Player Matchup

Kukulkan
Kukulkan
Archmage_Bonesaw
Kukulkan
Level 26
God Stats
17W - 8L
1,639 SR
Queue Stats
104W - 84L
1,514 Elo+
Party 3
Pele
Pele
BarbarossaX
Pele
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 30L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Nassassination
Cthulhu
Level 14
God Stats
14W - 12L
1,506 SR
Queue Stats
36W - 34L
1,447 Elo+
Party 3
Tiamat
Tiamat
NeverSmurfff
Tiamat
Level 27
God Stats
6W - 1L
1,800 SR
Queue Stats
32W - 10L
1,703 Elo+
Party 4
Izanami
Izanami
sirdemos
Izanami
Level 30
God Stats
22W - 9L
1,767 SR
Queue Stats
168W - 168L
1,475 Elo+
Party 3
Team Averages
Level 20
1,642 SR
1,528 Elo+

VS

Team Averages
Level 34
1,565 SR
1,552 Elo+
Danzaburou
Danzaburou
Aswifft
Danzaburou
Level 27
God Stats
68W - 43L
1,655 SR
Queue Stats
117W - 89L
1,667 Elo+
Solo
Loki
Loki
CrunchyKit-Katt
Loki
Level 29
God Stats
2W - 4L
1,525 SR
Queue Stats
103W - 128L
1,430 Elo+
Party 1
Aphrodite
Aphrodite
ScaRy_ReVeLaty
Aphrodite
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,494 Elo+
Party 2
Neith
Neith
Warney_Y-W
Neith
Level 5
God Stats
5W - 3L
1,645 SR
Queue Stats
17W - 22L
1,513 Elo+
Party 2
Ares
Ares
fly-blood45
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 19
13,217
1,017
23,107
7,430
3,407
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 2 / 12
14,412
1,109
23,433
15,441
8,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 3 / 14
11,807
908
11,679
21,623
21,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
20
11 / 2 / 12
14,617
1,124
37,853
14,490
16,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
sirdemos
Izanami
19
5 / 5 / 19
12,210
939
10,574
13,133
5,620
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

231

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aswifft
Danzaburou
18
5 / 7 / 7
13,004
1,000
25,938
27,277
10,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 10 / 7
11,970
921
7,644
21,035
7,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
ScaRy_ReVeLaty
Aphrodite
17
2 / 7 / 5
11,455
881
12,473
25,474
17,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
17
0 / 6 / 11
10,967
844
11,060
22,345
8,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 4 / 5
12,166
936
8,848
17,063
14,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
49
34
Kills
14
14
Deaths
34
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
L
Danzaburou
Aswifft
Danzaburou
5
7
7
1.21
W
10
2
12
8
L
4
10
7
0.75
W
3
3
14
3.33
W
Tiamat
11
2
12
8.5
L
Aphrodite
ScaRy_ReVeLaty
Aphrodite
2
7
5
0.64
L
Neith
0
6
11
0.92
L
3
4
5
1.38
W
Izanami
sirdemos
Izanami
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,646
Damage
65,963
72,117
Taken
113,194
55,374
Mitigated
58,721
11,707
Healing
29,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,107
307
0
0
7,430
3,407
0
1,963
5,467
42,076
0
L
Danzaburou
Aswifft
Danzaburou
25,938
14,096
967
2,688
27,277
10,681
0
16,142
10,689
0
57,326
W
23,433
4,229
0
3,511
15,441
8,106
0
3,780
11,661
0
59,794
L
7,644
2,140
0
0
21,035
7,634
0
12,235
8,389
0
16,335
W
11,679
825
318
541
21,623
21,765
0
7,286
14,337
16,886
0
W
Tiamat
37,853
2,233
324
7,013
14,490
16,476
0
4,977
9,513
64,362
0
L
Aphrodite
ScaRy_ReVeLaty
Aphrodite
12,473
1,368
12,327
10,945
25,474
17,506
0
16,415
8,643
46,887
0
L
Neith
11,060
7,507
0
1,244
22,345
8,332
0
14,615
7,416
0
15,747
L
8,848
273
0
963
17,063
14,568
0
11,246
5,418
12,900
0
W
Izanami
sirdemos
Izanami
10,574
7,825
0
0
13,133
5,620
0
3,315
9,818
0
22,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,263
Gold Earned
59,562
242
Minions Killed
189
11
Camps Cleared
5
1,203,757
Distance Traveled
1,116,788
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,217
1,017
61
5
0
270,129
0
L
Danzaburou
13,004
1,000
48
4
3
243,789
2
W
Pele
14,412
1,109
79
6
5
270,206
0
L
Loki
11,970
921
19
1
0
221,643
0
W
Cthulhu
11,807
908
13
1
0
227,369
0
W
Tiamat
14,617
1,124
64
5
6
250,994
1
L
Aphrodite
11,455
881
106
8
1
242,107
0
L
Neith
10,967
844
7
1
0
188,954
3
L
Ares
12,166
936
9
1
1
220,295
0
W
Izanami
12,210
939
25
2
0
185,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role