Player Matchup

Medusa
Medusa
CypherFlare
Medusa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 12L
1,813 Elo+
Party 1
Osiris
Osiris
GlutV0nSmark
Osiris
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Pokifan1
Khepri
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Sunaiya
Pele
Level 67
God Stats
7W - 3L
1,788 SR
Queue Stats
168W - 99L
1,647 Elo+
Party 1
Baba Yaga
Baba Yaga
zSpxrtan
Baba Yaga
Level 64
God Stats
3W - 6L
1,166 SR
Queue Stats
140W - 95L
1,586 Elo+
Party 1
Team Averages
Level 74
1,491 SR
1,609 Elo+

VS

Team Averages
Level 87
1,566 SR
1,602 Elo+
Danzaburou
Danzaburou
SparkedOut
Danzaburou
Level 126
God Stats
7W - 3L
1,711 SR
Queue Stats
306W - 275L
1,536 Elo+
Party 2
Tiamat
Tiamat
Trolsi
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,757 Elo+
Solo
Ganesha
Ganesha
TwistOfTwoSwords
Ganesha
Level 33
God Stats
11W - 11L
1,464 SR
Queue Stats
12W - 11L
1,535 Elo+
Party 2
Nemesis
Nemesis
ZelDUUUUUH
Nemesis
Level 101
God Stats
5W - 4L
1,647 SR
Queue Stats
563W - 534L
1,556 Elo+
Party 2
Chaac
Chaac
scalpingsnake
Chaac
Level 142
God Stats
13W - 7L
1,508 SR
Queue Stats
578W - 566L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
14 / 2 / 8
9,483
729
20,164
10,539
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
14
1 / 1 / 5
8,385
645
4,488
10,423
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
Pokifan1
Khepri
13
5 / 1 / 16
8,701
669
5,514
7,251
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
Sunaiya
Pele
15
9 / 1 / 6
8,930
687
8,399
9,362
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baba Yaga
zSpxrtan
Baba Yaga
15
3 / 0 / 4
8,789
676
4,076
4,639
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SparkedOut
Danzaburou
10
1 / 9 / 3
6,428
494
3,290
10,862
2,553
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Trolsi
Tiamat
11
1 / 8 / 3
6,804
523
3,541
10,197
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 8 / 4
5,504
423
1,379
10,454
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
ZelDUUUUUH
Nemesis
10
1 / 3 / 3
6,862
528
2,327
8,653
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 2
7,412
570
8,659
12,234
7,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
32
Kills
5
5
Deaths
32
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
14
2
8
9
W
Osiris
1
1
5
3.5
W
Khepri
Pokifan1
Khepri
5
1
16
13
L
Danzaburou
SparkedOut
Danzaburou
1
9
3
0.28
W
Pele
Sunaiya
Pele
9
1
6
12
L
Tiamat
Trolsi
Tiamat
1
8
3
0.31
L
0
8
4
0.25
L
Nemesis
ZelDUUUUUH
Nemesis
1
3
3
0.83
L
2
4
2
0.75
W
Baba Yaga
zSpxrtan
Baba Yaga
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,641
Damage
19,196
42,214
Taken
52,400
24,645
Mitigated
21,669
19,749
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
20,164
12,371
0
4,444
10,539
5,105
1,989
1,322
9,149
0
74,556
W
Osiris
4,488
2,168
0
7,699
10,423
6,419
1,912
0
10,423
0
49,067
W
Khepri
Pokifan1
Khepri
5,514
615
0
2,208
7,251
7,111
701
1,095
6,080
12,758
0
L
Danzaburou
SparkedOut
Danzaburou
3,290
1,736
0
1,386
10,862
2,553
0
1,800
9,062
0
22,546
W
Pele
Sunaiya
Pele
8,399
2,439
0
3,112
9,362
3,713
271
1,283
7,982
0
43,004
L
Tiamat
Trolsi
Tiamat
3,541
477
0
968
10,197
5,684
0
2,979
7,028
28,911
0
L
1,379
99
0
586
10,454
3,669
0
1,947
8,467
6,631
0
L
Nemesis
ZelDUUUUUH
Nemesis
2,327
758
0
815
8,653
2,592
0
1,677
6,906
0
28,527
L
8,659
2,120
0
5,461
12,234
7,171
0
867
11,347
0
39,869
W
Baba Yaga
zSpxrtan
Baba Yaga
4,076
402
0
2,286
4,639
2,297
2,103
826
3,660
56,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,288
Gold Earned
33,010
441
Minions Killed
253
0
Camps Cleared
0
1,286,860
Distance Traveled
1,216,189
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,483
729
115
9
0
239,160
2
W
Osiris
8,385
645
108
8
0
251,271
1
W
Khepri
8,701
669
15
1
0
253,326
1
L
Danzaburou
6,428
494
50
4
0
227,805
3
W
Pele
8,930
687
85
7
0
284,590
1
L
Tiamat
6,804
523
59
5
0
226,580
4
L
Ganesha
5,504
423
0
0
0
241,929
5
L
Nemesis
6,862
528
71
5
0
260,368
4
L
Chaac
7,412
570
73
6
0
259,507
3
W
Baba Yaga
8,789
676
118
9
0
258,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role