Player Matchup

Vulcan
Vulcan
Erik489
Vulcan
Level 29
God Stats
3W - 7L
1,417 SR
Queue Stats
189W - 226L
1,575 Elo+
Solo
Heimdallr
Heimdallr
GaddockTeeg12
Heimdallr
Level 8
God Stats
13W - 18L
1,551 SR
Queue Stats
91W - 91L
1,417 Elo+
Party 1
Yemoja
Yemoja
MilkyUrine
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,541 Elo+
Solo
Arachne
Arachne
R3dL0tus
Arachne
Level 27
God Stats
3W - 2L
1,827 SR
Queue Stats
148W - 170L
1,564 Elo+
Party 1
Fenrir
Fenrir
drewuwu
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Solo
Team Averages
Level 19
1,559 SR
1,519 Elo+

VS

Team Averages
Level 27
1,482 SR
1,550 Elo+
Anhur
Anhur
Ghost315
Anhur
Level 29
God Stats
19W - 20L
1,306 SR
Queue Stats
226W - 230L
1,496 Elo+
Solo
Bacchus
Bacchus
GottaWee
Bacchus
Level 27
God Stats
52W - 51L
1,576 SR
Queue Stats
153W - 145L
1,550 Elo+
Party 2
Bakasura
Bakasura
MonhemJM
Bakasura
Level 24
God Stats
4W - 2L
1,715 SR
Queue Stats
22W - 15L
1,578 Elo+
Solo
Janus
Janus
TheRealSiegel
Janus
Level 29
God Stats
21W - 23L
1,247 SR
Queue Stats
362W - 261L
1,615 Elo+
Solo
Guan Yu
Guan Yu
fastskiler12
Guan Yu
Level 24
God Stats
58W - 52L
1,566 SR
Queue Stats
145W - 165L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Erik489
Vulcan
14
3 / 6 / 3
8,866
493
9,599
9,786
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
GaddockTeeg12
Heimdallr
12
1 / 8 / 0
7,828
435
3,584
8,685
2,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
MilkyUrine
Yemoja
12
0 / 6 / 5
7,113
395
4,197
8,129
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
R3dL0tus
Arachne
15
5 / 6 / 2
9,205
511
8,638
14,707
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
drewuwu
Fenrir
13
3 / 4 / 2
8,278
460
6,835
12,759
5,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ghost315
Anhur
17
12 / 1 / 6
10,929
607
9,852
12,118
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
GottaWee
Bacchus
14
4 / 1 / 13
9,839
547
6,279
10,164
11,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
MonhemJM
Bakasura
16
6 / 4 / 5
9,917
551
9,296
13,644
8,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 2 / 8
11,091
616
8,086
7,789
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
fastskiler12
Guan Yu
15
3 / 5 / 5
9,328
518
5,765
16,315
13,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
12
Kills
30
30
Deaths
13
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Erik489
Vulcan
3
6
3
0.75
L
Heimdallr
GaddockTeeg12
Heimdallr
1
8
0
0.13
W
Anhur
Ghost315
Anhur
12
1
6
15
W
Bacchus
GottaWee
Bacchus
4
1
13
10.5
L
Yemoja
MilkyUrine
Yemoja
0
6
5
0.42
W
Bakasura
MonhemJM
Bakasura
6
4
5
2.13
L
Arachne
R3dL0tus
Arachne
5
6
2
1
W
5
2
8
4.5
L
Fenrir
drewuwu
Fenrir
3
4
2
1
W
Guan Yu
fastskiler12
Guan Yu
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,853
Damage
39,278
54,066
Taken
60,030
18,724
Mitigated
42,078
7,465
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Erik489
Vulcan
9,599
2,399
113
1,313
9,786
3,416
0
3,033
6,300
53,507
0
L
Heimdallr
GaddockTeeg12
Heimdallr
3,584
959
0
100
8,685
2,283
0
2,280
6,405
0
37,592
W
Anhur
Ghost315
Anhur
9,852
2,732
0
5,509
12,118
5,519
2,125
2,535
9,515
0
78,377
W
Bacchus
GottaWee
Bacchus
6,279
540
0
1,447
10,164
11,842
698
2,507
7,482
21,269
0
L
Yemoja
MilkyUrine
Yemoja
4,197
1,484
1,118
908
8,129
2,515
52
3,431
4,662
24,026
0
W
Bakasura
MonhemJM
Bakasura
9,296
6,183
0
3,655
13,644
8,333
833
2,787
10,752
0
53,456
L
Arachne
R3dL0tus
Arachne
8,638
6,617
0
2,455
14,707
4,531
0
3,229
11,007
0
57,505
W
8,086
469
0
666
7,789
2,832
308
2,435
5,256
87,709
0
L
Fenrir
drewuwu
Fenrir
6,835
2,433
0
1,458
12,759
5,979
48
2,118
10,492
0
37,763
W
Guan Yu
fastskiler12
Guan Yu
5,765
777
606
4,740
16,315
13,552
1,690
3,046
13,229
0
37,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,290
Gold Earned
51,104
373
Minions Killed
514
0
Camps Cleared
0
1,520,490
Distance Traveled
1,676,101
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,866
493
99
6
0
315,870
4
L
Heimdallr
7,828
435
81
5
0
288,857
0
W
Anhur
10,929
607
105
6
0
292,660
5
W
Bacchus
9,839
547
44
2
0
339,414
2
L
Yemoja
7,113
395
37
2
0
252,697
0
W
Bakasura
9,917
551
98
5
0
363,881
1
L
Arachne
9,205
511
94
5
0
365,494
2
W
Janus
11,091
616
180
10
0
371,194
3
L
Fenrir
8,278
460
62
3
0
297,572
1
W
Guan Yu
9,328
518
87
5
0
308,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role