Player Matchup

Arachne
Arachne
LeasingWall3
Arachne
Level 118
God Stats
0W - 1L
1,670 SR
Queue Stats
3W - 2L
1,596 Elo+
Party 2
Jormungandr
Jormungandr
P1nk H Mask
Jormungandr
Level 126
God Stats
3W - 10L
1,174 SR
Queue Stats
390W - 410L
1,488 Elo+
Party 3
Camazotz
Camazotz
SmG BANE
Camazotz
Level 69
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 2L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
UpForAPopsicle
Sun Wukong
Level 72
God Stats
1W - 1L
1,749 SR
Queue Stats
388W - 405L
1,356 Elo+
Party 3
Janus
Janus
cHaberman11
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 2
Team Averages
Level 89
1,471 SR
1,435 Elo+

VS

Team Averages
Level 111
1,528 SR
1,428 Elo+
Ah Puch
Ah Puch
BadgerPanties
Ah Puch
Level 120
God Stats
3W - 1L
1,267 SR
Queue Stats
32W - 29L
1,360 Elo+
Party 1
Cerberus
Cerberus
LuckyKat85
Cerberus
Level 65
God Stats
5W - 5L
1,608 SR
Queue Stats
268W - 291L
1,435 Elo+
Party 1
Hun Batz
Hun Batz
chargedcrystal
Hun Batz
Level 108
God Stats
3W - 3L
1,731 SR
Queue Stats
290W - 311L
1,467 Elo+
Solo
Arachne
Arachne
x Dark Ninja x
Arachne
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 179L
1,436 Elo+
Solo
Discordia
Discordia
xxxchase2
Discordia
Level 125
God Stats
4W - 1L
1,533 SR
Queue Stats
391W - 387L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LeasingWall3
Arachne
12
1 / 9 / 6
9,006
500
6,536
13,853
3,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
P1nk H Mask
Jormungandr
20
7 / 4 / 2
12,745
708
23,049
29,912
20,661
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
SmG BANE
Camazotz
15
2 / 11 / 4
9,671
537
11,036
19,429
6,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
UpForAPopsicle
Sun Wukong
20
1 / 5 / 7
11,666
648
11,733
20,086
12,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
2 / 8 / 4
11,450
636
16,127
12,853
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
11 / 2 / 18
13,857
770
32,490
12,197
6,598
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
LuckyKat85
Cerberus
20
4 / 1 / 26
14,013
779
10,591
24,995
24,260
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
19
6 / 5 / 16
12,175
676
12,583
16,802
8,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
9 / 4 / 13
13,535
752
14,415
18,548
9,334
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
xxxchase2
Discordia
20
7 / 2 / 17
12,868
715
19,207
12,043
5,676
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
127
13
Kills
37
37
Deaths
14
23
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
11
2
18
10
L
Arachne
LeasingWall3
Arachne
1
9
6
0.44
W
Cerberus
LuckyKat85
Cerberus
4
1
26
17
L
Jormungandr
P1nk H Mask
Jormungandr
7
4
2
2
L
Camazotz
SmG BANE
Camazotz
2
11
4
0.36
L
Sun Wukong
UpForAPopsicle
Sun Wukong
1
5
7
0.9
L
2
8
4
0.5
W
Hun Batz
6
5
16
2.8
W
9
4
13
3.88
W
Discordia
xxxchase2
Discordia
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,481
Damage
89,286
96,133
Taken
84,585
47,366
Mitigated
53,905
30,078
Healing
32,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
32,490
305
1,834
1,910
12,197
6,598
1,174
3,519
8,553
69,652
0
L
Arachne
LeasingWall3
Arachne
6,536
4,266
785
2,855
13,853
3,669
0
7,285
6,340
0
7,382
W
Cerberus
LuckyKat85
Cerberus
10,591
661
4,081
8,260
24,995
24,260
824
10,924
13,746
24,987
0
L
Jormungandr
P1nk H Mask
Jormungandr
23,049
3,791
545
10,532
29,912
20,661
0
16,635
12,641
56,506
0
L
Camazotz
SmG BANE
Camazotz
11,036
1,731
1,088
3,285
19,429
6,376
0
13,821
5,342
0
15,160
L
Sun Wukong
UpForAPopsicle
Sun Wukong
11,733
1,900
1,451
7,765
20,086
12,347
0
12,265
7,529
0
31,249
L
16,127
107
432
1,340
12,853
4,313
0
10,488
1,993
43,677
0
W
Hun Batz
12,583
2,831
2,905
973
16,802
8,037
348
9,494
7,258
0
31,343
W
14,415
10,645
725
6,955
18,548
9,334
1,926
8,109
10,314
0
26,350
W
Discordia
xxxchase2
Discordia
19,207
1,510
3,260
1,775
12,043
5,676
1,490
7,130
4,863
36,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,538
Gold Earned
66,448
224
Minions Killed
226
0
Camps Cleared
0
1,396,952
Distance Traveled
1,608,666
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,857
770
72
4
0
332,494
0
L
Arachne
9,006
500
5
0
0
281,952
4
W
Cerberus
14,013
779
41
2
0
353,790
0
L
Jormungandr
12,745
708
79
4
0
251,756
0
L
Camazotz
9,671
537
16
1
0
249,610
2
L
Sun Wukong
11,666
648
62
3
0
321,019
1
L
Janus
11,450
636
62
3
0
292,615
0
W
Hun Batz
12,175
676
32
2
0
307,730
4
W
Arachne
13,535
752
25
1
0
319,610
0
W
Discordia
12,868
715
56
3
0
295,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role