Player Matchup

Chaac
Chaac
Jarolet
Chaac
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Laicura
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 98L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
legendgamerpro
Cthulhu
Level 63
God Stats
1W - 1L
1,396 SR
Queue Stats
123W - 127L
1,485 Elo+
Party 1
Team Averages
Level 72
1,465 SR
1,489 Elo+

VS

Team Averages
Level 22
1,446 SR
1,392 Elo+
Kuzenbo
Kuzenbo
Djadzia
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,470 Elo+
Party 2
Neith
Neith
Ikaiiopo
Neith
Level 17
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 10L
1,354 Elo+
Party 2
Hel
Hel
PrinShad
Hel
Level 32
God Stats
2W - 3L
1,552 SR
Queue Stats
5W - 10L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jarolet
Chaac
15
6 / 4 / 10
11,304
707
17,544
14,196
10,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hera
Laicura
Hera
13
6 / 3 / 6
10,708
669
10,799
8,335
3,160
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 2 / 11
11,926
745
16,132
23,175
29,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Djadzia
Kuzenbo
12
3 / 3 / 1
10,337
646
6,977
20,954
25,413
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Ikaiiopo
Neith
13
2 / 5 / 4
10,090
631
15,816
15,530
6,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 9 / 3
10,857
679
8,505
16,557
6,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
8
9
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Djadzia
Kuzenbo
3
3
1
1.17
L
Neith
Ikaiiopo
Neith
2
5
4
0.8
W
Chaac
Jarolet
Chaac
6
4
10
2.75
W
Hera
Laicura
Hera
6
3
6
3
L
3
9
3
0.5
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,475
Damage
31,298
45,706
Taken
53,041
43,419
Mitigated
38,269
5,148
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Djadzia
Kuzenbo
6,977
2,819
0
748
20,954
25,413
140
10,185
10,769
11,807
0
L
Neith
Ikaiiopo
Neith
15,816
6,951
0
2,547
15,530
6,299
1,049
7,996
7,534
0
35,859
W
Chaac
Jarolet
Chaac
17,544
4,989
0
3,188
14,196
10,765
1,300
4,596
9,600
0
51,307
W
Hera
Laicura
Hera
10,799
1,827
328
229
8,335
3,160
888
4,583
3,752
34,475
0
L
8,505
449
3,903
5,016
16,557
6,557
742
8,762
7,795
38,843
0
W
16,132
1,002
0
1,403
23,175
29,494
414
6,355
16,820
48,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,938
Gold Earned
31,284
152
Minions Killed
109
0
Camps Cleared
0
795,071
Distance Traveled
822,586
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,337
646
5
0
0
311,087
0
L
Neith
10,090
631
41
3
0
259,837
0
W
Chaac
11,304
707
67
4
0
292,349
1
W
Hera
10,708
669
40
3
0
232,433
2
L
Hel
10,857
679
63
4
0
251,662
1
W
Cthulhu
11,926
745
45
3
0
270,289
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role