Player Matchup

Izanami
Izanami
Kami_The_Great
Izanami
Level 108
God Stats
0W - 2L
1,336 SR
Queue Stats
0W - 4L
958 Elo+
Party 1
Nike
Nike
RadiantRox
Nike
Level 66
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 4L
958 Elo+
Party 1
Vulcan
Vulcan
Trippy_Sensei_
Vulcan
Level 85
God Stats
0W - 3L
1,300 SR
Queue Stats
0W - 3L
1,101 Elo+
Party 1
Medusa
Medusa
xVixeyx
Medusa
Level 126
God Stats
0W - 1L
1,643 SR
Queue Stats
0W - 4L
958 Elo+
Party 1
Team Averages
Level 96
1,408 SR
994 Elo+

VS

Team Averages
Level 83
1,463 SR
1,560 Elo+
Freya
Freya
BewilderedBeast
Freya
Level 100
God Stats
2W - 1L
1,518 SR
Queue Stats
31W - 21L
1,739 Elo+
Party 2
Artemis
Artemis
G3aRFrIeD
Artemis
Level 104
God Stats
1W - 0L
1,357 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Tiamat
Tiamat
WickedWebby
Tiamat
Level 49
God Stats
1W - 2L
1,369 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
XzBlaccJesusxZ
Bellona
Level 80
God Stats
1W - 1L
1,609 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,214
721
4,480
8,132
2,835
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 3 / 1
6,811
681
4,106
8,059
4,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 3 / 1
6,853
685
4,609
5,096
1,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
xVixeyx
Medusa
12
1 / 4 / 0
6,913
691
3,420
7,308
2,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
8,862
886
8,449
5,278
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
G3aRFrIeD
Artemis
15
5 / 1 / 3
8,920
892
4,971
7,657
2,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
14
3 / 0 / 4
8,745
875
6,336
3,902
2,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 6
8,218
822
3,502
6,213
4,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
14
14
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Artemis
G3aRFrIeD
Artemis
5
1
3
6.5
L
1
4
0
0.25
L
0
3
1
0.17
L
0
3
1
0.17
W
Tiamat
3
0
4
5
W
1
1
6
4
L
Medusa
xVixeyx
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,615
Damage
23,258
28,595
Taken
23,050
12,416
Mitigated
11,422
5,774
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,449
2,132
0
1,711
5,278
1,761
979
171
5,057
35,940
0
W
Artemis
G3aRFrIeD
Artemis
4,971
1,856
0
3,205
7,657
2,834
4,221
2,641
4,991
0
27,949
L
4,480
3,336
159
1,994
8,132
2,835
355
4,418
3,614
0
22,121
L
4,106
530
465
2,050
8,059
4,844
28
3,459
4,475
0
18,902
L
4,609
970
135
971
5,096
1,984
287
2,723
2,373
24,285
0
W
Tiamat
6,336
52
0
1,728
3,902
2,041
1,042
1,400
2,502
30,254
0
W
3,502
725
330
1,086
6,213
4,786
1,061
696
5,317
0
11,746
L
Medusa
xVixeyx
Medusa
3,420
956
0
0
7,308
2,753
468
4,437
2,846
0
19,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
34,745
168
Minions Killed
206
5
Camps Cleared
7
594,966
Distance Traveled
750,440
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,862
886
70
7
3
172,447
4
W
Artemis
8,920
892
55
6
2
196,385
2
L
Izanami
7,214
721
52
5
2
138,170
0
L
Nike
6,811
681
34
3
0
143,624
1
L
Vulcan
6,853
685
43
4
1
149,164
0
W
Tiamat
8,745
875
61
6
1
210,461
2
W
Bellona
8,218
822
20
2
1
171,147
1
L
Medusa
6,913
691
39
4
2
164,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role