Player Matchup

Athena
Athena
GuilsAlev
Athena
Level 25
God Stats
30W - 24L
1,488 SR
Queue Stats
560W - 606L
1,381 Elo+
Solo
Bellona
Bellona
NotChelow
Bellona
Level 21
God Stats
5W - 2L
1,473 SR
Queue Stats
105W - 109L
1,382 Elo+
Party 2
Pele
Pele
Waze_SS
Pele
Level 27
God Stats
8W - 15L
1,424 SR
Queue Stats
199W - 206L
1,496 Elo+
Solo
Janus
Janus
diclong
Janus
Level 15
God Stats
32W - 26L
1,650 SR
Queue Stats
240W - 254L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
hufismissing
Heimdallr
Level 122
God Stats
19W - 24L
1,439 SR
Queue Stats
242W - 224L
1,516 Elo+
Party 2
Team Averages
Level 42
1,495 SR
1,451 Elo+

VS

Team Averages
Level 14
1,517 SR
1,401 Elo+
Nemesis
Nemesis
EG-Creep-TX
Nemesis
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
142W - 157L
1,225 Elo+
Party 1
Danzaburou
Danzaburou
MEECHYvii
Danzaburou
Level 28
God Stats
15W - 33L
1,276 SR
Queue Stats
162W - 199L
1,382 Elo+
Solo
Arachne
Arachne
War Rick2385
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,572 Elo+
Party 1
Tyr
Tyr
buddymudd6
Tyr
Level 8
God Stats
1W - 1L
1,723 SR
Queue Stats
16W - 30L
1,403 Elo+
Solo
Anhur
Anhur
xXBIGxNASTYXx7
Anhur
Level 26
God Stats
8W - 6L
1,585 SR
Queue Stats
8W - 11L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GuilsAlev
Athena
11
2 / 0 / 6
6,704
559
2,362
5,427
2,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
NotChelow
Bellona
12
6 / 2 / 3
7,645
637
5,573
7,420
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
Waze_SS
Pele
13
5 / 0 / 6
7,800
650
5,197
6,072
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
diclong
Janus
13
10 / 0 / 2
8,230
686
7,399
3,581
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
hufismissing
Heimdallr
12
1 / 0 / 3
7,033
586
1,927
5,524
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EG-Creep-TX
Nemesis
6
0 / 8 / 0
4,390
366
1,675
6,867
2,288
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
MEECHYvii
Danzaburou
1
0 / 0 / 0
3,675
306
0
0
0
Arachne
War Rick2385
Arachne
10
1 / 5 / 1
5,840
487
5,900
9,489
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 12 / 0
4,546
379
1,628
12,797
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 0 / 0
3,943
329
593
1,292
168
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
24
Kills
1
2
Deaths
25
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
EG-Creep-TX
Nemesis
0
8
0
0
W
Athena
GuilsAlev
Athena
2
0
6
5
L
Danzaburou
MEECHYvii
Danzaburou
0
0
0
0
W
Bellona
NotChelow
Bellona
6
2
3
3.75
L
Arachne
War Rick2385
Arachne
1
5
1
0.3
W
Pele
Waze_SS
Pele
5
0
6
8
L
0
12
0
0
W
Janus
diclong
Janus
10
0
2
11
W
Heimdallr
hufismissing
Heimdallr
1
0
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,458
Damage
9,796
28,024
Taken
30,445
12,983
Mitigated
15,543
11,901
Healing
2,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
EG-Creep-TX
Nemesis
1,675
1,061
0
133
6,867
2,288
0
1,610
5,257
0
9,242
W
Athena
GuilsAlev
Athena
2,362
561
284
1,385
5,427
2,593
2,031
0
5,377
21,331
0
L
Danzaburou
MEECHYvii
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
NotChelow
Bellona
5,573
1,464
0
2,595
7,420
5,467
1,737
0
7,420
68
29,928
L
Arachne
War Rick2385
Arachne
5,900
4,332
0
1,289
9,489
4,724
0
1,280
8,209
0
29,252
W
Pele
Waze_SS
Pele
5,197
1,710
0
2,819
6,072
1,998
1,297
0
6,047
0
45,216
L
1,628
972
0
598
12,797
8,363
50
6,770
6,027
0
11,124
W
Janus
diclong
Janus
7,399
373
0
1,267
3,581
1,047
978
0
3,431
39,451
0
W
Heimdallr
hufismissing
Heimdallr
1,927
1,194
0
3,551
5,524
1,878
1,757
0
5,524
0
41,214
L
593
389
0
688
1,292
168
0
104
1,188
0
3,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,412
Gold Earned
22,394
359
Minions Killed
100
0
Camps Cleared
0
1,132,375
Distance Traveled
709,073
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,390
366
12
1
0
190,105
0
W
Athena
6,704
559
38
3
0
245,357
3
L
Danzaburou
3,675
306
0
0
0
0
0
W
Bellona
7,645
637
71
6
0
192,499
0
L
Arachne
5,840
487
63
5
0
248,596
0
W
Pele
7,800
650
99
8
0
251,152
3
L
Tyr
4,546
379
19
2
0
226,058
0
W
Janus
8,230
686
75
6
0
221,200
0
W
Heimdallr
7,033
586
76
6
0
222,167
0
L
Anhur
3,943
329
6
1
0
44,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role