Player Matchup

Osiris
Osiris
Aviatoradams
Osiris
Level 49
God Stats
0W - 3L
1,143 SR
Queue Stats
6W - 8L
1,490 Elo+
Party 2
Artio
Artio
Praetor_X
Artio
Level 88
God Stats
1W - 2L
1,541 SR
Queue Stats
65W - 61L
1,554 Elo+
Party 2
Heimdallr
Heimdallr
PrkCtyCtr
Heimdallr
Level 34
God Stats
30W - 22L
2,030 SR
Queue Stats
293W - 323L
1,493 Elo+
Solo
Mercury
Mercury
traveledhawk243
Mercury
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,147 Elo+
Party 2
Tiamat
Tiamat
xNano_Cell
Tiamat
Level 88
God Stats
0W - 4L
1,297 SR
Queue Stats
81W - 86L
1,501 Elo+
Party 2
Team Averages
Level 62
1,502 SR
1,437 Elo+

VS

Team Averages
Level 82
1,435 SR
1,540 Elo+
Chaac
Chaac
Adept Lux
Chaac
Level 38
God Stats
6W - 2L
1,210 SR
Queue Stats
218W - 226L
1,497 Elo+
Solo
Ymir
Ymir
Dr_Deeznutz3
Ymir
Level 39
God Stats
13W - 11L
1,600 SR
Queue Stats
703W - 762L
1,579 Elo+
Solo
The Morrigan
The Morrigan
KyySoulo
The Morrigan
Level 160
God Stats
3W - 3L
1,269 SR
Queue Stats
96W - 93L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
NoX Killua
Danzaburou
Level 29
God Stats
7W - 5L
1,599 SR
Queue Stats
32W - 20L
1,590 Elo+
Party 1
Tiamat
Tiamat
xXxkillaxXx869
Tiamat
Level 146
God Stats
3W - 1L
1,496 SR
Queue Stats
15W - 15L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 4 / 0
7,483
440
7,320
14,312
9,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
Praetor_X
Artio
10
0 / 6 / 0
6,361
374
3,508
16,128
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
PrkCtyCtr
Heimdallr
12
0 / 6 / 0
7,069
416
6,629
12,410
4,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 7 / 0
6,594
388
4,011
13,380
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
xNano_Cell
Tiamat
13
0 / 4 / 0
7,066
416
4,881
12,923
6,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adept Lux
Chaac
17
4 / 1 / 7
10,469
616
11,452
14,342
10,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 0 / 11
9,940
585
8,623
10,686
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
KyySoulo
The Morrigan
17
8 / 0 / 7
10,675
628
6,653
8,591
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
NoX Killua
Danzaburou
16
8 / 0 / 8
10,371
610
12,624
13,079
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 1 / 6
10,125
596
14,247
6,740
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
66
2
Kills
27
27
Deaths
2
0
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
Adept Lux
Chaac
4
1
7
7.5
L
Osiris
1
4
0
0.25
W
2
0
11
7.5
W
The Morrigan
KyySoulo
The Morrigan
8
0
7
11.5
W
Danzaburou
NoX Killua
Danzaburou
8
0
8
12
L
Artio
Praetor_X
Artio
0
6
0
0
L
Heimdallr
PrkCtyCtr
Heimdallr
0
6
0
0
L
1
7
0
0.14
L
Tiamat
xNano_Cell
Tiamat
0
4
0
0
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,349
Damage
53,599
69,153
Taken
53,438
33,208
Mitigated
31,828
16,805
Healing
28,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Adept Lux
Chaac
11,452
3,979
270
6,958
14,342
10,006
1,896
545
13,198
0
61,243
L
Osiris
7,320
2,417
0
3,670
14,312
9,946
0
2,135
12,143
0
40,996
W
8,623
1,866
576
4,727
10,686
7,493
433
2,149
8,478
37,346
0
W
The Morrigan
KyySoulo
The Morrigan
6,653
735
0
4,095
8,591
3,505
1,790
902
7,643
62,524
4,645
W
Danzaburou
NoX Killua
Danzaburou
12,624
5,499
0
9,486
13,079
5,108
3,800
1,808
11,197
0
71,850
L
Artio
Praetor_X
Artio
3,508
387
219
5,035
16,128
7,920
0
6,920
9,104
17,742
0
L
Heimdallr
PrkCtyCtr
Heimdallr
6,629
3,057
0
2,866
12,410
4,118
0
3,801
8,549
0
45,264
L
4,011
890
0
575
13,380
4,518
0
5,276
7,860
0
32,216
L
Tiamat
xNano_Cell
Tiamat
4,881
737
0
4,440
12,923
6,706
64
8,477
3,993
41,468
0
W
14,247
385
0
2,551
6,740
5,716
1,199
2,478
3,908
57,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,573
Gold Earned
51,580
364
Minions Killed
572
0
Camps Cleared
0
1,441,835
Distance Traveled
1,651,038
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,469
616
136
8
0
291,264
1
L
Osiris
7,483
440
80
5
0
337,846
2
W
Ymir
9,940
585
71
4
0
345,947
3
W
The Morrigan
10,675
628
123
7
0
353,664
5
W
Danzaburou
10,371
610
101
6
0
312,039
5
L
Artio
6,361
374
27
2
0
246,148
4
L
Heimdallr
7,069
416
80
5
0
265,819
3
L
Mercury
6,594
388
60
4
0
320,909
6
L
Tiamat
7,066
416
117
7
0
271,113
4
W
Tiamat
10,125
596
141
8
0
348,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role