Player Matchup

Tiamat
Tiamat
ACKALIS
Tiamat
Level 18
God Stats
5W - 5L
1,771 SR
Queue Stats
9W - 9L
1,621 Elo+
Party 2
Bellona
Bellona
CamoMcSlick
Bellona
Level 23
God Stats
39W - 13L
1,711 SR
Queue Stats
93W - 65L
1,531 Elo+
Party 3
Neith
Neith
FreedomSprinkles
Neith
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,440 Elo+
Party 3
Chang'e
Chang'e
Kinokii
Chang'e
Level 138
God Stats
4W - 1L
1,305 SR
Queue Stats
193W - 180L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
devilsoldier565
Jormungandr
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 101L
1,850 Elo+
Party 2
Team Averages
Level 68
1,557 SR
1,586 Elo+

VS

Team Averages
Level 91
1,545 SR
1,587 Elo+
Fafnir
Fafnir
ChuckDaStump
Fafnir
Level 106
God Stats
8W - 7L
1,744 SR
Queue Stats
140W - 141L
1,601 Elo+
Party 1
Achilles
Achilles
Dhaarmik
Achilles
Level 159
God Stats
0W - 2L
1,271 SR
Queue Stats
72W - 81L
1,532 Elo+
Party 1
Arachne
Arachne
DixieN0rmus
Arachne
Level 7
God Stats
7W - 3L
1,723 SR
Queue Stats
17W - 12L
1,701 Elo+
Party 1
Cabrakan
Cabrakan
Putrid Scunion
Cabrakan
Level 36
God Stats
12W - 23L
1,486 SR
Queue Stats
226W - 209L
1,601 Elo+
Solo
Danzaburou
Danzaburou
Sebastian6992
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ACKALIS
Tiamat
20
9 / 9 / 10
17,158
505
30,981
31,133
27,858
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
CamoMcSlick
Bellona
20
12 / 10 / 6
19,132
563
33,491
50,477
49,954
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 5 / 13
18,055
531
36,780
27,194
13,295
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
Kinokii
Chang'e
20
9 / 4 / 12
17,769
523
38,128
29,091
22,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
devilsoldier565
Jormungandr
20
5 / 10 / 19
16,345
481
24,207
43,454
70,222
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
1 / 10 / 16
15,417
453
17,100
46,303
66,226
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Dhaarmik
Achilles
20
10 / 1 / 15
16,354
481
23,134
41,760
61,244
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
DixieN0rmus
Arachne
20
11 / 14 / 7
16,813
495
29,435
47,350
24,977
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
20
8 / 6 / 4
17,513
515
27,720
34,889
43,677
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Sebastian6992
Danzaburou
20
6 / 10 / 10
17,074
502
31,543
38,788
17,362
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
88
41
Kills
36
38
Deaths
41
60
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ACKALIS
Tiamat
9
9
10
1.56
W
Bellona
CamoMcSlick
Bellona
12
10
6
1.5
L
Fafnir
1
10
16
0.9
L
Achilles
Dhaarmik
Achilles
10
1
15
17.5
L
Arachne
DixieN0rmus
Arachne
11
14
7
1.04
W
6
5
13
2.5
W
Chang'e
Kinokii
Chang'e
9
4
12
3.75
L
Cabrakan
8
6
4
1.67
L
Danzaburou
Sebastian6992
Danzaburou
6
10
10
1.1
W
Jormungandr
devilsoldier565
Jormungandr
5
10
19
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,587
Damage
128,932
181,349
Taken
209,090
183,426
Mitigated
213,486
65,128
Healing
60,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ACKALIS
Tiamat
30,981
2,746
285
6,589
31,133
27,858
768
9,299
21,709
118,090
0
W
Bellona
CamoMcSlick
Bellona
33,491
17,909
0
15,282
50,477
49,954
1,087
13,128
36,874
205
129,880
L
Fafnir
17,100
5,279
0
10,476
46,303
66,226
259
23,097
22,604
55,424
0
L
Achilles
Dhaarmik
Achilles
23,134
7,429
0
17,952
41,760
61,244
1,021
21,902
19,173
0
80,265
L
Arachne
DixieN0rmus
Arachne
29,435
22,264
0
17,690
47,350
24,977
118
21,469
25,546
0
119,818
W
36,780
17,895
0
13,838
27,194
13,295
3,625
5,101
22,093
0
165,900
W
Chang'e
Kinokii
Chang'e
38,128
2,092
9,456
15,130
29,091
22,097
2,124
10,069
18,997
121,539
0
L
Cabrakan
27,720
3,460
0
1,393
34,889
43,677
1,658
14,917
19,673
123,251
0
L
Danzaburou
Sebastian6992
Danzaburou
31,543
15,646
0
12,750
38,788
17,362
3,082
14,768
23,839
0
154,166
W
Jormungandr
devilsoldier565
Jormungandr
24,207
5,316
0
4,548
43,454
70,222
1,585
8,822
34,632
98,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,459
Gold Earned
83,171
825
Minions Killed
698
0
Camps Cleared
0
2,941,375
Distance Traveled
2,815,522
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
17,158
505
164
5
0
585,065
2
W
Bellona
19,132
563
204
6
0
551,683
1
L
Fafnir
15,417
453
63
2
0
541,985
5
L
Achilles
16,354
481
91
3
0
624,411
1
L
Arachne
16,813
495
133
4
0
563,321
7
W
Neith
18,055
531
218
6
0
593,969
3
W
Chang'e
17,769
523
147
4
0
637,209
8
L
Cabrakan
17,513
515
202
6
0
548,079
2
L
Danzaburou
17,074
502
209
6
0
537,726
0
W
Jormungandr
16,345
481
92
3
0
573,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role