Player Matchup

Danzaburou
Danzaburou
Dzon1
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,765 Elo+
Party 3
Ne Zha
Ne Zha
Khalio
Ne Zha
Level 49
God Stats
0W - 3L
1,224 SR
Queue Stats
28W - 47L
1,325 Elo+
Party 2
Discordia
Discordia
Monastere
Discordia
Level 63
God Stats
20W - 26L
1,589 SR
Queue Stats
418W - 418L
1,418 Elo+
Solo
Mulan
Mulan
Spunchfiggle
Mulan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,295 Elo+
Party 2
Kuzenbo
Kuzenbo
sttevan2510
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 53
1,463 SR
1,460 Elo+

VS

Team Averages
Level 52
1,440 SR
1,440 Elo+
Sobek
Sobek
Adrianpixon26
Sobek
Level 49
God Stats
9W - 9L
1,098 SR
Queue Stats
454W - 431L
1,402 Elo+
Party 1
Hera
Hera
Danielgg1206
Hera
Level 27
God Stats
13W - 19L
1,260 SR
Queue Stats
71W - 86L
1,430 Elo+
Party 1
Discordia
Discordia
EnoruShile
Discordia
Level 93
God Stats
22W - 13L
1,750 SR
Queue Stats
179W - 181L
1,409 Elo+
Solo
Nemesis
Nemesis
Joseelcrack34
Nemesis
Level 57
God Stats
26W - 15L
1,823 SR
Queue Stats
658W - 641L
1,465 Elo+
Party 1
Skadi
Skadi
MarcosD10S
Skadi
Level 36
God Stats
4W - 4L
1,270 SR
Queue Stats
37W - 27L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dzon1
Danzaburou
10
3 / 5 / 2
7,088
443
5,507
10,178
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
Khalio
Ne Zha
11
3 / 4 / 0
6,967
435
3,889
11,274
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Monastere
Discordia
13
3 / 5 / 4
7,663
479
6,191
9,060
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 4
6,878
430
7,320
13,944
10,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
sttevan2510
Kuzenbo
10
1 / 5 / 4
6,990
437
5,436
11,979
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 13
8,670
542
4,547
11,994
13,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
8 / 4 / 4
9,857
616
10,543
7,240
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
EnoruShile
Discordia
15
3 / 4 / 7
9,506
594
8,722
7,220
2,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
16
6 / 3 / 4
9,981
624
9,959
13,379
4,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
15
5 / 1 / 9
9,110
569
7,544
5,849
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
12
Kills
24
24
Deaths
13
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
8
4
4
2.5
L
Danzaburou
Dzon1
Danzaburou
3
5
2
0.8
W
Discordia
EnoruShile
Discordia
3
4
7
1.63
W
Nemesis
6
3
4
2.67
L
Ne Zha
Khalio
Ne Zha
3
4
0
0.75
W
Skadi
5
1
9
9.5
L
Discordia
Monastere
Discordia
3
5
4
1
L
2
5
4
0.8
L
Kuzenbo
sttevan2510
Kuzenbo
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,343
Damage
41,315
56,435
Taken
45,682
29,612
Mitigated
25,226
12,583
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,547
167
0
4,587
11,994
13,292
852
2,884
9,035
16,614
0
W
10,543
3,871
0
710
7,240
2,823
834
3,485
3,730
54,995
0
L
Danzaburou
Dzon1
Danzaburou
5,507
2,179
0
2,888
10,178
3,086
0
3,431
6,691
0
34,000
W
Discordia
EnoruShile
Discordia
8,722
231
352
1,075
7,220
2,212
2,461
1,478
5,567
43,327
0
W
Nemesis
9,959
6,023
0
2,302
13,379
4,974
0
1,189
12,090
0
83,001
L
Ne Zha
Khalio
Ne Zha
3,889
903
0
2,255
11,274
3,939
0
3,706
7,500
0
27,842
W
Skadi
7,544
3,839
0
2,386
5,849
1,925
2,461
2,591
3,258
0
62,217
L
Discordia
Monastere
Discordia
6,191
436
0
1,077
9,060
3,257
280
4,132
4,794
45,997
0
L
7,320
946
0
4,031
13,944
10,691
0
6,343
7,567
0
31,019
L
Kuzenbo
sttevan2510
Kuzenbo
5,436
1,542
234
2,098
11,979
8,639
60
5,804
6,071
18,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,586
Gold Earned
47,124
273
Minions Killed
443
0
Camps Cleared
0
1,436,403
Distance Traveled
1,526,734
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,670
542
26
2
0
320,356
1
W
Hera
9,857
616
114
7
0
296,745
3
L
Danzaburou
7,088
443
62
4
0
260,915
2
W
Discordia
9,506
594
82
5
0
267,626
1
W
Nemesis
9,981
624
122
8
0
326,417
1
L
Ne Zha
6,967
435
54
3
0
301,172
5
W
Skadi
9,110
569
99
6
0
315,590
5
L
Discordia
7,663
479
81
5
0
275,415
3
L
Mulan
6,878
430
52
3
0
281,436
4
L
Kuzenbo
6,990
437
24
2
0
317,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role