Player Matchup

Cthulhu
Cthulhu
ChiefOkinawa
Cthulhu
Level 48
God Stats
3W - 5L
1,412 SR
Queue Stats
36W - 50L
1,367 Elo+
Party 1
Cupid
Cupid
KAY-YJELLY
Cupid
Level 68
God Stats
20W - 20L
1,269 SR
Queue Stats
84W - 105L
1,068 Elo+
Party 1
Bellona
Bellona
TheJewishBanker
Bellona
Level 44
God Stats
5W - 10L
1,187 SR
Queue Stats
39W - 52L
1,367 Elo+
Party 1
Zeus
Zeus
jackreynolds12
Zeus
Level 15
God Stats
2W - 3L
1,498 SR
Queue Stats
61W - 69L
1,270 Elo+
Party 1
Hun Batz
Hun Batz
senorqueso424
Hun Batz
Level 27
God Stats
22W - 26L
1,537 SR
Queue Stats
26W - 36L
1,374 Elo+
Party 1
Team Averages
Level 40
1,381 SR
1,289 Elo+

VS

Team Averages
Level 56
1,613 SR
1,469 Elo+
Cabrakan
Cabrakan
Adogbirdsong
Cabrakan
Level 47
God Stats
3W - 1L
1,699 SR
Queue Stats
157W - 159L
1,380 Elo+
Solo
Nemesis
Nemesis
Silent_Soul_31
Nemesis
Level 39
God Stats
10W - 11L
1,566 SR
Queue Stats
60W - 61L
1,469 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheZoc
Cu Chulainn
Level 103
God Stats
2W - 5L
1,353 SR
Queue Stats
64W - 76L
1,437 Elo+
Party 2
Tiamat
Tiamat
Yagorath
Tiamat
Level 63
God Stats
19W - 5L
1,928 SR
Queue Stats
137W - 155L
1,499 Elo+
Party 3
Neith
Neith
ZucoZuco
Neith
Level 27
God Stats
7W - 8L
1,519 SR
Queue Stats
24W - 25L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChiefOkinawa
Cthulhu
11
3 / 6 / 1
7,406
463
7,914
16,599
9,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
12
1 / 4 / 3
6,846
428
3,466
9,157
2,989
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 5 / 2
7,355
460
6,671
13,557
11,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 5 / 1
7,560
473
4,233
8,008
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
senorqueso424
Hun Batz
13
3 / 4 / 1
7,920
495
5,012
14,221
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Adogbirdsong
Cabrakan
12
3 / 4 / 6
8,408
526
7,744
13,287
14,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 0 / 4
9,306
582
8,496
7,925
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
TheZoc
Cu Chulainn
15
3 / 3 / 3
9,403
588
9,159
12,246
11,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Yagorath
Tiamat
16
4 / 1 / 6
9,750
609
7,744
5,621
4,187
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
ZucoZuco
Neith
14
7 / 3 / 4
8,899
556
12,683
10,141
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
24
24
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Adogbirdsong
Cabrakan
3
4
6
1.5
L
Cthulhu
ChiefOkinawa
Cthulhu
3
6
1
0.58
L
Cupid
1
4
3
0.63
W
7
0
4
9
L
1
5
2
0.4
W
Cu Chulainn
TheZoc
Cu Chulainn
3
3
3
1.5
W
Tiamat
Yagorath
Tiamat
4
1
6
7
W
Neith
ZucoZuco
Neith
7
3
4
3
L
2
5
1
0.5
L
Hun Batz
senorqueso424
Hun Batz
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,296
Damage
45,826
61,542
Taken
49,220
32,268
Mitigated
36,229
12,848
Healing
14,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Adogbirdsong
Cabrakan
7,744
653
0
3,698
13,287
14,329
0
3,840
9,447
26,968
0
L
Cthulhu
ChiefOkinawa
Cthulhu
7,914
833
99
3,153
16,599
9,977
0
4,739
11,860
26,781
0
L
Cupid
3,466
1,213
174
2,593
9,157
2,989
513
3,003
6,154
0
26,216
W
8,496
4,650
0
1,568
7,925
2,933
177
1,881
6,044
0
41,350
L
6,671
2,484
0
2,358
13,557
11,428
0
3,252
9,909
0
40,408
W
Cu Chulainn
TheZoc
Cu Chulainn
9,159
1,273
0
2,622
12,246
11,047
1,248
1,490
10,756
14,453
47,199
W
Tiamat
Yagorath
Tiamat
7,744
1,190
0
3,060
5,621
4,187
1,207
1,761
3,860
62,109
0
W
Neith
ZucoZuco
Neith
12,683
6,415
0
3,854
10,141
3,733
2,434
3,175
6,966
0
44,628
L
4,233
447
0
790
8,008
2,811
0
2,985
5,023
37,409
0
L
Hun Batz
senorqueso424
Hun Batz
5,012
1,552
0
3,681
14,221
5,063
0
3,638
10,483
0
45,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,087
Gold Earned
45,766
328
Minions Killed
415
0
Camps Cleared
0
1,355,511
Distance Traveled
1,479,821
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,408
526
36
2
0
294,396
2
L
Cthulhu
7,406
463
39
2
0
284,222
5
L
Cupid
6,846
428
44
3
0
221,897
0
W
Nemesis
9,306
582
65
4
0
351,418
1
L
Bellona
7,355
460
73
5
0
292,524
3
W
Cu Chulainn
9,403
588
131
8
0
246,589
0
W
Tiamat
9,750
609
120
8
0
303,121
0
W
Neith
8,899
556
63
4
0
284,297
1
L
Zeus
7,560
473
78
5
0
260,950
0
L
Hun Batz
7,920
495
94
6
0
295,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role