang'e
Noxczi
Chang'e
5,934
1,724
2,456
6,221
11,003
4,133
870
621
10,107
27,982
0
L
Ares
RyuNKZ
Ares
3,403
660
0
1,198
13,577
6,116
110
2,843
10,734
25,485
0
L
1,987
249
1,922
1,434
9,869
7,849
510
3,243
6,626
15,972
0
L
Artemis
imjamieli
Artemis
6,718
4,548
0
1,762
9,050
3,025
392
2,918
6,132
0
35,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,210
Gold Earned
45,964
245
Minions Killed
403
0
Camps Cleared
0
1,205,871
Distance Traveled
1,509,340
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,554
597
74
5
0
330,143
2
W
Nemesis
10,152
635
136
9
0
341,712
5
L
Ra
6,779
424
54
3
0
233,651
1
W
Skadi
7,535
471
41
3
0
271,054
0
L
Bellona
7,841
490
53
3
0
272,211
0
W
Thoth
10,110
632
98
6
0
287,821
1
W
Chang'e
8,613
538
54
3
0
278,610
5
L
Ares
6,312
395
55
3
0
227,217
1
L
Hel
7,040
440
30
2
0
231,695
0
L
Artemis
7,238
452
53
3
0
241,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role