Player Matchup

Neith
Neith
Angry_Buttercup
Neith
Level 87
God Stats
1W - 0L
1,691 SR
Queue Stats
16W - 20L
1,479 Elo+
Party 2
Ymir
Ymir
CanYouSmokeMe
Ymir
Level 60
God Stats
5W - 4L
1,554 SR
Queue Stats
259W - 249L
1,358 Elo+
Solo
Tiamat
Tiamat
DJPon343
Tiamat
Level 87
God Stats
13W - 18L
1,322 SR
Queue Stats
231W - 226L
1,410 Elo+
Solo
Loki
Loki
JayUtopia
Loki
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nike
Nike
Lazy_Kiwi05
Nike
Level 108
God Stats
1W - 0L
1,745 SR
Queue Stats
5W - 6L
1,554 Elo+
Party 2
Team Averages
Level 79
1,562 SR
1,460 Elo+

VS

Team Averages
Level 106
1,494 SR
1,486 Elo+
Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BadgerMilk24
Tyr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 112L
1,525 Elo+
Solo
Ravana
Ravana
PURVEY0R0FD00M
Ravana
Level 129
God Stats
4W - 3L
1,284 SR
Queue Stats
222W - 234L
1,448 Elo+
Party 1
Tiamat
Tiamat
morpheousmike
Tiamat
Level 104
God Stats
8W - 7L
1,646 SR
Queue Stats
27W - 26L
1,498 Elo+
Solo
Danzaburou
Danzaburou
triggerhappyRF
Danzaburou
Level 114
God Stats
122W - 90L
1,538 SR
Queue Stats
362W - 373L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,686
614
2,189
989
221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 1
3,306
551
764
2,717
923
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
DJPon343
Tiamat
7
0 / 0 / 2
4,122
687
2,027
2,308
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
5
2 / 0 / 0
3,747
625
1,949
2,518
498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
4,004
667
556
1,264
503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
3
0 / 1 / 0
2,817
470
108
797
520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

5
0 / 2 / 0
3,333
556
853
3,987
1,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,644
607
1,230
2,234
616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
3,281
547
1,449
1,590
716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
triggerhappyRF
Danzaburou
5
0 / 2 / 0
3,049
508
1,228
3,143
794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
W
2
0
0
2
L
0
2
0
0
W
0
0
1
0.5
W
Tiamat
DJPon343
Tiamat
0
0
2
1
W
Loki
2
0
0
2
W
1
0
0
1
L
0
0
0
0
L
0
0
0
0
L
Danzaburou
triggerhappyRF
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,485
Damage
4,868
9,796
Taken
11,751
3,076
Mitigated
4,061
3,753
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
108
0
0
50
797
520
0
0
753
0
3,112
W
2,189
1,140
393
488
989
221
322
257
732
0
13,369
L
853
104
0
1,786
3,987
1,415
0
595
3,392
0
5,192
W
764
61
114
411
2,717
923
110
641
2,076
2,977
0
W
Tiamat
DJPon343
Tiamat
2,027
153
0
1,718
2,308
931
0
127
2,181
16,513
0
W
Loki
1,949
689
0
529
2,518
498
0
424
2,094
0
7,578
W
556
142
0
100
1,264
503
268
0
1,264
0
14,102
L
1,230
185
0
1,292
2,234
616
0
263
1,897
0
17,005
L
1,449
154
0
588
1,590
716
0
267
1,275
8,818
0
L
Danzaburou
triggerhappyRF
Danzaburou
1,228
371
0
1,197
3,143
794
46
1,438
1,549
0
9,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,865
Gold Earned
16,124
122
Minions Killed
98
0
Camps Cleared
0
569,211
Distance Traveled
488,237
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,817
470
6
1
0
28,340
0
W
Neith
3,686
614
22
4
0
98,969
0
L
Tyr
3,333
556
11
2
0
118,541
0
W
Ymir
3,306
551
8
1
0
97,760
3
W
Tiamat
4,122
687
43
7
0
115,303
0
W
Loki
3,747
625
15
3
0
129,813
0
W
Nike
4,004
667
34
6
0
127,366
2
L
Ravana
3,644
607
45
8
0
124,354
0
L
Tiamat
3,281
547
23
4
0
115,395
0
L
Danzaburou
3,049
508
13
2
0
101,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role