Player Matchup

Cthulhu
Cthulhu
Deñje
Cthulhu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 71L
1,500 Elo+
Party 1
Tiamat
Tiamat
Krlæ
Tiamat
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 72L
1,500 Elo+
Party 1
Chiron
Chiron
Loopen
Chiron
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 198L
1,523 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,508 Elo+

VS

Team Averages
Level 79
1,451 SR
1,586 Elo+
Nu Wa
Nu Wa
Dianacanca
Nu Wa
Level 61
God Stats
12W - 9L
1,258 SR
Queue Stats
160W - 150L
1,486 Elo+
Party 2
Khepri
Khepri
II NjS II
Khepri
Level 89
God Stats
47W - 23L
1,595 SR
Queue Stats
249W - 226L
1,546 Elo+
Party 2
Hou Yi
Hou Yi
Mytholution
Hou Yi
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 55L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deñje
Cthulhu
9
1 / 3 / 2
6,086
609
3,214
11,023
8,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Krlæ
Tiamat
8
0 / 7 / 2
5,806
581
3,092
9,249
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
Loopen
Chiron
10
2 / 1 / 1
6,564
656
4,497
6,637
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
6 / 0 / 5
8,031
803
10,645
3,707
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
II NjS II
Khepri
10
0 / 1 / 11
7,394
739
2,873
7,263
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
10
5 / 2 / 6
7,675
768
9,486
5,309
2,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
11
11
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Deñje
Cthulhu
1
3
2
0.67
W
Nu Wa
6
0
5
8.5
W
Khepri
II NjS II
Khepri
0
1
11
5.5
L
Tiamat
Krlæ
Tiamat
0
7
2
0.14
L
Chiron
Loopen
Chiron
2
1
1
2.5
W
Hou Yi
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,803
Damage
23,004
26,909
Taken
16,279
14,179
Mitigated
10,014
4,981
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Deñje
Cthulhu
3,214
143
152
710
11,023
8,139
0
5,342
5,681
11,577
0
W
Nu Wa
10,645
3,494
0
388
3,707
1,514
868
1,101
2,553
34,949
0
W
Khepri
II NjS II
Khepri
2,873
297
807
2,200
7,263
6,414
32
2,196
4,787
13,074
0
L
Tiamat
Krlæ
Tiamat
3,092
359
0
1,745
9,249
3,961
0
4,565
4,684
15,510
0
L
Chiron
Loopen
Chiron
4,497
1,634
382
1,992
6,637
2,079
0
3,648
2,989
0
23,833
W
Hou Yi
9,486
4,489
530
1,220
5,309
2,086
1,306
2,492
2,627
0
21,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,456
Gold Earned
23,100
82
Minions Killed
103
0
Camps Cleared
0
465,627
Distance Traveled
528,603
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,086
609
15
2
0
163,288
0
W
Nu Wa
8,031
803
53
5
0
175,574
3
W
Khepri
7,394
739
29
3
0
185,697
1
L
Tiamat
5,806
581
32
3
0
141,337
1
L
Chiron
6,564
656
35
4
0
161,002
1
W
Hou Yi
7,675
768
21
2
0
167,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role